mirror of https://github.com/PCSX2/pcsx2.git
SDL: Add a separate linux config file, so we don't have to keep switching it between Linux and Windows when building.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4368 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -60,6 +60,7 @@
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<Unit filename="../include/SDL_clipboard.h" />
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<Unit filename="../include/SDL_compat.h" />
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<Unit filename="../include/SDL_config.h" />
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<Unit filename="../include/SDL_config_linux.h" />
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<Unit filename="../include/SDL_copying.h" />
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<Unit filename="../include/SDL_cpuinfo.h" />
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<Unit filename="../include/SDL_endian.h" />
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@ -42,6 +42,8 @@
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#include "SDL_config_android.h"
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#elif defined(__NINTENDODS__)
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#include "SDL_config_nintendods.h"
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#elif defined(__LINUX__)
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#include "SDL_config_linux.h"
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#else
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#include "SDL_config_minimal.h"
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#endif /* platform config */
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@ -0,0 +1,307 @@
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/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifndef _SDL_config_linux_h
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#define _SDL_config_linux_h
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/**
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* \file SDL_config.h.in
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*
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* This is a set of defines to configure the SDL features
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*/
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* Make sure that this isn't included by Visual C++ */
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#ifdef _MSC_VER
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#error You should copy include/SDL_config.h.default to include/SDL_config.h
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#endif
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
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/* #undef size_t */
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/* #undef int8_t */
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/* #undef uint8_t */
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/* #undef int16_t */
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/* #undef uint16_t */
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/* #undef int32_t */
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/* #undef uint32_t */
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/* #undef int64_t */
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/* #undef uint64_t */
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/* #undef uintptr_t */
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#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
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#define SIZEOF_VOIDP 4
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#define SDL_HAS_64BIT_TYPE 1
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#define HAVE_ALLOCA_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_MALLOC_H 1
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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/* #undef HAVE_STRLCPY */
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/* #undef HAVE_STRLCAT */
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#define HAVE_STRDUP 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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/* #undef HAVE_INDEX */
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/* #undef HAVE_RINDEX */
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE__STRICMP */
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#define HAVE_STRCASECMP 1
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/* #undef HAVE__STRNICMP */
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#define HAVE_STRNCASECMP 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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/* #undef HAVE_SYSCTLBYNAME */
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/* #undef HAVE_CLOCK_GETTIME */
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/* #undef HAVE_GETPAGESIZE */
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#define HAVE_MPROTECT 1
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#define HAVE_ICONV 1
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#else
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/* We may need some replacement for stdarg.h here */
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#include <stdarg.h>
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#endif /* HAVE_LIBC */
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/* SDL internal assertion support */
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/* #undef SDL_DEFAULT_ASSERT_LEVEL */
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/* Allow disabling of core subsystems */
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/* #undef SDL_ATOMIC_DISABLED */
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#define SDL_AUDIO_DISABLED 1
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/* #undef SDL_CPUINFO_DISABLED */
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/* #undef SDL_EVENTS_DISABLED */
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/* #undef SDL_FILE_DISABLED */
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/* #undef SDL_JOYSTICK_DISABLED */
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/* #undef SDL_HAPTIC_DISABLED */
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/* #undef SDL_LOADSO_DISABLED */
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/* #undef SDL_RENDER_DISABLED */
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/* #undef SDL_THREADS_DISABLED */
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/* #undef SDL_TIMERS_DISABLED */
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/* #undef SDL_VIDEO_DISABLED */
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/* #undef SDL_POWER_DISABLED */
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/* Enable various audio drivers */
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/* #undef SDL_AUDIO_DRIVER_ALSA */
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/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_ARTS */
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/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */
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/* #undef SDL_AUDIO_DRIVER_BSD */
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/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
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/* #undef SDL_AUDIO_DRIVER_DISK */
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/* #undef SDL_AUDIO_DRIVER_DUMMY */
