mirror of https://github.com/PCSX2/pcsx2.git
GSdx:
- Disabling all post processing removal hacks for Shadow of the Colossus. Can't see what they fix(ed). git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2815 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -2043,7 +2043,8 @@ bool GSC_BullyCC(const GSFrameInfo& fi, int& skip)
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}
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bool GSC_SoTC(const GSFrameInfo& fi, int& skip)
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{
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if(skip == 0)
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// Not needed anymore? What did it fix anyway? (rama)
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/*if(skip == 0)
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{
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if(fi.TME && fi.FBP == 0x02b80 && fi.FPSM == PSM_PSMCT24 && fi.TBP0 == 0x01e80 && fi.TPSM == PSM_PSMCT24)
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{
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@ -2057,7 +2058,7 @@ bool GSC_SoTC(const GSFrameInfo& fi, int& skip)
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{
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skip = 8;
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}
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}
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}*/
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return true;
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}
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