mirror of https://github.com/PCSX2/pcsx2.git
Qt/Patches, Cheats: Reload lists if serial changes
This commit is contained in:
parent
d8e310e7bf
commit
33b366180e
|
@ -56,6 +56,7 @@ GameCheatSettingsWidget::GameCheatSettingsWidget(SettingsWindow* dialog, QWidget
|
||||||
m_model_proxy->setFilterFixedString(text);
|
m_model_proxy->setFilterFixedString(text);
|
||||||
m_ui.cheatList->expandAll();
|
m_ui.cheatList->expandAll();
|
||||||
});
|
});
|
||||||
|
connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GameCheatSettingsWidget::reloadList);
|
||||||
|
|
||||||
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Cheats For All CRCs"), tr("Checked"),
|
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Cheats For All CRCs"), tr("Checked"),
|
||||||
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
|
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
|
||||||
|
|
|
@ -81,6 +81,7 @@ GamePatchSettingsWidget::GamePatchSettingsWidget(SettingsWindow* dialog, QWidget
|
||||||
|
|
||||||
connect(m_ui.reload, &QPushButton::clicked, this, &GamePatchSettingsWidget::onReloadClicked);
|
connect(m_ui.reload, &QPushButton::clicked, this, &GamePatchSettingsWidget::onReloadClicked);
|
||||||
connect(m_ui.allCRCsCheckbox, &QCheckBox::checkStateChanged, this, &GamePatchSettingsWidget::reloadList);
|
connect(m_ui.allCRCsCheckbox, &QCheckBox::checkStateChanged, this, &GamePatchSettingsWidget::reloadList);
|
||||||
|
connect(m_dialog, &SettingsWindow::discSerialChanged, this, &GamePatchSettingsWidget::reloadList);
|
||||||
|
|
||||||
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Patches For All CRCs"), tr("Checked"),
|
dialog->registerWidgetHelp(m_ui.allCRCsCheckbox, tr("Show Patches For All CRCs"), tr("Checked"),
|
||||||
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
|
tr("Toggles scanning patch files for all CRCs of the game. With this enabled available patches for the game serial with different CRCs will also be loaded."));
|
||||||
|
|
|
@ -156,7 +156,15 @@ void GameSummaryWidget::onDiscPathChanged(const QString& value)
|
||||||
|
|
||||||
// force rescan of elf to update the serial
|
// force rescan of elf to update the serial
|
||||||
g_main_window->rescanFile(m_entry_path);
|
g_main_window->rescanFile(m_entry_path);
|
||||||
repopulateCurrentDetails();
|
|
||||||
|
auto lock = GameList::GetLock();
|
||||||
|
const GameList::Entry* entry = GameList::GetEntryForPath(m_entry_path.c_str());
|
||||||
|
if (entry)
|
||||||
|
{
|
||||||
|
populateDetails(entry);
|
||||||
|
m_dialog->setSerial(entry->serial);
|
||||||
|
m_ui.checkWiki->setEnabled(!entry->serial.empty());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameSummaryWidget::onDiscPathBrowseClicked()
|
void GameSummaryWidget::onDiscPathBrowseClicked()
|
||||||
|
|
|
@ -447,6 +447,12 @@ void SettingsWindow::setWindowTitle(const QString& title)
|
||||||
QWidget::setWindowTitle(QStringLiteral("%1 [%2]").arg(title, m_filename));
|
QWidget::setWindowTitle(QStringLiteral("%1 [%2]").arg(title, m_filename));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SettingsWindow::setSerial(std::string serial)
|
||||||
|
{
|
||||||
|
m_serial = std::move(serial);
|
||||||
|
emit discSerialChanged();
|
||||||
|
}
|
||||||
|
|
||||||
bool SettingsWindow::getEffectiveBoolValue(const char* section, const char* key, bool default_value) const
|
bool SettingsWindow::getEffectiveBoolValue(const char* section, const char* key, bool default_value) const
|
||||||
{
|
{
|
||||||
bool value;
|
bool value;
|
||||||
|
|
|
@ -72,6 +72,7 @@ public:
|
||||||
bool eventFilter(QObject* object, QEvent* event) override;
|
bool eventFilter(QObject* object, QEvent* event) override;
|
||||||
|
|
||||||
void setWindowTitle(const QString& title);
|
void setWindowTitle(const QString& title);
|
||||||
|
void setSerial(std::string serial);
|
||||||
|
|
||||||
QString getCategory() const;
|
QString getCategory() const;
|
||||||
void setCategory(const char* category);
|
void setCategory(const char* category);
|
||||||
|
@ -96,7 +97,7 @@ public:
|
||||||
void saveAndReloadGameSettings();
|
void saveAndReloadGameSettings();
|
||||||
|
|
||||||
Q_SIGNALS:
|
Q_SIGNALS:
|
||||||
void settingsResetToDefaults();
|
void discSerialChanged();
|
||||||
|
|
||||||
private Q_SLOTS:
|
private Q_SLOTS:
|
||||||
void onCategoryCurrentRowChanged(int row);
|
void onCategoryCurrentRowChanged(int row);
|
||||||
|
|
Loading…
Reference in New Issue