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/* #undef SDL_AUDIO_DRIVER_DMEDIA */
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/* #undef SDL_AUDIO_DRIVER_DSOUND */
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/* #undef SDL_AUDIO_DRIVER_ESD */
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/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
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/* #undef SDL_AUDIO_DRIVER_NAS */
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/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NDS */
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/* #undef SDL_AUDIO_DRIVER_OSS */
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/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
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/* #undef SDL_AUDIO_DRIVER_PAUDIO */
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/* #undef SDL_AUDIO_DRIVER_QSA */
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/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
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/* #undef SDL_AUDIO_DRIVER_WINWAVEOUT */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
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/* Enable various input drivers */
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#define SDL_INPUT_LINUXEV 1
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/* #undef SDL_INPUT_TSLIB */
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/* #undef SDL_JOYSTICK_BEOS */
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/* #undef SDL_JOYSTICK_DINPUT */
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/* #undef SDL_JOYSTICK_DUMMY */
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/* #undef SDL_JOYSTICK_IOKIT */
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#define SDL_JOYSTICK_LINUX 1
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/* #undef SDL_JOYSTICK_NDS */
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/* #undef SDL_JOYSTICK_WINMM */
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/* #undef SDL_JOYSTICK_USBHID */
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/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
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/* #undef SDL_HAPTIC_DUMMY */
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#define SDL_HAPTIC_LINUX 1
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/* #undef SDL_HAPTIC_IOKIT */
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/* #undef SDL_HAPTIC_DINPUT */
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/* Enable various shared object loading systems */
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/* #undef SDL_LOADSO_BEOS */
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/* #undef SDL_LOADSO_DLCOMPAT */
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#define SDL_LOADSO_DLOPEN 1
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/* #undef SDL_LOADSO_DUMMY */
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/* #undef SDL_LOADSO_LDG */
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/* #undef SDL_LOADSO_WINDOWS */
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/* Enable various threading systems */
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/* #undef SDL_THREAD_BEOS */
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/* #undef SDL_THREAD_NDS */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
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/* #undef SDL_THREAD_SPROC */
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/* #undef SDL_THREAD_WINDOWS */
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/* Enable various timer systems */
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/* #undef SDL_TIMER_BEOS */
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/* #undef SDL_TIMER_DUMMY */
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/* #undef SDL_TIMER_NDS */
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#define SDL_TIMER_UNIX 1
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/* #undef SDL_TIMER_WINDOWS */
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/* #undef SDL_TIMER_WINCE */
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/* Enable various video drivers */
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/* #undef SDL_VIDEO_DRIVER_BWINDOW */
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/* #undef SDL_VIDEO_DRIVER_COCOA */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* #undef SDL_VIDEO_DRIVER_NDS */
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/* #undef SDL_VIDEO_DRIVER_WINDOWS */
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#define SDL_VIDEO_DRIVER_X11 1
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so.6"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so.6"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "libXrandr.so.2"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT "libXi.so.6"
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
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#define SDL_VIDEO_DRIVER_X11_VIDMODE 1
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#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
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#define SDL_VIDEO_DRIVER_X11_XRANDR 1
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#define SDL_VIDEO_DRIVER_X11_XINPUT 1
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/* #undef SDL_VIDEO_DRIVER_X11_SCRNSAVER */
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#define SDL_VIDEO_DRIVER_X11_XV 1
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#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
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/* #undef SDL_VIDEO_RENDER_D3D */
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#define SDL_VIDEO_RENDER_OGL 1
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/* #undef SDL_VIDEO_RENDER_OGL_ES */
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/* #undef SDL_VIDEO_RENDER_DIRECTFB */
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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/* #undef SDL_VIDEO_OPENGL_ES */
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/* #undef SDL_VIDEO_OPENGL_BGL */
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/* #undef SDL_VIDEO_OPENGL_CGL */
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#define SDL_VIDEO_OPENGL_GLX 1
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/* #undef SDL_VIDEO_OPENGL_WGL */
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/* #undef SDL_VIDEO_OPENGL_OSMESA */
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/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
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/* Enable system power support */
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#define SDL_POWER_LINUX 1
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/* #undef SDL_POWER_WINDOWS */
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/* #undef SDL_POWER_MACOSX */
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/* #undef SDL_POWER_BEOS */
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/* #undef SDL_POWER_NINTENDODS */
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/* #undef SDL_POWER_HARDWIRED */
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES 1
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#endif /* _SDL_config_h */
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