lint: Clang Format files

This commit is contained in:
Tyler Wilding 2020-11-19 19:07:29 -05:00 committed by refractionpcsx2
parent 5ef141187a
commit 279dfd741a
2 changed files with 79 additions and 72 deletions

View File

@ -32,7 +32,7 @@
// This is a declaration for PatchMemory.cpp::_ApplyPatch where we're (patch.cpp) // This is a declaration for PatchMemory.cpp::_ApplyPatch where we're (patch.cpp)
// the only consumer, so it's not made public via Patch.h // the only consumer, so it's not made public via Patch.h
// Applies a single patch line to emulation memory regardless of its "place" value. // Applies a single patch line to emulation memory regardless of its "place" value.
extern void _ApplyPatch(IniPatch *p); extern void _ApplyPatch(IniPatch* p);
std::vector<IniPatch> Patch; std::vector<IniPatch> Patch;
@ -47,43 +47,41 @@ struct PatchTextTable
}; };
static const PatchTextTable commands_patch[] = static const PatchTextTable commands_patch[] =
{ {
{ 1, L"author", PatchFunc::author}, {1, L"author", PatchFunc::author},
{ 2, L"comment", PatchFunc::comment }, {2, L"comment", PatchFunc::comment},
{ 3, L"patch", PatchFunc::patch }, {3, L"patch", PatchFunc::patch},
{ 0, wxEmptyString, NULL } // Array Terminator {0, wxEmptyString, NULL} // Array Terminator
}; };
static const PatchTextTable dataType[] = static const PatchTextTable dataType[] =
{ {
{ 1, L"byte", NULL }, {1, L"byte", NULL},
{ 2, L"short", NULL }, {2, L"short", NULL},
{ 3, L"word", NULL }, {3, L"word", NULL},
{ 4, L"double", NULL }, {4, L"double", NULL},
{ 5, L"extended", NULL }, {5, L"extended", NULL},
{ 0, wxEmptyString, NULL } {0, wxEmptyString, NULL}};
};
static const PatchTextTable cpuCore[] = static const PatchTextTable cpuCore[] =
{ {
{ 1, L"EE", NULL }, {1, L"EE", NULL},
{ 2, L"IOP", NULL }, {2, L"IOP", NULL},
{ 0, wxEmptyString, NULL } {0, wxEmptyString, NULL}};
};
// IniFile Functions. // IniFile Functions.
static void inifile_trim( wxString& buffer ) static void inifile_trim(wxString& buffer)
{ {
buffer.Trim(false); // trims left side. buffer.Trim(false); // trims left side.
if( buffer.Length() <= 1 ) // this I'm not sure about... - air if (buffer.Length() <= 1) // this I'm not sure about... - air
{ {
buffer.Empty(); buffer.Empty();
return; return;
} }
if( buffer.Left( 2 ) == L"//" ) if (buffer.Left(2) == L"//")
{ {
buffer.Empty(); buffer.Empty();
return; return;
@ -92,7 +90,7 @@ static void inifile_trim( wxString& buffer )
buffer.Trim(true); // trims right side. buffer.Trim(true); // trims right side.
} }
static int PatchTableExecute( const ParsedAssignmentString& set, const PatchTextTable * Table ) static int PatchTableExecute(const ParsedAssignmentString& set, const PatchTextTable* Table)
{ {
int i = 0; int i = 0;
@ -100,7 +98,8 @@ static int PatchTableExecute( const ParsedAssignmentString& set, const PatchText
{ {
if (!set.lvalue.Cmp(Table[i].text)) if (!set.lvalue.Cmp(Table[i].text))
{ {
if (Table[i].func) Table[i].func(set.lvalue, set.rvalue); if (Table[i].func)
Table[i].func(set.lvalue, set.rvalue);
break; break;
} }
i++; i++;
@ -112,13 +111,14 @@ static int PatchTableExecute( const ParsedAssignmentString& set, const PatchText
// This routine is for executing the commands of the ini file. // This routine is for executing the commands of the ini file.
