SDL: Add a separate linux config file, so we don't have to keep switching it between Linux and Windows when building.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4368 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2011-02-26 03:50:18 +00:00
parent c47e1ed6e9
commit 2b885abde9
3 changed files with 312 additions and 2 deletions

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@ -60,6 +60,7 @@
<Unit filename="../include/SDL_clipboard.h" /> <Unit filename="../include/SDL_clipboard.h" />
<Unit filename="../include/SDL_compat.h" /> <Unit filename="../include/SDL_compat.h" />
<Unit filename="../include/SDL_config.h" /> <Unit filename="../include/SDL_config.h" />
<Unit filename="../include/SDL_config_linux.h" />
<Unit filename="../include/SDL_copying.h" /> <Unit filename="../include/SDL_copying.h" />
<Unit filename="../include/SDL_cpuinfo.h" /> <Unit filename="../include/SDL_cpuinfo.h" />
<Unit filename="../include/SDL_endian.h" /> <Unit filename="../include/SDL_endian.h" />

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@ -42,6 +42,8 @@
#include "SDL_config_android.h" #include "SDL_config_android.h"
#elif defined(__NINTENDODS__) #elif defined(__NINTENDODS__)
#include "SDL_config_nintendods.h" #include "SDL_config_nintendods.h"
#elif defined(__LINUX__)
#include "SDL_config_linux.h"
#else #else
#include "SDL_config_minimal.h" #include "SDL_config_minimal.h"
#endif /* platform config */ #endif /* platform config */

