mirror of https://github.com/PCSX2/pcsx2.git
Qt: Change hw mipmap to a toggle button.
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@ -154,8 +154,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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SettingWidgetBinder::BindWidgetToEnumSetting(sif, m_ui.anisotropicFiltering, "EmuCore/GS", "MaxAnisotropy",
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s_anisotropic_filtering_entries, s_anisotropic_filtering_values, "0");
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SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.dithering, "EmuCore/GS", "dithering_ps2", 2);
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SettingWidgetBinder::BindWidgetToIntSetting(
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sif, m_ui.mipmapping, "EmuCore/GS", "mipmap_hw", static_cast<int>(HWMipmapLevel::Automatic), -1);
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SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.mipmapping, "EmuCore/GS", "hw_mipmap", true);
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SettingWidgetBinder::BindWidgetToIntSetting(
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sif, m_ui.blending, "EmuCore/GS", "accurate_blending_unit", static_cast<int>(AccBlendLevel::Basic));
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SettingWidgetBinder::BindWidgetToIntSetting(
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@ -477,7 +476,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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"FMV resolution will remain unchanged, as the video files are pre-rendered."));
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dialog->registerWidgetHelp(
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m_ui.mipmapping, tr("Mipmapping"), tr("Automatic (Default)"), tr("Control the accuracy level of the mipmapping emulation."));
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m_ui.mipmapping, tr("Mipmapping"), tr("Checked"), tr("Enables mipmapping, which some games require to render correctly."));
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dialog->registerWidgetHelp(
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m_ui.textureFiltering, tr("Texture Filtering"), tr("Bilinear (PS2)"), tr("Control the texture filtering of the emulation."));
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@ -472,37 +472,6 @@
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<item row="0" column="1">
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<widget class="QComboBox" name="upscaleMultiplier"/>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_6">
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<property name="text">
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<string>Mipmapping:</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QComboBox" name="mipmapping">
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<item>
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<property name="text">
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<string>Automatic (Default)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Off</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Basic (Generated Mipmaps)</string>
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</property>
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</item>
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<item>
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<property name="text">
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<string>Full (PS2 Mipmaps)</string>
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</property>
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</item>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_13">
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<property name="text">
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@ -678,9 +647,9 @@
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QCheckBox" name="enableHWFixes">
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<widget class="QCheckBox" name="mipmapping">
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<property name="text">
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<string>Manual Hardware Renderer Fixes</string>
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<string>Mipmapping</string>
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</property>
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</widget>
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</item>
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@ -691,6 +660,13 @@
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="QCheckBox" name="enableHWFixes">
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<property name="text">
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<string>Manual Hardware Renderer Fixes</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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