mirror of https://github.com/PCSX2/pcsx2.git
GS: Check feature level 12 as a requirement when selecting auto renderer on intel.
Just to be on the safe side when selecting OpenGL.
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@ -375,7 +375,7 @@ GSRendererType D3D::GetPreferredRenderer()
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};
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const auto get_d3d12_device = [&adapter]() {
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wil::com_ptr_nothrow<ID3D12Device> device;
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const HRESULT hr = D3D12CreateDevice(adapter.get(), D3D_FEATURE_LEVEL_11_0, IID_PPV_ARGS(device.put()));
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const HRESULT hr = D3D12CreateDevice(adapter.get(), D3D_FEATURE_LEVEL_12_0, IID_PPV_ARGS(device.put()));
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if (FAILED(hr))
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Console.Error("D3D12CreateDevice() for automatic renderer failed: %08X", hr);
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return device;
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