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@ -0,0 +1,307 @@
/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_linux_h
#define _SDL_config_linux_h
/**
* \file SDL_config.h.in
*
* This is a set of defines to configure the SDL features
*/
/* General platform specific identifiers */
#include "SDL_platform.h"
/* Make sure that this isn't included by Visual C++ */
#ifdef _MSC_VER
#error You should copy include/SDL_config.h.default to include/SDL_config.h
#endif
/* C language features */
/* #undef const */
/* #undef inline */
/* #undef volatile */
/* C datatypes */
#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
/* #undef size_t */
/* #undef int8_t */
/* #undef uint8_t */
/* #undef int16_t */
/* #undef uint16_t */
/* #undef int32_t */
/* #undef uint32_t */
/* #undef int64_t */
/* #undef uint64_t */
/* #undef uintptr_t */
#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
#define SIZEOF_VOIDP 4
#define SDL_HAS_64BIT_TYPE 1
#define HAVE_GCC_ATOMICS 1
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
/* Comment this if you want to build without any C library requirements */
#define HAVE_LIBC 1
#if HAVE_LIBC
/* Useful headers */
#define HAVE_ALLOCA_H 1
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STDLIB_H 1
#define HAVE_STDARG_H 1
#define HAVE_MALLOC_H 1
#define HAVE_MEMORY_H 1
#define HAVE_STRING_H 1
#define HAVE_STRINGS_H 1
#define HAVE_INTTYPES_H 1
#define HAVE_STDINT_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_ICONV_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
#define HAVE_GETENV 1
#define HAVE_SETENV 1
#define HAVE_PUTENV 1
#define HAVE_UNSETENV 1
#endif
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
/* #undef HAVE_STRLCPY */
/* #undef HAVE_STRLCAT */
#define HAVE_STRDUP 1
/* #undef HAVE__STRREV */
/* #undef HAVE__STRUPR */
/* #undef HAVE__STRLWR */
/* #undef HAVE_INDEX */
/* #undef HAVE_RINDEX */
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
/* #undef HAVE_ITOA */
/* #undef HAVE__LTOA */
/* #undef HAVE__UITOA */
/* #undef HAVE__ULTOA */
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
/* #undef HAVE__I64TOA */
/* #undef HAVE__UI64TOA */
#define HAVE_STRTOLL 1
#define HAVE_STRTOULL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
/* #undef HAVE__STRICMP */
#define HAVE_STRCASECMP 1
/* #undef HAVE__STRNICMP */
#define HAVE_STRNCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
#define HAVE_M_PI
#define HAVE_ATAN 1
#define HAVE_ATAN2 1
#define HAVE_CEIL 1
#define HAVE_COPYSIGN 1
#define HAVE_COS 1
#define HAVE_COSF 1
#define HAVE_FABS 1
#define HAVE_FLOOR 1
#define HAVE_LOG 1
#define HAVE_POW 1
#define HAVE_SCALBN 1
#define HAVE_SIN 1
#define HAVE_SINF 1
#define HAVE_SQRT 1
#define HAVE_SIGACTION 1
#define HAVE_SETJMP 1
#define HAVE_NANOSLEEP 1
#define HAVE_SYSCONF 1
/* #undef HAVE_SYSCTLBYNAME */
/* #undef HAVE_CLOCK_GETTIME */
/* #undef HAVE_GETPAGESIZE */
#define HAVE_MPROTECT 1
#define HAVE_ICONV 1
#else
/* We may need some replacement for stdarg.h here */
#include <stdarg.h>
#endif /* HAVE_LIBC */
/* SDL internal assertion support */
/* #undef SDL_DEFAULT_ASSERT_LEVEL */
/* Allow disabling of core subsystems */
/* #undef SDL_ATOMIC_DISABLED */
#define SDL_AUDIO_DISABLED 1
/* #undef SDL_CPUINFO_DISABLED */
/* #undef SDL_EVENTS_DISABLED */
/* #undef SDL_FILE_DISABLED */
/* #undef SDL_JOYSTICK_DISABLED */
/* #undef SDL_HAPTIC_DISABLED */
/* #undef SDL_LOADSO_DISABLED */
/* #undef SDL_RENDER_DISABLED */
/* #undef SDL_THREADS_DISABLED */
/* #undef SDL_TIMERS_DISABLED */
/* #undef SDL_VIDEO_DISABLED */
/* #undef SDL_POWER_DISABLED */
/* Enable various audio drivers */
/* #undef SDL_AUDIO_DRIVER_ALSA */
/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_ARTS */
/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_BEOSAUDIO */
/* #undef SDL_AUDIO_DRIVER_BSD */
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
/* #undef SDL_AUDIO_DRIVER_DISK */
/* #undef SDL_AUDIO_DRIVER_DUMMY */
/* #undef SDL_AUDIO_DRIVER_DMEDIA */
/* #undef SDL_AUDIO_DRIVER_DSOUND */
/* #undef SDL_AUDIO_DRIVER_ESD */
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_MMEAUDIO */
/* #undef SDL_AUDIO_DRIVER_NAS */
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
/* #undef SDL_AUDIO_DRIVER_NDS */
/* #undef SDL_AUDIO_DRIVER_OSS */
/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
/* #undef SDL_AUDIO_DRIVER_PAUDIO */
/* #undef SDL_AUDIO_DRIVER_QSA */
/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
/* #undef SDL_AUDIO_DRIVER_WINWAVEOUT */
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
/* Enable various input drivers */
#define SDL_INPUT_LINUXEV 1
/* #undef SDL_INPUT_TSLIB */
/* #undef SDL_JOYSTICK_BEOS */
/* #undef SDL_JOYSTICK_DINPUT */
/* #undef SDL_JOYSTICK_DUMMY */
/* #undef SDL_JOYSTICK_IOKIT */
#define SDL_JOYSTICK_LINUX 1
/* #undef SDL_JOYSTICK_NDS */
/* #undef SDL_JOYSTICK_WINMM */
/* #undef SDL_JOYSTICK_USBHID */
/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
/* #undef SDL_HAPTIC_DUMMY */
#define SDL_HAPTIC_LINUX 1
/* #undef SDL_HAPTIC_IOKIT */
/* #undef SDL_HAPTIC_DINPUT */
/* Enable various shared object loading systems */
/* #undef SDL_LOADSO_BEOS */
/* #undef SDL_LOADSO_DLCOMPAT */
#define SDL_LOADSO_DLOPEN 1
/* #undef SDL_LOADSO_DUMMY */
/* #undef SDL_LOADSO_LDG */
/* #undef SDL_LOADSO_WINDOWS */
/* Enable various threading systems */
/* #undef SDL_THREAD_BEOS */
/* #undef SDL_THREAD_NDS */
#define SDL_THREAD_PTHREAD 1
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
/* #undef SDL_THREAD_SPROC */
/* #undef SDL_THREAD_WINDOWS */
/* Enable various timer systems */
/* #undef SDL_TIMER_BEOS */
/* #undef SDL_TIMER_DUMMY */
/* #undef SDL_TIMER_NDS */
#define SDL_TIMER_UNIX 1
/* #undef SDL_TIMER_WINDOWS */
/* #undef SDL_TIMER_WINCE */
/* Enable various video drivers */
/* #undef SDL_VIDEO_DRIVER_BWINDOW */
/* #undef SDL_VIDEO_DRIVER_COCOA */
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
#define SDL_VIDEO_DRIVER_DUMMY 1
/* #undef SDL_VIDEO_DRIVER_NDS */
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
#define SDL_VIDEO_DRIVER_X11 1
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so.6"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so.6"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "libXrandr.so.2"
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT "libXi.so.6"
/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
#define SDL_VIDEO_DRIVER_X11_VIDMODE 1
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
#define SDL_VIDEO_DRIVER_X11_XRANDR 1
#define SDL_VIDEO_DRIVER_X11_XINPUT 1
/* #undef SDL_VIDEO_DRIVER_X11_SCRNSAVER */
#define SDL_VIDEO_DRIVER_X11_XV 1
#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
/* #undef SDL_VIDEO_RENDER_D3D */
#define SDL_VIDEO_RENDER_OGL 1
/* #undef SDL_VIDEO_RENDER_OGL_ES */
/* #undef SDL_VIDEO_RENDER_DIRECTFB */
/* Enable OpenGL support */
#define SDL_VIDEO_OPENGL 1
/* #undef SDL_VIDEO_OPENGL_ES */
/* #undef SDL_VIDEO_OPENGL_BGL */
/* #undef SDL_VIDEO_OPENGL_CGL */
#define SDL_VIDEO_OPENGL_GLX 1
/* #undef SDL_VIDEO_OPENGL_WGL */
/* #undef SDL_VIDEO_OPENGL_OSMESA */
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
/* Enable system power support */
#define SDL_POWER_LINUX 1
/* #undef SDL_POWER_WINDOWS */
/* #undef SDL_POWER_MACOSX */
/* #undef SDL_POWER_BEOS */
/* #undef SDL_POWER_NINTENDODS */
/* #undef SDL_POWER_HARDWIRED */
/* Enable assembly routines */
#define SDL_ASSEMBLY_ROUTINES 1
#endif /* _SDL_config_h */