From 3321b327a900bac07be5f1cc5748b5bacda8fefb Mon Sep 17 00:00:00 2001 From: ramapcsx2 Date: Wed, 6 Jun 2012 10:08:08 +0000 Subject: [PATCH] Changed the defaults for GSdx to native resolution (for emulation accuracy's sake) and made the recommended speedhacks enabled by default in PCSX2. Also set the auto deinterlace mode in GSdx when the .ini isn't present (instead of "none"). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5270 96395faa-99c1-11dd-bbfe-3dabce05a288 --- pcsx2/gui/AppConfig.cpp | 2 +- plugins/GSdx/GSRenderer.cpp | 2 +- plugins/GSdx/GSSettingsDlg.cpp | 2 +- plugins/GSdx/GSState.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/pcsx2/gui/AppConfig.cpp b/pcsx2/gui/AppConfig.cpp index cd494c28dd..47dc849a6d 100644 --- a/pcsx2/gui/AppConfig.cpp +++ b/pcsx2/gui/AppConfig.cpp @@ -459,7 +459,7 @@ AppConfig::AppConfig() #ifdef __WXMSW__ McdCompressNTFS = true; #endif - EnableSpeedHacks = false; + EnableSpeedHacks = true; EnableGameFixes = false; EnablePresets = false; diff --git a/plugins/GSdx/GSRenderer.cpp b/plugins/GSdx/GSRenderer.cpp index 8c17249dd9..728e78d149 100644 --- a/plugins/GSdx/GSRenderer.cpp +++ b/plugins/GSdx/GSRenderer.cpp @@ -30,7 +30,7 @@ GSRenderer::GSRenderer() { m_GStitleInfoBuffer[0] = 0; - m_interlace = theApp.GetConfig("interlace", 0); + m_interlace = theApp.GetConfig("interlace", 7); m_aspectratio = theApp.GetConfig("aspectratio", 1); m_filter = theApp.GetConfig("filter", 1); m_vsync = !!theApp.GetConfig("vsync", 0); diff --git a/plugins/GSdx/GSSettingsDlg.cpp b/plugins/GSdx/GSSettingsDlg.cpp index 465163cf50..9f28ba1a6b 100644 --- a/plugins/GSdx/GSSettingsDlg.cpp +++ b/plugins/GSdx/GSSettingsDlg.cpp @@ -105,7 +105,7 @@ void GSSettingsDlg::OnInit() CheckDlgButton(m_hWnd, IDC_LOGZ, theApp.GetConfig("logz", 1)); CheckDlgButton(m_hWnd, IDC_FBA, theApp.GetConfig("fba", 1)); CheckDlgButton(m_hWnd, IDC_AA1, theApp.GetConfig("aa1", 0)); - CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 0)); + CheckDlgButton(m_hWnd, IDC_NATIVERES, theApp.GetConfig("nativeres", 1)); // Shade Boost CheckDlgButton(m_hWnd, IDC_SHADEBOOST, theApp.GetConfig("ShadeBoost", 0)); diff --git a/plugins/GSdx/GSState.cpp b/plugins/GSdx/GSState.cpp index c7a44ee95a..4caadf875f 100644 --- a/plugins/GSdx/GSState.cpp +++ b/plugins/GSdx/GSState.cpp @@ -38,7 +38,7 @@ GSState::GSState() , m_q(1.0f) , m_texflush(true) { - m_nativeres = !!theApp.GetConfig("nativeres", 0); + m_nativeres = !!theApp.GetConfig("nativeres", 1); memset(&m_v, 0, sizeof(m_v)); memset(&m_vertex, 0, sizeof(m_vertex));