vs: clcompile cleanup

This commit is contained in:
Kojin 2021-05-18 02:40:21 -04:00
parent 59e06c8bbd
commit 2669a31171
1 changed files with 13 additions and 18 deletions

View File

@ -57,29 +57,24 @@
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectRootDir)/gui;$(SolutionDir)3rdparty\xbyak;$(SolutionDir)3rdparty\freetype\include;$(SolutionDir)3rdparty\xz\xz\src\liblzma\api;$(SolutionDir)3rdparty/baseclasses/;$(SolutionDir)3rdparty/zlib/;$(SolutionDir)3rdparty/libpng/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectRootDir)\gui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\xbyak;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\xz\xz\src\liblzma\api;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\baseclasses;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\libpng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ExceptionHandling>Async</ExceptionHandling>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>PrecompiledHeader.h</PrecompiledHeaderFile>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<ShowIncludes Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">false</ShowIncludes>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NDEBUG;_SECURE_SCL_=0;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NDEBUG;_SECURE_SCL_=0;WIN32_LEAN_AND_MEAN;SPU2X_PORTAUDIO;BUILD_DX=1;LZMA_API_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;LZMA_API_STATIC;BUILD_DX=1;SPU2X_PORTAUDIO;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Debug'">PCSX2_DEBUG;PCSX2_DEVBUILD;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Devel'">PCSX2_DEVEL;PCSX2_DEVBUILD;NDEBUG;_SECURE_SCL_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)'=='Release'">NDEBUG;_SECURE_SCL_=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(CI)'=='true'">PCSX2_CI;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</MinimalRebuild>
<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">false</MinimalRebuild>
<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</MinimalRebuild>
<MinimalRebuild Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">false</MinimalRebuild>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)%(RelativeDir)</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Devel|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)%(RelativeDir)</ObjectFileName>
<MinimalRebuild>false</MinimalRebuild>
<ObjectFileName>$(IntDir)%(RelativeDir)</ObjectFileName>
</ClCompile>
<Link>
<LargeAddressAware>Yes</LargeAddressAware>