static void inifile_command(const wxString& cmd) static void inifile_command(const wxString& cmd)
{ {
ParsedAssignmentString set( cmd ); ParsedAssignmentString set(cmd);
// Is this really what we want to be doing here? Seems like just leaving it empty/blank // Is this really what we want to be doing here? Seems like just leaving it empty/blank
// would make more sense... --air // would make more sense... --air
if (set.rvalue.IsEmpty()) set.rvalue = set.lvalue; if (set.rvalue.IsEmpty())
set.rvalue = set.lvalue;
/*int code = */PatchTableExecute(set, commands_patch); /*int code = */ PatchTableExecute(set, commands_patch);
} }
// This routine loads patches from the game database (but not the config/game fixes/hacks) // This routine loads patches from the game database (but not the config/game fixes/hacks)
@ -143,7 +143,6 @@ int LoadPatchesFromGamesDB(const wxString& crc, const GameDatabaseSchema::GameEn
{ {
inifile_command(line); inifile_command(line);
} }
} }
} }
@ -154,12 +153,13 @@ void inifile_processString(const wxString& inStr)
{ {
wxString str(inStr); wxString str(inStr);
inifile_trim(str); inifile_trim(str);
if (!str.IsEmpty()) inifile_command(str); if (!str.IsEmpty())
inifile_command(str);
} }
// This routine receives a file from inifile_read, trims it, // This routine receives a file from inifile_read, trims it,
// Then sends the command to be parsed. // Then sends the command to be parsed.
void inifile_process(wxTextFile &f1 ) void inifile_process(wxTextFile& f1)
{ {
for (uint i = 0; i < f1.GetLineCount(); i++) for (uint i = 0; i < f1.GetLineCount(); i++)
{ {
@ -176,7 +176,8 @@ static int _LoadPatchFiles(const wxDirName& folderName, wxString& fileSpec, cons
{ {
numberFoundPatchFiles = 0; numberFoundPatchFiles = 0;
if (!folderName.Exists()) { if (!folderName.Exists())
{
Console.WriteLn(Color_Red, L"The %s folder ('%s') is inaccessible. Skipping...", WX_STR(friendlyName), WX_STR(folderName.ToString())); Console.WriteLn(Color_Red, L"The %s folder ('%s') is inaccessible. Skipping...", WX_STR(friendlyName), WX_STR(folderName.ToString()));
return 0; return 0;
} }
@ -186,8 +187,10 @@ static int _LoadPatchFiles(const wxDirName& folderName, wxString& fileSpec, cons
wxString buffer; wxString buffer;
wxTextFile f; wxTextFile f;
bool found = dir.GetFirst(&buffer, L"*", wxDIR_FILES); bool found = dir.GetFirst(&buffer, L"*", wxDIR_FILES);
while (found) { while (found)
if (buffer.Upper().Matches(fileSpec.Upper())) { {
if (buffer.Upper().Matches(fileSpec.Upper()))
{
PatchesCon->WriteLn(Color_Green, L"Found %s file: '%s'", WX_STR(friendlyName), WX_STR(buffer)); PatchesCon->WriteLn(Color_Green, L"Found %s file: '%s'", WX_STR(friendlyName), WX_STR(buffer));
int before = Patch.size(); int before = Patch.size();
f.Open(Path::Combine(dir.GetName(), buffer)); f.Open(Path::Combine(dir.GetName(), buffer));
@ -208,7 +211,8 @@ static int _LoadPatchFiles(const wxDirName& folderName, wxString& fileSpec, cons
// Returns number of patches loaded // Returns number of patches loaded
// Note: does not reset previously loaded patches (use ForgetLoadedPatches() for that) // Note: does not reset previously loaded patches (use ForgetLoadedPatches() for that)
// Note: only load patches from the root folder of the zip // Note: only load patches from the root folder of the zip
int LoadPatchesFromZip(wxString gameCRC, const wxString& patchesArchiveFilename) { int LoadPatchesFromZip(wxString gameCRC, const wxString& patchesArchiveFilename)
{
gameCRC.MakeUpper(); gameCRC.MakeUpper();
int before = Patch.size(); int before = Patch.size();
@ -220,11 +224,13 @@ int LoadPatchesFromZip(wxString gameCRC, const wxString& patchesArchiveFilename)
{ {
wxString name = entry->GetName(); wxString name = entry->GetName();
name.MakeUpper(); name.MakeUpper();
if (name.Find(gameCRC) == 0 && name.Find(L".PNACH")+6u == name.Length()) { if (name.Find(gameCRC) == 0 && name.Find(L".PNACH") + 6u == name.Length())
{
PatchesCon->WriteLn(Color_Green, L"Loading patch '%s' from archive '%s'", PatchesCon->WriteLn(Color_Green, L"Loading patch '%s' from archive '%s'",
WX_STR(entry->GetName()), WX_STR(patchesArchiveFilename)); WX_STR(entry->GetName()), WX_STR(patchesArchiveFilename));
wxTextInputStream pnach(zip); wxTextInputStream pnach(zip);
while (!zip.Eof()) { while (!zip.Eof())
{
inifile_processString(pnach.ReadLine()); inifile_processString(pnach.ReadLine());
} }
} }
@ -247,7 +253,8 @@ int LoadPatchesFromDir(wxString name, const wxDirName& folderName, const wxStrin
// This comment _might_ be buggy. This function (LoadPatchesFromDir) loads from an explicit folder. // This comment _might_ be buggy. This function (LoadPatchesFromDir) loads from an explicit folder.
