mirror of https://github.com/PCSX2/pcsx2.git
GS: Adjust default renderer for vendors on windows.
AMD, feature level 12.0 and higher pick Vulkan by default. Intel, feature level 12.0 and higher, pick OpenGL by default.
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c2823aae39
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@ -109,8 +109,7 @@ namespace D3D
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D3D_FEATURE_LEVEL feature_level;
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static const D3D_FEATURE_LEVEL check[] = {
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_12_0,
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D3D_FEATURE_LEVEL_11_0,
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};
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@ -122,15 +121,25 @@ namespace D3D
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if (FAILED(hr))
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return Renderer::Default;
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if (Vendor() == VendorID::Nvidia)
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switch (Vendor())
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{
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if (feature_level == D3D_FEATURE_LEVEL_12_1)
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return Renderer::Vulkan;
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else if (feature_level == D3D_FEATURE_LEVEL_11_0)
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return Renderer::OpenGL;
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case VendorID::Nvidia:
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if (feature_level == D3D_FEATURE_LEVEL_12_0)
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return Renderer::Vulkan;
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else if (feature_level == D3D_FEATURE_LEVEL_11_0)
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return Renderer::OpenGL;
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[[fallthrough]];
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case VendorID::AMD:
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if (feature_level == D3D_FEATURE_LEVEL_12_0)
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return Renderer::Vulkan;
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[[fallthrough]];
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case VendorID::Intel:
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if (feature_level == D3D_FEATURE_LEVEL_12_0)
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return Renderer::OpenGL;
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[[fallthrough]];
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default:
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// Default is D3D11
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return Renderer::Default;
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}
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// Default is D3D11
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return Renderer::Default;
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}
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}
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