mirror of https://github.com/PCSX2/pcsx2.git
gsdx: tentative fix for 64 bits buildl
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@ -157,8 +157,8 @@ void GSDeviceOGL::GenerateProfilerData()
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glGetQueryObjectuiv(m_profiler.timer(), GL_QUERY_RESULT_AVAILABLE, &available);
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}
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uint64 time_start;
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uint64 time_end;
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GLuint64 time_start;
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GLuint64 time_end;
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std::vector<double> times;
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double ms = 0.000001;
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@ -192,7 +192,7 @@ void GSDeviceOGL::GenerateProfilerData()
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fprintf(stderr, "Min %4.2f ms\t(%4.2f fps)\n", *minmax_time.first, 1000.0 / *minmax_time.first);
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fprintf(stderr, "Mean %4.2f ms\t(%4.2f fps)\n", mean, 1000.0 / mean);
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fprintf(stderr, "Max %4.2f ms\t(%4.2f fps)\n", *minmax_time.second, 1000.0 / *minmax_time.second);
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fprintf(stderr, "SD %4.2f ms\t(%4.2f fps)\n", sd, 1000.0 / sd);
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fprintf(stderr, "SD %4.2f ms\n", sd);
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fprintf(stderr, "\n");
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}
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