mirror of https://github.com/PCSX2/pcsx2.git
miss another debug stuff
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5709 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -417,8 +417,6 @@ void GSDeviceOGL::ClearRenderTarget_ui(GSTexture* t, uint32 c)
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gl_ClearBufferuiv(GL_COLOR, 0, col);
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glEnable(GL_SCISSOR_TEST);
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static_cast<GSTextureOGL*>(t)->Save(format("/tmp/date_init_%04ld.csv", g_draw_count));
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}
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void GSDeviceOGL::ClearDepth(GSTexture* t, float c)
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