Dmac: LegacyDmac.cpp -> Dmac.cpp

This commit is contained in:
Ty Lamontagne 2022-04-16 21:34:12 -04:00 committed by refractionpcsx2
parent 39d611e870
commit 1f04214461
7 changed files with 6 additions and 6 deletions

View File

@ -119,6 +119,7 @@ set(pcsx2Sources
COP0.cpp
COP2.cpp
Counters.cpp
Dmac.cpp
GameDatabase.cpp
Dump.cpp
Elfheader.cpp
@ -1284,7 +1285,6 @@ set(pcsx2LinuxHeaders
set(pcsx2ps2Sources
ps2/BiosTools.cpp
ps2/pgif.cpp
ps2/LegacyDmac.cpp
ps2/Iop/IopHwRead.cpp
ps2/Iop/IopHwWrite.cpp
ps2/Iop/PsxBios.cpp)

View File

@ -286,7 +286,7 @@ static __fi void TESTINT( u8 n, void (*callback)() )
cpuSetNextEvent( cpuRegs.sCycle[n], cpuRegs.eCycle[n] );
}
// [TODO] move this function to LegacyDmac.cpp, and remove most of the DMAC-related headers from
// [TODO] move this function to Dmac.cpp, and remove most of the DMAC-related headers from
// being included into R5900.cpp.
static __fi void _cpuTestInterrupts()
{

View File

@ -431,8 +431,8 @@
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ps2\Iop\PsxBios.cpp" />
<ClCompile Include="ps2\LegacyDmac.cpp" />
<ClCompile Include="ps2\pgif.cpp" />
<ClCompile Include="Dmac.cpp" />
<ClCompile Include="Recording\InputRecordingControls.cpp" />
<ClCompile Include="Recording\VirtualPad\VirtualPad.cpp" />
<ClCompile Include="Recording\VirtualPad\VirtualPadData.cpp" />

View File

@ -926,7 +926,7 @@
<ClCompile Include="IPU\IPUdma.cpp">
<Filter>System\Ps2\IPU</Filter>
</ClCompile>
<ClCompile Include="ps2\LegacyDmac.cpp">
<ClCompile Include="Dmac.cpp">
<Filter>System\Ps2</Filter>
</ClCompile>
<ClCompile Include="gui\AppUserMode.cpp">

View File

@ -252,8 +252,8 @@
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="ps2\Iop\PsxBios.cpp" />
<ClCompile Include="ps2\LegacyDmac.cpp" />
<ClCompile Include="ps2\pgif.cpp" />
<ClCompile Include="Dmac.cpp" />
<ClCompile Include="ShiftJisToUnicode.cpp" />
<ClCompile Include="sif2.cpp" />
<ClCompile Include="GS\Renderers\OpenGL\GLLoader.cpp" />

View File

@ -692,7 +692,7 @@
<ClCompile Include="IPU\IPUdma.cpp">
<Filter>System\Ps2\IPU</Filter>
</ClCompile>
<ClCompile Include="ps2\LegacyDmac.cpp">
<ClCompile Include="Dmac.cpp">
<Filter>System\Ps2</Filter>
</ClCompile>
<ClCompile Include="Gif_Unit.cpp">