mirror of https://github.com/PCSX2/pcsx2.git
Code cleanups for Linux builds (no functional changes)
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@263 a6443dda-0b58-4228-96e9-037be469359c
This commit is contained in:
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196b999379
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2b93aa0709
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@ -269,7 +269,7 @@ void vSyncDebugStuff() {
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#endif
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}
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__forceinline void frameLimit()
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static __forceinline void frameLimit()
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{
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switch(CHECK_FRAMELIMIT) {
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case PCSX2_FRAMELIMIT_LIMIT:
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@ -336,7 +336,7 @@ __forceinline void frameLimit()
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}
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}
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__forceinline void VSyncStart(u32 sCycle) // VSync Start
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static __forceinline void VSyncStart(u32 sCycle) // VSync Start
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{
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vSyncDebugStuff(); // EE Profiling and Debug code
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if ((CSRw & 0x8)) GSCSRr|= 0x8;
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@ -349,7 +349,7 @@ __forceinline void VSyncStart(u32 sCycle) // VSync Start
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if (Config.Patch) applypatch(1); // Apply patches (ToDo: clean up patch code)
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}
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__forceinline void VSyncEnd(u32 sCycle) // VSync End
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static __forceinline void VSyncEnd(u32 sCycle) // VSync End
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{
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iFrame++;
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*(u32*)(PS2MEM_GS+0x1000) ^= 0x2000; // swap the vsync field
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@ -390,7 +390,7 @@ __forceinline void VSyncEnd(u32 sCycle) // VSync End
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} \
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}
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__forceinline void hScanline()
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static __forceinline void hScanline()
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{
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u32 difference = (cpuRegs.cycle - counters[4].sCycle);
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10
pcsx2/Hw.h
10
pcsx2/Hw.h
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@ -310,11 +310,9 @@ typedef struct tagDMACh{
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#ifdef _WIN32
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extern PSMEMORYMAP* memLUT;
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extern __forceinline u8* dmaGetAddr(u32 mem)
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#else
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static __forceinline u8* dmaGetAddr(u32 mem)
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#endif
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static __forceinline u8* dmaGetAddr(u32 mem)
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{
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u8* p, *pbase;
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mem &= ~0xf;
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@ -348,11 +346,7 @@ extern u8 *psS; //0.015 mb, scratch pad
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extern uptr *memLUTR;
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#ifdef _WIN32
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extern __forceinline void *dmaGetAddr(u32 addr) {
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#else
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static __forceinline void *dmaGetAddr(u32 addr) {
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#endif
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u8 *ptr;
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/*#ifdef DMA_LOG
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16
pcsx2/Misc.h
16
pcsx2/Misc.h
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@ -159,11 +159,7 @@ BOOL Save_Patch_Proc( char * filename );
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#include <sys/timeb.h>
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#ifdef _WIN32
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extern __forceinline u32 timeGetTime()
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#else
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static __forceinline u32 timeGetTime()
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#endif
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{
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struct timeb t;
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ftime(&t);
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@ -334,11 +330,7 @@ typedef void* PVOID;
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return __test_and_set(__p, (unsigned long)__q);
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# endif
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}*/
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#ifdef _WIN32
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extern __forceinline void InterlockedExchangePointer(PVOID volatile* Target, void* Value)
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#else
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static __forceinline void InterlockedExchangePointer(PVOID volatile* Target, void* Value)
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#endif
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{
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#ifdef __x86_64__
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__asm__ __volatile__(".intel_syntax\n"
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@ -351,11 +343,7 @@ static __forceinline void InterlockedExchangePointer(PVOID volatile* Target, voi
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#endif
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}
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#ifdef _WIN32
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extern __forceinline long InterlockedExchange(long volatile* Target, long Value)
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#else
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static __forceinline long InterlockedExchange(long volatile* Target, long Value)
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#endif
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{
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__asm__ __volatile__(".intel_syntax\n"
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"lock xchg [%0], %%eax\n"
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@ -363,11 +351,7 @@ static __forceinline long InterlockedExchange(long volatile* Target, long Value)
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return 0; // The only function that even looks at this is a debugging function
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}
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#ifdef _WIN32
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extern __forceinline long InterlockedExchangeAdd(long volatile* Addend, long Value)
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#else
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static __forceinline long InterlockedExchangeAdd(long volatile* Addend, long Value)
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#endif
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{
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__asm__ __volatile__(".intel_syntax\n"
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"lock xadd [%0], %%eax\n"
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