// This folder can be cheats or cheats_ws at either the default location or a custom one. // This folder can be cheats or cheats_ws at either the default location or a custom one.
// This check only tests the default cheats folder, so the message it produces is possibly misleading. // This check only tests the default cheats folder, so the message it produces is possibly misleading.
if (folderName.ToString().IsSameAs(PathDefs::GetCheats().ToString()) && numberFoundPatchFiles == 0) { if (folderName.ToString().IsSameAs(PathDefs::GetCheats().ToString()) && numberFoundPatchFiles == 0)
{
wxString pathName = Path::Combine(folderName, name.MakeUpper() + L".pnach"); wxString pathName = Path::Combine(folderName, name.MakeUpper() + L".pnach");
PatchesCon->WriteLn(Color_Gray, L"Not found %s file: %s", WX_STR(friendlyName), WX_STR(pathName)); PatchesCon->WriteLn(Color_Gray, L"Not found %s file: %s", WX_STR(friendlyName), WX_STR(pathName));
} }
@ -273,7 +280,7 @@ static u64 StrToU64(const wxString& str, int base = 10)
// PatchFunc Functions. // PatchFunc Functions.
namespace PatchFunc namespace PatchFunc
{ {
void comment( const wxString& text1, const wxString& text2 ) void comment(const wxString& text1, const wxString& text2)
{ {
PatchesCon->WriteLn(L"comment: " + text2); PatchesCon->WriteLn(L"comment: " + text2);
} }
@ -287,11 +294,11 @@ namespace PatchFunc
{ {
wxArrayString m_pieces; wxArrayString m_pieces;
PatchPieces( const wxString& param ) PatchPieces(const wxString& param)
{ {
SplitString( m_pieces, param, L"," ); SplitString(m_pieces, param, L",");
if( m_pieces.Count() < 5 ) if (m_pieces.Count() < 5)
throw wxsFormat( L"Expected 5 data parameters; only found %d", m_pieces.Count() ); throw wxsFormat(L"Expected 5 data parameters; only found %d", m_pieces.Count());
} }
const wxString& PlaceToPatch() const { return m_pieces[0]; } const wxString& PlaceToPatch() const { return m_pieces[0]; }
@ -301,7 +308,8 @@ namespace PatchFunc
const wxString& WriteValue() const { return m_pieces[4]; } const wxString& WriteValue() const { return m_pieces[4]; }
}; };
void patchHelper(const wxString& cmd, const wxString& param) { void patchHelper(const wxString& cmd, const wxString& param)
{
// Error Handling Note: I just throw simple wxStrings here, and then catch them below and // Error Handling Note: I just throw simple wxStrings here, and then catch them below and
// format them into more detailed cmd+data+error printouts. If we want to add user-friendly // format them into more detailed cmd+data+error printouts. If we want to add user-friendly
// (translated) messages for display in a popup window then we'll have to upgrade the // (translated) messages for display in a popup window then we'll have to upgrade the
@ -315,7 +323,7 @@ namespace PatchFunc
{ {
PatchPieces pieces(param); PatchPieces pieces(param);
IniPatch iPatch = { 0 }; IniPatch iPatch = {0};
iPatch.enabled = 0; iPatch.enabled = 0;
iPatch.placetopatch = StrToU32(pieces.PlaceToPatch(), 10); iPatch.placetopatch = StrToU32(pieces.PlaceToPatch(), 10);
@ -335,16 +343,15 @@ namespace PatchFunc
iPatch.enabled = 1; // omg success!! iPatch.enabled = 1; // omg success!!
Patch.push_back(iPatch); Patch.push_back(iPatch);
} }
catch( wxString& exmsg ) catch (wxString& exmsg)
{ {
Console.Error(L"(Patch) Error Parsing: %s=%s", WX_STR(cmd), WX_STR(param)); Console.Error(L"(Patch) Error Parsing: %s=%s", WX_STR(cmd), WX_STR(param));
Console.Indent().Error( exmsg ); Console.Indent().Error(exmsg);
} }
} }
void patch(const wxString& cmd, const wxString& param) { patchHelper(cmd, param); } void patch(const wxString& cmd, const wxString& param) { patchHelper(cmd, param); }
} } // namespace PatchFunc
// This is for applying patches directly to memory // This is for applying patches directly to memory
void ApplyLoadedPatches(patch_place_type place) void ApplyLoadedPatches(patch_place_type place)