mirror of https://github.com/PCSX2/pcsx2.git
cmake: Generate resource header files alongside .pngs just like on windows
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@ -78,13 +78,13 @@ jobs:
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string(TIMESTAMP current_date "%Y-%m-%d-%H;%M;%S" UTC)
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string(TIMESTAMP current_date "%Y-%m-%d-%H;%M;%S" UTC)
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message("::set-output name=timestamp::${current_date}")
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message("::set-output name=timestamp::${current_date}")
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- name: ccache cache files
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# - name: ccache cache files
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uses: actions/cache@v2
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# uses: actions/cache@v2
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with:
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# with:
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path: .ccache
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# path: .ccache
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key: ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-${{ steps.ccache_cache_timestamp.outputs.timestamp }}
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# key: ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-${{ steps.ccache_cache_timestamp.outputs.timestamp }}
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restore-keys: |
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# restore-keys: |
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${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-
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# ${{ matrix.os }}-${{ matrix.platform }}-${{ matrix.compiler }}-${{ matrix.compiler-version }}-ccache-
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- name: Install Packages
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- name: Install Packages
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env:
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env:
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@ -102,3 +102,4 @@ jobs:
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chmod +x .github/workflows/scripts/build-linux.sh
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chmod +x .github/workflows/scripts/build-linux.sh
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./.github/workflows/scripts/build-linux.sh generate_cmake
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./.github/workflows/scripts/build-linux.sh generate_cmake
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./.github/workflows/scripts/build-linux.sh compile
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./.github/workflows/scripts/build-linux.sh compile
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ls ./pcsx2/Recording/VirtualPad/img
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@ -504,26 +504,25 @@ set(pcsx2RecordingHeaders
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# Warning: the declaration of the .h are mandatory in case of resources files. It will ensure the creation
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# Warning: the declaration of the .h are mandatory in case of resources files. It will ensure the creation
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# from the bin2cpp tools at the right moment (ie .h must be created before the pcsx2 compilation)
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# from the bin2cpp tools at the right moment (ie .h must be created before the pcsx2 compilation)
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# Recording - VirtualPad resources headers
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# Recording - VirtualPad resources headers
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set(res_rec_vp_bin "${CMAKE_BINARY_DIR}/pcsx2/Recording/VirtualPad/img")
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set(res_rec_vp_src "${CMAKE_SOURCE_DIR}/pcsx2/Recording/VirtualPad/img")
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set(res_rec_vp_src "${CMAKE_SOURCE_DIR}/pcsx2/Recording/VirtualPad/img")
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set(pcsx2RecordingVirtualPadResources
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set(pcsx2RecordingVirtualPadResources
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${res_rec_vp_bin}/circlePressed.h
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${res_rec_vp_src}/circlePressed.h
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${res_rec_vp_bin}/controller.h
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${res_rec_vp_src}/controller.h
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${res_rec_vp_bin}/crossPressed.h
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${res_rec_vp_src}/crossPressed.h
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${res_rec_vp_bin}/downPressed.h
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${res_rec_vp_src}/downPressed.h
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${res_rec_vp_bin}/l1Pressed.h
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${res_rec_vp_src}/l1Pressed.h
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${res_rec_vp_bin}/l2Pressed.h
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${res_rec_vp_src}/l2Pressed.h
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${res_rec_vp_bin}/l3Pressed.h
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${res_rec_vp_src}/l3Pressed.h
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${res_rec_vp_bin}/leftPressed.h
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${res_rec_vp_src}/leftPressed.h
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${res_rec_vp_bin}/r1Pressed.h
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${res_rec_vp_src}/r1Pressed.h
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${res_rec_vp_bin}/r2Pressed.h
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${res_rec_vp_src}/r2Pressed.h
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${res_rec_vp_bin}/r3Pressed.h
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${res_rec_vp_src}/r3Pressed.h
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${res_rec_vp_bin}/rightPressed.h
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${res_rec_vp_src}/rightPressed.h
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${res_rec_vp_bin}/selectPressed.h
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${res_rec_vp_src}/selectPressed.h
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${res_rec_vp_bin}/squarePressed.h
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${res_rec_vp_src}/squarePressed.h
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${res_rec_vp_bin}/startPressed.h
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${res_rec_vp_src}/startPressed.h
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${res_rec_vp_bin}/trianglePressed.h
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${res_rec_vp_src}/trianglePressed.h
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${res_rec_vp_bin}/upPressed.h
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${res_rec_vp_src}/upPressed.h
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)
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)
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# System sources
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# System sources
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@ -659,8 +658,8 @@ set(Common
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${pcsx2ps2Sources}
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${pcsx2ps2Sources}
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${pcsx2ps2Headers}
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${pcsx2ps2Headers}
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${pcsx2RecordingSources}
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${pcsx2RecordingSources}
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${pcsx2RecordingHeaders}
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${pcsx2RecordingVirtualPadResources}
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${pcsx2RecordingVirtualPadResources}
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${pcsx2RecordingHeaders}
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${pcsx2SystemSources}
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${pcsx2SystemSources}
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${pcsx2SystemHeaders}
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${pcsx2SystemHeaders}
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${pcsx2UtilitiesSources}
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${pcsx2UtilitiesSources}
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@ -759,12 +758,11 @@ foreach(res_file IN ITEMS
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endforeach()
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endforeach()
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### Generate Recording resource files
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### Generate Recording resource files
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file(MAKE_DIRECTORY ${res_rec_vp_bin})
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### Drop them into the folder alongside the png files
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foreach(res_file IN ITEMS
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foreach(res_file IN ITEMS
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circlePressed controller crossPressed downPressed l1Pressed l2Pressed l3Pressed leftPressed
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circlePressed controller crossPressed downPressed l1Pressed l2Pressed l3Pressed leftPressed
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r1Pressed r2Pressed r3Pressed rightPressed selectPressed squarePressed startPressed trianglePressed upPressed)
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r1Pressed r2Pressed r3Pressed rightPressed selectPressed squarePressed startPressed trianglePressed upPressed)
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add_custom_command(OUTPUT "${res_rec_vp_bin}/${res_file}.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_rec_vp_src}/${res_file}.png" "${res_rec_vp_bin}/${res_file}" )
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add_custom_command(OUTPUT "${res_rec_vp_src}/${res_file}.h" COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/hex2h.pl "${res_rec_vp_src}/${res_file}.png" "${res_rec_vp_src}/${res_file}" )
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endforeach()
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endforeach()
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if(USE_VTUNE)
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if(USE_VTUNE)
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