GS: Remove GS.rc/resource.h references

This commit is contained in:
Stenzek 2022-12-25 22:33:25 +10:00 committed by lightningterror
parent dff6d1843a
commit 1f40302b36
4 changed files with 0 additions and 132 deletions

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@ -1,97 +0,0 @@
// clang-format off
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define APSTUDIO_HIDDEN_SYMBOLS
#include "windows.h"
#undef APSTUDIO_HIDDEN_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#ifndef APSTUDIO_INVOKED\r\n"
"#include ""targetver.h""\r\n"
"#endif\r\n"
"#define APSTUDIO_HIDDEN_SYMBOLS\r\n"
"#include ""windows.h""\r\n"
"#undef APSTUDIO_HIDDEN_SYMBOLS\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_CAPTURE DIALOGEX 0, 0, 279, 71
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Capture settings"
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
EDITTEXT IDC_FILENAME,7,7,207,14,ES_AUTOHSCROLL
PUSHBUTTON "Browse...",IDC_BROWSE,222,7,50,14
COMBOBOX IDC_CODECS,7,27,207,122,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Config...",IDC_CONFIGURE,222,26,50,14
LTEXT "Size:",IDC_STATIC,6,50,16,8
EDITTEXT IDC_WIDTH,30,47,31,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
EDITTEXT IDC_HEIGHT,64,47,31,14,ES_RIGHT | ES_AUTOHSCROLL | ES_NUMBER
PUSHBUTTON "Cancel",IDCANCEL,165,47,50,14
DEFPUSHBUTTON "OK",IDOK,222,47,50,14
COMBOBOX IDC_COLORSPACE,102,47,48,32,CBS_DROPDOWNLIST | WS_TABSTOP
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO
BEGIN
IDD_CAPTURE, DIALOG
BEGIN
VERTGUIDE, 6
VERTGUIDE, 30
VERTGUIDE, 271
HORZGUIDE, 54
END
END
#endif // APSTUDIO_INVOKED
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
// clang-format on

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@ -1,31 +0,0 @@
// clang-format off
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GS.rc
//
// Capture:
#define IDD_CAPTURE 2090
#define IDC_FILENAME 2091
#define IDC_CODECS 2092
#define IDC_BROWSE 2093
#define IDC_WIDTH 2094
#define IDC_HEIGHT 2095
#define IDC_CONFIGURE 2096
#define IDC_COLORSPACE 2097
#define IDD_SHADER 10006
#define IDD_HACKS 10009
#define IDD_OSD 10010
#define IDC_STATIC -1
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 10019
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 2098
#define _APS_NEXT_SYMED_VALUE 5000
#endif
#endif

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@ -677,7 +677,6 @@
<ClInclude Include="GS\Renderers\Common\GSVertexTrace.h" /> <ClInclude Include="GS\Renderers\Common\GSVertexTrace.h" />
<ClInclude Include="GS\GSXXH.h" /> <ClInclude Include="GS\GSXXH.h" />
<ClInclude Include="GS\MultiISA.h" /> <ClInclude Include="GS\MultiISA.h" />
<ClInclude Include="GS\resource.h" />
<ClInclude Include="IPU\IPUdma.h" /> <ClInclude Include="IPU\IPUdma.h" />
<ClInclude Include="Mdec.h" /> <ClInclude Include="Mdec.h" />
<ClInclude Include="Patch.h" /> <ClInclude Include="Patch.h" />

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@ -2114,9 +2114,6 @@
<ClInclude Include="GS\GSCapture.h"> <ClInclude Include="GS\GSCapture.h">
<Filter>System\Ps2\GS\Window</Filter> <Filter>System\Ps2\GS\Window</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="GS\resource.h">
<Filter>System\Ps2\GS</Filter>
</ClInclude>
<ClInclude Include="GS\Renderers\DX11\D3D.h"> <ClInclude Include="GS\Renderers\DX11\D3D.h">
<Filter>System\Ps2\GS\Renderers\Direct3D11</Filter> <Filter>System\Ps2\GS\Renderers\Direct3D11</Filter>
</ClInclude> </ClInclude>