cmake: Generate resource header files alongside .pngs just like on windows

This commit is contained in:
Tyler Wilding 2020-09-20 19:19:12 -04:00 committed by refractionpcsx2
parent 14e1ecbbf6
commit 28a4d0390f
2 changed files with 30 additions and 31 deletions

View File

@ -78,13 +78,13 @@ jobs:
string(TIMESTAMP current_date "%Y-%m-%d-%H;%M;%S" UTC)
message("::set-output name=timestamp::${current_date}")
- name: ccache cache files
uses: actions/cache@v2
with:
path: .ccache
key: ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-${{ steps.ccache_cache_timestamp.outputs.timestamp }}
restore-keys: |
${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-
# - name: ccache cache files
# uses: actions/cache@v2
# with:
# path: .ccache
# key: ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-${{ steps.ccache_cache_timestamp.outputs.timestamp }}
# restore-keys: |
# ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-
- name: Install Packages
env:
@ -102,3 +102,4 @@ jobs:
chmod +x .github/workflows/scripts/build-linux.sh
./.github/workflows/scripts/build-linux.sh generate_cmake
./.github/workflows/scripts/build-linux.sh compile
ls ./pcsx2/Recording/VirtualPad/img

View File

@ -480,7 +480,7 @@ set(rec_src "Recording")
set(rec_vp_src "${rec_src}/VirtualPad")
set(pcsx2RecordingSources
${rec_src}/InputRecording.cpp
${rec_src}/InputRecordingControls.cpp
${rec_src}/InputRecordingControls.cpp
${rec_src}/InputRecordingFile.cpp
${rec_src}/NewRecordingFrame.cpp
${rec_src}/PadData.cpp
@ -492,7 +492,7 @@ set(pcsx2RecordingSources
# Recording headers
set(pcsx2RecordingHeaders
${rec_src}/InputRecording.h
${rec_src}/InputRecordingControls.h
${rec_src}/InputRecordingControls.h
${rec_src}/InputRecordingFile.h
${rec_src}/NewRecordingFrame.h
${rec_src}/PadData.h
@ -504,26 +504,25 @@ set(pcsx2RecordingHeaders
# Warning: the declaration of the .h are mandatory in case of resources files. It will ensure the creation
# from the bin2cpp tools at the right moment (ie .h must be created before the pcsx2 compilation)
# Recording - VirtualPad resources headers
set(res_rec_vp_bin "${CMAKE_BINARY_DIR}/pcsx2/Recording/VirtualPad/img")
set(res_rec_vp_src "${CMAKE_SOURCE_DIR}/pcsx2/Recording/VirtualPad/img")
set(pcsx2RecordingVirtualPadResources
${res_rec_vp_bin}/circlePressed.h
${res_rec_vp_bin}/controller.h
${res_rec_vp_bin}/crossPressed.h
${res_rec_vp_bin}/downPressed.h
${res_rec_vp_bin}/l1Pressed.h
${res_rec_vp_bin}/l2Pressed.h
${res_rec_vp_bin}/l3Pressed.h
${res_rec_vp_bin}/leftPressed.h
${res_rec_vp_bin}/r1Pressed.h
${res_rec_vp_bin}/r2Pressed.h
${res_rec_vp_bin}/r3Pressed.h
${res_rec_vp_bin}/rightPressed.h
${res_rec_vp_bin}/selectPressed.h
${res_rec_vp_bin}/squarePressed.h
${res_rec_vp_bin}/startPressed.h
${res_rec_vp_bin}/trianglePressed.h
${res_rec_vp_bin}/upPressed.h
${res_rec_vp_src}/circlePressed.h
${res_rec_vp_src}/controller.h
${res_rec_vp_src}/crossPressed.h
${res_rec_vp_src}/downPressed.h
${res_rec_vp_src}/l1Pressed.h
${res_rec_vp_src}/l2Pressed.h
${res_rec_vp_src}/l3Pressed.h
${res_rec_vp_src}/leftPressed.h
${res_rec_vp_src}/r1Pressed.h
${res_rec_vp_src}/r2Pressed.h
${res_rec_vp_src}/r3Pressed.h
${res_rec_vp_src}/rightPressed.h
${res_rec_vp_src}/selectPressed.h
${res_rec_vp_src}/squarePressed.h
${res_rec_vp_src}/startPressed.h
${res_rec_vp_src}/trianglePressed.h
${res_rec_vp_src}/upPressed.h
)
# System sources
@ -659,8 +658,8 @@ set(Common
${pcsx2ps2Sources}
${pcsx2ps2Headers}
${pcsx2RecordingSources}
${pcsx2RecordingHeaders}
${pcsx2RecordingVirtualPadResources}
${pcsx2RecordingHeaders}
${pcsx2SystemSources}
${pcsx2SystemHeaders}
${pcsx2UtilitiesSources}
@ -759,12 +758,11 @@ foreach(res_file IN ITEMS
endforeach()
### Generate Recording resource files
file(MAKE_DIRECTORY ${res_rec_vp_bin})
### Drop them into the folder alongside the png files
foreach(res_file IN ITEMS
circlePressed controller crossPressed downPressed l1Pressed l2Pressed l3Pressed leftPressed
r1Pressed r2Pressed r3Pressed rightPressed selectPressed squarePressed startPressed trianglePressed upPressed)
add_custom_command(OUTPUT "${res_rec_vp_bin}/${res_file}.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_rec_vp_src}/${res_file}.png" "${res_rec_vp_bin}/${res_file}" )
add_custom_command(OUTPUT "${res_rec_vp_src}/${res_file}.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_rec_vp_src}/${res_file}.png" "${res_rec_vp_src}/${res_file}" )
endforeach()
if(USE_VTUNE)