SDLAudioStream: Migrate to SDL_AudioStream

This commit is contained in:
TheLastRar 2025-02-14 10:23:12 +00:00
parent 9e188aa0a0
commit 331cb52eea
1 changed files with 34 additions and 28 deletions

View File

@ -23,11 +23,11 @@ namespace
void CloseDevice();
protected:
__fi bool IsOpen() const { return (m_device_id != 0); }
__fi bool IsOpen() const { return (m_stream != nullptr); }
static void AudioCallback(void* userdata, uint8_t* stream, int len);
static void AudioCallback(void* userdata, SDL_AudioStream* stream, int additional_amount, int total_amount);
u32 m_device_id = 0;
SDL_AudioStream* m_stream = nullptr;
};
} // namespace
@ -102,27 +102,24 @@ bool SDLAudioStream::OpenDevice(bool stretch_enabled, Error* error)
READ_CHANNEL_REAR_LEFT, READ_CHANNEL_REAR_RIGHT>,
}};
SDL_AudioSpec spec = {};
spec.freq = m_sample_rate;
spec.channels = m_output_channels;
spec.format = SDL_AUDIO_S16LE;
spec.samples = static_cast<Uint16>(GetBufferSizeForMS(
m_sample_rate, (m_parameters.minimal_output_latency) ? m_parameters.buffer_ms : m_parameters.output_latency_ms));
spec.callback = AudioCallback;
spec.userdata = static_cast<void*>(this);
uint samples = GetBufferSizeForMS(
m_sample_rate, (m_parameters.minimal_output_latency) ? m_parameters.buffer_ms : m_parameters.output_latency_ms);
SDL_SetHint(SDL_HINT_AUDIO_DEVICE_SAMPLE_FRAMES, fmt::format("{}", samples).c_str());
const SDL_AudioSpec spec = {SDL_AUDIO_S16LE, m_output_channels, static_cast<int>(m_sample_rate)};
m_stream = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, AudioCallback, static_cast<void*>(this));
SDL_AudioSpec obtained_spec = {};
m_device_id = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained_spec, SDL_AUDIO_ALLOW_SAMPLES_CHANGE);
if (m_device_id == 0)
{
Error::SetStringFmt(error, "SDL_OpenAudioDevice() failed: {}", SDL_GetError());
return false;
}
int obtained_samples = 0;
DEV_LOG("Requested {} frame buffer, got {} frame buffer", spec.samples, obtained_spec.samples);
if (SDL_GetAudioDeviceFormat(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &obtained_spec, &obtained_samples))
DEV_LOG("Requested {} frame buffer, got {} frame buffer", samples, obtained_samples);
else
DEV_LOG("SDL_GetAudioDeviceFormat() failed {}", SDL_GetError());
BaseInitialize(sample_readers[static_cast<size_t>(m_parameters.expansion_mode)], stretch_enabled);
SDL_ResumeAudioDevice(m_device_id);
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(m_stream));
return true;
}
@ -131,25 +128,34 @@ void SDLAudioStream::SetPaused(bool paused)
{
if (m_paused == paused)
return;
if (paused)
SDL_PauseAudioDevice(m_device_id);
SDL_PauseAudioDevice(SDL_GetAudioStreamDevice(m_stream));
else
SDL_ResumeAudioDevice(m_device_id);
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(m_stream));
m_paused = paused;
}
void SDLAudioStream::CloseDevice()
{
SDL_CloseAudioDevice(m_device_id);
m_device_id = 0;
SDL_DestroyAudioStream(m_stream);
m_stream = nullptr;
}
void SDLAudioStream::AudioCallback(void* userdata, uint8_t* stream, int len)
void SDLAudioStream::AudioCallback(void* userdata, SDL_AudioStream* stream, int additional_amount, int total_amount)
{
SDLAudioStream* const this_ptr = static_cast<SDLAudioStream*>(userdata);
const u32 num_frames = len / sizeof(SampleType) / this_ptr->m_output_channels;
if (additional_amount > 0)
{
SDLAudioStream* const this_ptr = static_cast<SDLAudioStream*>(userdata);
this_ptr->ReadFrames(reinterpret_cast<SampleType*>(stream), num_frames);
const u32 num_frames = additional_amount / sizeof(SampleType) / this_ptr->m_output_channels;
SampleType* buffer = SDL_stack_alloc(SampleType, additional_amount / sizeof(SampleType));
if (buffer)
{
this_ptr->ReadFrames(buffer, num_frames);
SDL_PutAudioStreamData(stream, buffer, additional_amount);
SDL_stack_free(buffer);
}
}
}