mirror of https://github.com/PCSX2/pcsx2.git
GIF: Fix for Terminator 3 & Growlanser 2&3 collection invisible screens.
*Noted small speed boosts on some games (Outrun up from 48fps to 52fps, MGS3 potentially gaining 1fps, Sega Tennis possibly 0.5fps), could be a freak occurrance tho :P git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5228 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -585,6 +585,15 @@ struct Gif_Unit {
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{ stat.APATH = 3; stat.P3Q = 0; stat.IP3 = 0; gifPath[2].dmaRewind = 0; curPath = 2; }
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else { stat.APATH = 0; stat.OPH = 0; break; }
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}
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//Some loaders/Refresh Rate selectors and things dont issue "End of Packet" commands
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//So we look and see if the end of the last tag is all there, if so, stick it in the buffer for the GS :)
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//(Invisible Screens on Terminator 3 and Growlanser 2/3)
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if(gifPath[curPath].curOffset == gifPath[curPath].curSize)
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{
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FlushToMTGS();
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}
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Gif_FinishIRQ();
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//Path3 can rewind the DMA, so we send back the amount we go back!
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