SPU2-X: Changes to reflect results of tests on my PS2.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4700 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
ramapcsx2 2011-06-02 08:12:40 +00:00
parent 5f66e57ed1
commit 2a95dadb73
1 changed files with 44 additions and 21 deletions

View File

@ -123,14 +123,14 @@ void V_Core::Init( int index )
Regs.ATTR = 0; Regs.ATTR = 0;
ExtVol = V_VolumeLR::Max; ExtVol = V_VolumeLR::Max;
InpVol = V_VolumeLR::Max; InpVol = V_VolumeLR::Max;
FxVol = V_VolumeLR::Max; FxVol = V_VolumeLR(0);
MasterVol = V_VolumeSlideLR::Max; MasterVol = V_VolumeSlideLR(0,0);
memset( &DryGate, -1, sizeof(DryGate) ); memset( &DryGate, -1, sizeof(DryGate) );
memset( &WetGate, -1, sizeof(WetGate) ); memset( &WetGate, -1, sizeof(WetGate) );
Regs.MMIX = 0xFFCF; Regs.MMIX = c ? 0xF3C : 0xF30; // PS2 confirmed (f3c and f30 after BIOS ran, ffc and ff0 after sdinit)
Regs.VMIXL = 0xFFFFFF; Regs.VMIXL = 0xFFFFFF;
Regs.VMIXR = 0xFFFFFF; Regs.VMIXR = 0xFFFFFF;
Regs.VMIXEL = 0xFFFFFF; Regs.VMIXEL = 0xFFFFFF;
@ -138,9 +138,9 @@ void V_Core::Init( int index )
EffectsStartA = c ? 0xEFFF8 : 0xFFFF8; EffectsStartA = c ? 0xEFFF8 : 0xFFFF8;
EffectsEndA = c ? 0xEFFFF : 0xFFFFF; EffectsEndA = c ? 0xEFFFF : 0xFFFFF;
FxEnable = 0; FxEnable = 0; // Uninitialized it's 0 for both cores. Resetting libs however may set this to 0 or 1.
IRQA = 0xFFFFF; IRQA = 0xFFFFF; //0x40505E9C : 0x3220EAA4; // << Actual PS2 values, so this is uninitialized.
IRQEnable = 0; IRQEnable = 0; // PS2 confirmed
for( uint v=0; v<NumVoices; ++v ) for( uint v=0; v<NumVoices; ++v )
{ {
@ -164,11 +164,16 @@ void V_Core::Init( int index )
AdmaInProgress = 0; AdmaInProgress = 0;
Regs.STATX = 0x80; Regs.STATX = 0x80;
Regs.ENDX = 0xffffff; // PS2 confirmed
} }
// Most values are confirmed on a PS2
void V_Core::Reset( int index ) void V_Core::Reset( int index )
{ {
ConLog( "* SPU2-X: Reset SPU2 core %d \n", index ); ConLog( "* SPU2-X: Reset SPU2 core %d \n", index );
u32 prev_IRQA = Cores[index].IRQA;
memset( this, 0, sizeof(V_Core) ); memset( this, 0, sizeof(V_Core) );
const int c = Index = index; const int c = Index = index;
@ -177,23 +182,27 @@ void V_Core::Reset( int index )
Regs.ATTR = 0; Regs.ATTR = 0;
ExtVol = V_VolumeLR::Max; ExtVol = V_VolumeLR::Max;
InpVol = V_VolumeLR::Max; InpVol = V_VolumeLR::Max;
FxVol = V_VolumeLR::Max; FxVol = V_VolumeLR(0);
MasterVol = V_VolumeSlideLR::Max;
MasterVol = V_VolumeSlideLR(0,0);
memset( &DryGate, -1, sizeof(DryGate) ); memset( &DryGate, -1, sizeof(DryGate) );
memset( &WetGate, -1, sizeof(WetGate) ); memset( &WetGate, -1, sizeof(WetGate) );
Regs.MMIX = 0xFFCF; Regs.MMIX = 0xFFF;
Regs.VMIXL = 0xFFFFFF; Regs.VMIXL = 0xFFFFFF;
Regs.VMIXR = 0xFFFFFF; Regs.VMIXR = 0xFFFFFF;
Regs.VMIXEL = 0xFFFFFF; Regs.VMIXEL = 0xFFFFFF;
Regs.VMIXER = 0xFFFFFF; Regs.VMIXER = 0xFFFFFF;
EffectsStartA = c ? 0xEFFF8 : 0xFFFF8; EffectsStartA = c ? 0xEFFF8 : 0xFC810; // (After rom0:PS2LOGO)
EffectsEndA = c ? 0xEFFFF : 0xFFFFF; EffectsEndA = c ? 0xEFFFF : 0xFFFFF; // (After rom0:PS2LOGO)
FxEnable = 0; // Uninitialized it's 0 for both cores. Resetting libs however may set this to 0 or 1 depending on a flag.
