From 2fc244a3eb89f78a2de7bef34d4043deec6ac201 Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Sat, 14 May 2016 11:53:02 +0200 Subject: [PATCH] gsdx-ogl: inline function only call once --- plugins/GSdx/GSRendererOGL.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/plugins/GSdx/GSRendererOGL.h b/plugins/GSdx/GSRendererOGL.h index ed833e0858..bd5a876b5b 100644 --- a/plugins/GSdx/GSRendererOGL.h +++ b/plugins/GSdx/GSRendererOGL.h @@ -62,10 +62,10 @@ class GSRendererOGL final : public GSRendererHW GSVector4i ComputeBoundingBox(const GSVector2& rtscale, const GSVector2i& rtsize); private: - void EmulateGS(); - void SetupIA(); - bool EmulateTextureShuffleAndFbmask(GSDeviceOGL::PSSelector& ps_sel, GSDeviceOGL::OMColorMaskSelector& om_csel); - bool EmulateBlending(GSDeviceOGL::PSSelector& ps_sel, bool DATE_GL42); + inline void EmulateGS(); + inline void SetupIA(); + inline bool EmulateTextureShuffleAndFbmask(GSDeviceOGL::PSSelector& ps_sel, GSDeviceOGL::OMColorMaskSelector& om_csel); + inline bool EmulateBlending(GSDeviceOGL::PSSelector& ps_sel, bool DATE_GL42); public: GSRendererOGL();