diff --git a/pcsx2/x86/iFPUd.cpp b/pcsx2/x86/iFPUd.cpp index f2a20ddfb6..01fa7c1883 100644 --- a/pcsx2/x86/iFPUd.cpp +++ b/pcsx2/x86/iFPUd.cpp @@ -594,7 +594,7 @@ void recDIVhelper1(int regd, int regt) // Sets flags u32 *ajmp32, *bjmp32; int t1reg = _allocTempXMMreg(XMMT_FPS, -1); int tempReg = _allocX86reg(-1, X86TYPE_TEMP, 0, 0); - if (t1reg == -1) {Console.Error("FPU: DIV Allocation Error!");} + if (t1reg == -1) {Console.Error("FPU: DIV Allocation Error!"); return;} if (tempReg == -1) {Console.Error("FPU: DIV Allocation Error!"); tempReg = EAX;} AND32ItoM((uptr)&fpuRegs.fprc[31], ~(FPUflagI|FPUflagD)); // Clear I and D flags @@ -934,7 +934,7 @@ void recSQRT_S_xmm(int info) int tempReg = _allocX86reg(-1, X86TYPE_TEMP, 0, 0); if (tempReg == -1) {Console.Error("FPU: SQRT Allocation Error!"); tempReg = EAX;} int t1reg = _allocTempXMMreg(XMMT_FPS, -1); - if (t1reg == -1) {Console.Error("FPU: SQRT Allocation Error!");} + if (t1reg == -1) {Console.Error("FPU: SQRT Allocation Error!"); return;} //Console.WriteLn("FPU: SQRT"); if (g_sseMXCSR.GetRoundMode() != SSEround_Nearest) @@ -994,7 +994,7 @@ void recRSQRThelper1(int regd, int regt) // Preforms the RSQRT function when reg u32 *pjmp32; int t1reg = _allocTempXMMreg(XMMT_FPS, -1); int tempReg = _allocX86reg(-1, X86TYPE_TEMP, 0, 0); - if (t1reg == -1) {Console.Error("FPU: RSQRT Allocation Error!");} + if (t1reg == -1) {Console.Error("FPU: RSQRT Allocation Error!"); return;} if (tempReg == -1) {Console.Error("FPU: RSQRT Allocation Error!"); tempReg = EAX;} AND32ItoM((uptr)&fpuRegs.fprc[31], ~(FPUflagI|FPUflagD)); // Clear I and D flags