IRQA = 0xFFFF0; // Assuming 1 to be common from game behaviour (DDS has strange reverb on voiceovers if this is reset to 0,
// Formula1 2005 seemingly needs a Reverb Interrupt to boot.)
// rom0:PS2LOGO also leaves it at 1.
FxEnable = 1;
IRQA = prev_IRQA; // IRQA isn't reset by sdinit or the BIOS
IRQEnable = 0; IRQEnable = 0;
for( uint v=0; v<NumVoices; ++v ) for( uint v=0; v<NumVoices; ++v )
@ -218,6 +227,7 @@ void V_Core::Reset( int index )
AdmaInProgress = 0; AdmaInProgress = 0;
Regs.STATX = 0x80; Regs.STATX = 0x80;
Regs.ENDX = 0xffffff; // PS2 confirmed
} }
void V_Core::AnalyzeReverbPreset() void V_Core::AnalyzeReverbPreset()
@ -901,12 +911,12 @@ static void __fastcall RegWrite_VoiceAddr( u16 value )
case 2: case 2:
thisvoice.LoopStartA = ((value & 0x0F) << 16) | (thisvoice.LoopStartA & 0xFFF8); thisvoice.LoopStartA = ((value & 0x0F) << 16) | (thisvoice.LoopStartA & 0xFFF8);
thisvoice.LoopMode = 3; thisvoice.LoopMode = 1;
break; break;
case 3: case 3:
thisvoice.LoopStartA = (thisvoice.LoopStartA & 0x0F0000) | (value & 0xFFF8); thisvoice.LoopStartA = (thisvoice.LoopStartA & 0x0F0000) | (value & 0xFFF8);
thisvoice.LoopMode = 3; thisvoice.LoopMode = 1;
break; break;
// Note that there's no proof that I know of that writing to NextA is // Note that there's no proof that I know of that writing to NextA is
@ -976,6 +986,8 @@ static void __fastcall RegWrite_Core( u16 value )
// So do the next best thing and reset the core directly. // So do the next best thing and reset the core directly.
if(cyclePtr != NULL && SynchMode != 1) // !AsyncMix if(cyclePtr != NULL && SynchMode != 1) // !AsyncMix
{ {
// InitDelay = 1 has ugly noise in Grandia 3 bootup (maybe ingame as well).
// InitDelay = 2 would fix that but it breaks Eternal Ring booting.
thiscore.InitDelay = 1; thiscore.InitDelay = 1;
thiscore.Regs.STATX = 0; thiscore.Regs.STATX = 0;
} }
@ -1017,11 +1029,18 @@ static void __fastcall RegWrite_Core( u16 value )
} }
if(thiscore.IRQEnable!=irqe) if(thiscore.IRQEnable!=irqe)
{ {
//ConLog("* SPU2-X: IRQ %s at cycle %d. Current IRQA = %x\n", //ConLog("* SPU2-X: Core%d IRQ %s at cycle %d. Current IRQA = %x Current EffectA = %x\n",
// ((thiscore.IRQEnable==0)?"disabled":"enabled"), Cycles, thiscore.IRQA); // core, ((thiscore.IRQEnable==0)?"disabled":"enabled"), Cycles, thiscore.IRQA, thiscore.EffectsStartA);
if(!thiscore.IRQEnable) if(!thiscore.IRQEnable)
Spdif.Info &= ~(4 << thiscore.Index); Spdif.Info &= ~(4 << thiscore.Index);
// Hack for F1 2005.
//if (thiscore.IRQEnable && (thiscore.IRQA == thiscore.EffectsStartA + thiscore.ReverbX))
//{
// printf("F1 2005 IRQ Hack (Reverb). IRQA = %x\n",thiscore.IRQA);
// SetIrqCall(core);
//}
} }
} }
@ -1139,11 +1158,15 @@ static void __fastcall RegWrite_Core( u16 value )
break; break;
case REG_S_ENDX: case REG_S_ENDX:
thiscore.Regs.ENDX&=0x00FF0000; // If writing any value other than 0 ENDX becomes 0.
if (value)
thiscore.Regs.ENDX = 0;
break; break;
case (REG_S_ENDX + 2): case (REG_S_ENDX + 2):
thiscore.Regs.ENDX&=0xFFFF; // If writing any value other than 0 ENDX becomes 0.
if (value)
thiscore.Regs.ENDX = 0;
break; break;
// Reverb Start and End Address Writes! // Reverb Start and End Address Writes!
@ -1607,7 +1630,7 @@ void StopVoices(int core, u32 value)
if( !((value>>vc) & 1) ) continue; if( !((value>>vc) & 1) ) continue;
Cores[core].Voices[vc].ADSR.Releasing = true; Cores[core].Voices[vc].ADSR.Releasing = true;
//if(MsgKeyOnOff()) ConLog("* SPU2-X: KeyOff: Core %d; Voice %d.\n",core,vc); if(MsgKeyOnOff()) ConLog("* SPU2-X: KeyOff: Core %d; Voice %d.\n",core,vc);
} }
} }