spu2-x-gui: Fix text being cut off on some options when using dpi scaling.

This commit is contained in:
lightningterror 2020-06-20 23:54:43 +02:00
parent d7118671e6
commit 297f91ae7d
1 changed files with 2 additions and 2 deletions

View File

@ -46,7 +46,7 @@ BEGIN
LTEXT "Module:",IDC_STATIC,163,16,50,9,NOT WS_GROUP
COMBOBOX IDC_OUTPUT,165,26,129,120,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Configure...",IDC_OUTCONF,165,42,52,13
LTEXT "Volume:",IDC_STATIC,192,61,26,8,NOT WS_GROUP
LTEXT "Volume:",IDC_STATIC,192,61,27,8,NOT WS_GROUP
CTEXT "100%",IDC_VOLUME_LABEL,226,61,58,9
CONTROL "",IDC_VOLUME_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,165,72,129,10
LTEXT "Latency:",IDC_STATIC,190,86,29,8,NOT WS_GROUP
@ -97,7 +97,7 @@ BEGIN
PUSHBUTTON "Cancel",IDCANCEL,88,100,50,14
COMBOBOX IDC_DS_DEVICE,6,13,159,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "WaveOut Device:",IDC_STATIC,4,3,60,8
LTEXT "Number of Buffers",IDC_STATIC,4,39,61,11
LTEXT "Number of Buffers",IDC_STATIC,4,39,61,15
CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,71,48,94,10
LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,8,66,151,27
CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL,70,37,95,11