mirror of https://github.com/PCSX2/pcsx2.git
gsdx: fix EGL build
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16904d580d
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2155f65478
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@ -183,8 +183,6 @@ bool GSWndEGL::Create(const string& title, int w, int h)
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AttachContext();
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CheckContext();
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PopulateGlFunction();
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if (m_NativeWindow == 0)
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