PCSX2-GUI: Move blockdump to game settings

Blockdump gets a bit too much love which hampers with playing normally.
This commit is contained in:
RedDevilus 2021-01-04 22:24:41 +01:00 committed by refractionpcsx2
parent 4aaf55b4b7
commit 275f5bd744
1 changed files with 2 additions and 2 deletions

View File

@ -377,8 +377,6 @@ void MainEmuFrame::CreatePcsx2Menu()
m_menuSys.Append(MenuId_Config_FastBoot, _("Fast Boot"),
_("Skips PS2 splash screens when booting from ISO or DVD media"), wxITEM_CHECK);
m_menuSys.AppendCheckItem(MenuId_Debug_CreateBlockdump, _("Create &Blockdump"), _("Creates a block dump for debugging purposes."));
m_menuSys.Append(MenuId_GameSettingsSubMenu, _("&Game Settings"), &m_GameSettingsSubmenu);
m_GameSettingsSubmenu.Append(MenuId_EnablePatches, _("Automatic &Gamefixes"),
@ -402,6 +400,8 @@ void MainEmuFrame::CreatePcsx2Menu()
m_GameSettingsSubmenu.Append(MenuId_EnableHostFs, _("Enable &Host Filesystem"),
wxEmptyString, wxITEM_CHECK);
m_GameSettingsSubmenu.Append(MenuId_Debug_CreateBlockdump, _("Create &Blockdump"), _("Creates a block dump for debugging purposes."), wxITEM_CHECK);
m_menuSys.AppendSeparator();
m_menuSys.Append(MenuId_Sys_LoadStates, _("&Load state"), &m_LoadStatesSubmenu);