mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Upscaling fixes added for all retail versions of Shutokou Battle 01
GameDB: Upscaling fixes for Shutokou Battle 01 GameDB: Upscaling fixes for Shutokou Battle 01
This commit is contained in:
parent
af7308e395
commit
298e626b6e
|
@ -8242,7 +8242,12 @@ SLAJ-25016:
|
|||
region: "NTSC-Unk"
|
||||
SLAJ-25018:
|
||||
name: "Shutokou Battle 01"
|
||||
region: "NTSC-Unk"
|
||||
region: "NTSC-HK"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
wildArmsHack: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
SLAJ-25023:
|
||||
name: "Shin Sangoku Musou 3 - Mushoden"
|
||||
region: "NTSC-Unk"
|
||||
|
@ -21409,6 +21414,14 @@ SLKA-25082:
|
|||
compat: 5
|
||||
clampModes:
|
||||
eeClampMode: 3 # Fixes cutscene freezes.
|
||||
SLKA-25084:
|
||||
name: "Shutokou Battle 01"
|
||||
region: "NTSC-K"
|
||||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
wildArmsHack: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
SLKA-25087:
|
||||
name: "FIFA Soccer 2004"
|
||||
region: "NTSC-J"
|
||||
|
@ -25768,6 +25781,8 @@ SLPM-65308:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
wildArmsHack: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
SLPM-65309:
|
||||
name: "Splashdown [PlayStation 2 The Best]"
|
||||
region: "NTSC-J"
|
||||
|
@ -31658,6 +31673,8 @@ SLPM-74204:
|
|||
compat: 5
|
||||
gsHWFixes:
|
||||
alignSprite: 1 # Fixes vertical lines.
|
||||
wildArmsHack: 1 # Improves visual clarity whilst upscaling.
|
||||
roundSprite: 1 # Reduces graphics garbage on UI whilst upscaling.
|
||||
SLPM-74205:
|
||||
name: "Shin Megami Tensei III - Nocturne [PlayStation 2 The Best]"
|
||||
region: "NTSC-J"
|
||||
|
|
Loading…
Reference in New Issue