mirror of https://github.com/PCSX2/pcsx2.git
Qt: Update Base Translation
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55a97293c1
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@ -16,7 +16,7 @@
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<context>
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<name>Achievements</name>
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<message numerus="yes">
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<location filename="../../pcsx2/Achievements.cpp" line="1021"/>
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<location filename="../../pcsx2/Achievements.cpp" line="1023"/>
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<source>You have unlocked {} of %n achievements</source>
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<comment>Achievement popup</comment>
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<translation>
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@ -25,7 +25,7 @@
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</translation>
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</message>
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<message numerus="yes">
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<location filename="../../pcsx2/Achievements.cpp" line="1024"/>
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<location filename="../../pcsx2/Achievements.cpp" line="1026"/>
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<source>and earned {} of %n points</source>
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<comment>Achievement popup</comment>
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<translation>
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@ -34,7 +34,7 @@
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</translation>
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</message>
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<message numerus="yes">
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<location filename="../../pcsx2/Achievements.cpp" line="1109"/>
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<location filename="../../pcsx2/Achievements.cpp" line="1111"/>
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<source>%n achievements</source>
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<comment>Mastery popup</comment>
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<translation>
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@ -43,7 +43,7 @@
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</translation>
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</message>
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<message numerus="yes">
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<location filename="../../pcsx2/Achievements.cpp" line="1111"/>
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<location filename="../../pcsx2/Achievements.cpp" line="1113"/>
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<source>%n points</source>
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<comment>Mastery popup</comment>
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<translation>
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@ -1914,7 +1914,6 @@ Leaderboard Position: {1} of {2}</source>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.ui" line="84"/>
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<location filename="../Debugger/BreakpointDialog.ui" line="236"/>
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<source>Execute</source>
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<translation type="unfinished"></translation>
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</message>
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@ -1960,41 +1959,43 @@ Leaderboard Position: {1} of {2}</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.ui" line="242"/>
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<location filename="../Debugger/BreakpointDialog.ui" line="239"/>
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<source>Condition</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.ui" line="270"/>
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<location filename="../Debugger/BreakpointDialog.ui" line="267"/>
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<source>Log</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.ui" line="280"/>
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<location filename="../Debugger/BreakpointDialog.ui" line="277"/>
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<source>Enable</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.cpp" line="97"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="112"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="129"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="137"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="99"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="114"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="130"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="138"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="152"/>
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<source>Error</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.cpp" line="97"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="129"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="99"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="130"/>
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<source>Invalid address "%1"</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.cpp" line="112"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="114"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="152"/>
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<source>Invalid condition "%1"</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../Debugger/BreakpointDialog.cpp" line="137"/>
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<location filename="../Debugger/BreakpointDialog.cpp" line="138"/>
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<source>Invalid size "%1"</source>
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<translation type="unfinished"></translation>
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</message>
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@ -2009,7 +2010,6 @@ Leaderboard Position: {1} of {2}</source>
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<message>
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<location filename="../Debugger/Models/BreakpointModel.cpp" line="57"/>
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<location filename="../Debugger/Models/BreakpointModel.cpp" line="80"/>
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<location filename="../Debugger/Models/BreakpointModel.cpp" line="82"/>
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<source>--</source>
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<translation type="unfinished"></translation>
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</message>
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@ -15953,6 +15953,11 @@ This action cannot be reversed, and you will lose any saves on the card.</source
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<source>Sets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="78"/>
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<source>Pressure Modifier Amount</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="725"/>
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<source>Analog light is now on for port {0} / slot {1}</source>
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@ -15993,11 +15998,6 @@ This action cannot be reversed, and you will lose any saves on the card.</source
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<source>Increases or decreases the intensity of high frequency vibration sent by the game.</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="78"/>
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<source>Modifier Pressure</source>
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<translation type="unfinished"></translation>
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</message>
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<message>
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<location filename="../../pcsx2/SIO/Pad/PadDualshock2.cpp" line="79"/>
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<source>Sets the pressure when the modifier button is held.</source>
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