mirror of https://github.com/PCSX2/pcsx2.git
Small cleanup, thanks to the MTGS rewrite the optimize pragma isn't needed for PGO anymore.
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@357 a6443dda-0b58-4228-96e9-037be469359c
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@ -1458,7 +1458,6 @@ extern "C" void GSPostVsyncEnd()
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}
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#if defined(_WIN32) && !defined(WIN32_PTHREADS)
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//#pragma optimize ("",off) //needed for a working PGO build
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DWORD WINAPI GSThreadProc(LPVOID lpParam)
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{
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u32 prevCmd=0;
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@ -1746,7 +1745,7 @@ void* GSThreadProc(void* lpParam)
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GSclose();
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return 0;
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}
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//#pragma optimize ("",on) //needed for a working PGO build
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int gsFreeze(gzFile f, int Mode) {
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gzfreeze(PS2MEM_GS, 0x2000);
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@ -612,7 +612,7 @@ void rpropBSC(EEINST* prev, EEINST* pinst)
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//DSLL, NULL, DSRL, DSRA, DSLL32, NULL, DSRL32, DSRA32
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void rpropSPECIAL(EEINST* prev, EEINST* pinst)
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{
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int temp;
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//int temp;
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switch(_Funct_) {
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case 0: // SLL
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case 2: // SRL
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