mirror of https://github.com/PCSX2/pcsx2.git
vs: clcompile cleanup
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59e06c8bbd
commit
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@ -57,29 +57,24 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectRootDir)/gui;$(SolutionDir)3rdparty\xbyak;$(SolutionDir)3rdparty\freetype\include;$(SolutionDir)3rdparty\xz\xz\src\liblzma\api;$(SolutionDir)3rdparty/baseclasses/;$(SolutionDir)3rdparty/zlib/;$(SolutionDir)3rdparty/libpng/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectRootDir)\gui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\xbyak;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\xz\xz\src\liblzma\api;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\baseclasses;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ExceptionHandling>Async</ExceptionHandling>
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<ExceptionHandling>Async</ExceptionHandling>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
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<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
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<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">false</ShowIncludes>
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<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;LZMA_API_STATIC;BUILD_DX=1;SPU2X_PORTAUDIO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='Debug'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='Devel'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='Release'">NDEBUG;_SECURE_SCL_=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NDEBUG;_SECURE_SCL_=0;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NDEBUG;_SECURE_SCL_=0;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(CI)'=='true'">PCSX2_CI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(CI)'=='true'">PCSX2_CI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
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<MinimalRebuild>false</MinimalRebuild>
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<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">false</MinimalRebuild>
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<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
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<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</MinimalRebuild>
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<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">false</MinimalRebuild>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
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<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<LargeAddressAware>Yes</LargeAddressAware>
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<LargeAddressAware>Yes</LargeAddressAware>
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