diff --git a/pcsx2/GS/Renderers/DX11/D3D.cpp b/pcsx2/GS/Renderers/DX11/D3D.cpp index 79f80c619e..7b9f52101e 100644 --- a/pcsx2/GS/Renderers/DX11/D3D.cpp +++ b/pcsx2/GS/Renderers/DX11/D3D.cpp @@ -375,7 +375,7 @@ GSRendererType D3D::GetPreferredRenderer() }; const auto get_d3d12_device = [&adapter]() { wil::com_ptr_nothrow device; - const HRESULT hr = D3D12CreateDevice(adapter.get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(device.put())); + const HRESULT hr = D3D12CreateDevice(adapter.get(), D3D_FEATURE_LEVEL_12_0, IID_PPV_ARGS(device.put())); if (FAILED(hr)) Console.Error("D3D12CreateDevice() for automatic renderer failed: %08X", hr); return device;