mirror of https://github.com/PCSX2/pcsx2.git
GS-hw: Disable dithering if blend mix is enabled.
It breaks stuff since we do a mix of hw/sw.
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@ -632,6 +632,8 @@ void GSRendererNew::EmulateBlending(bool& DATE_PRIMID, bool& DATE_BARRIER)
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// Do not run BLEND MIX if sw blending is already present, it's less accurate
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blend_mix &= !sw_blending;
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sw_blending |= blend_mix;
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// Disable dithering on blend mix.
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m_conf.ps.dither &= !blend_mix;
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[[fallthrough]];
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case AccBlendLevel::Minimum:
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break;
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@ -675,6 +677,8 @@ void GSRendererNew::EmulateBlending(bool& DATE_PRIMID, bool& DATE_BARRIER)
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// Do not run BLEND MIX if sw blending is already present, it's less accurate
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blend_mix &= !sw_blending;
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sw_blending |= blend_mix;
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// Disable dithering on blend mix.
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m_conf.ps.dither &= !blend_mix;
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[[fallthrough]];
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case AccBlendLevel::Minimum:
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break;
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@ -1378,6 +1382,9 @@ void GSRendererNew::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sour
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ASSERT(!(DATE_PRIMID && DATE_BARRIER));
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}
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// Before emulateblending, dither will be used
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m_conf.ps.dither = GSConfig.Dithering > 0 && m_conf.ps.dfmt == 2 && m_env.DTHE.DTHE;
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// Blend
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if (!IsOpaque() && rt)
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@ -1469,7 +1476,6 @@ void GSRendererNew::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sour
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}
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m_conf.ps.fba = m_context->FBA.FBA;
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m_conf.ps.dither = GSConfig.Dithering > 0 && m_conf.ps.dfmt == 2 && m_env.DTHE.DTHE;
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if (m_conf.ps.dither)
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{
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