mirror of https://github.com/PCSX2/pcsx2.git
PCSX2-GUI: Move blockdump to game settings
Blockdump gets a bit too much love which hampers with playing normally.
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@ -377,8 +377,6 @@ void MainEmuFrame::CreatePcsx2Menu()
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m_menuSys.Append(MenuId_Config_FastBoot, _("Fast Boot"),
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_("Skips PS2 splash screens when booting from ISO or DVD media"), wxITEM_CHECK);
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m_menuSys.AppendCheckItem(MenuId_Debug_CreateBlockdump, _("Create &Blockdump"), _("Creates a block dump for debugging purposes."));
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m_menuSys.Append(MenuId_GameSettingsSubMenu, _("&Game Settings"), &m_GameSettingsSubmenu);
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m_GameSettingsSubmenu.Append(MenuId_EnablePatches, _("Automatic &Gamefixes"),
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@ -402,6 +400,8 @@ void MainEmuFrame::CreatePcsx2Menu()
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m_GameSettingsSubmenu.Append(MenuId_EnableHostFs, _("Enable &Host Filesystem"),
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wxEmptyString, wxITEM_CHECK);
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m_GameSettingsSubmenu.Append(MenuId_Debug_CreateBlockdump, _("Create &Blockdump"), _("Creates a block dump for debugging purposes."), wxITEM_CHECK);
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m_menuSys.AppendSeparator();
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m_menuSys.Append(MenuId_Sys_LoadStates, _("&Load state"), &m_LoadStatesSubmenu);
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