diff --git a/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp b/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp index e7ab633b87..a9fd5a287a 100644 --- a/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp +++ b/pcsx2/GS/Renderers/OpenGL/GSRendererOGL.cpp @@ -1381,7 +1381,7 @@ void GSRendererOGL::DrawPrims(GSTexture* rt, GSTexture* ds, GSTextureCache::Sour if (m_ps_sel.hdr) { - hdr_rt = dev->CreateTexture(rtsize.x, rtsize.y, GL_RGBA32F); + hdr_rt = dev->CreateRenderTarget(rtsize.x, rtsize.y, GL_RGBA32F); dev->OMSetRenderTargets(hdr_rt, ds, &scissor); // save blend state, since BlitRect destroys it