mirror of https://github.com/PCSX2/pcsx2.git
Dah! A little snippet of debugging code made it into the last commit, which would have most assuredly broken any attempts at running the emulator. -_-
git-svn-id: http://pcsx2-playground.googlecode.com/svn/trunk@402 a6443dda-0b58-4228-96e9-037be469359c
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@ -223,7 +223,7 @@ static __forceinline void _psxTestInterrupts()
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{
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PSX_TESTINT(9, sif0Interrupt, 1); // SIF0
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PSX_TESTINT(10, sif1Interrupt, 1); // SIF1
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//PSX_TESTINT(16, sioInterrupt, 0);
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PSX_TESTINT(16, sioInterrupt, 0);
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PSX_TESTINT(19, cdvdReadInterrupt, 1);
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// Profile-guided Optimization (sorta)
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