Capture: Stop a capture at the end of an input recording

This commit is contained in:
sonicfind 2021-03-12 14:00:33 -06:00 committed by lightningterror
parent 45c1579a15
commit 1e056ca3fa
4 changed files with 70 additions and 50 deletions

@ -1 +1 @@
Subproject commit d8e4c256e5941d9951c3f155b15258b5be714022 Subproject commit 42bfcb0ca002ebbad13657ac4d71ebad4cc6afa1

View File

@ -48,11 +48,11 @@ void InputRecordingControls::CheckPauseStatus()
switchToReplay = false; switchToReplay = false;
} }
if (!pauseEmulation && if (IsFinishedReplaying() || g_InputRecording.GetFrameCounter() == INT_MAX)
g_InputRecording.IsReplaying() &&
g_InputRecording.GetFrameCounter() >= g_InputRecording.GetInputRecordingData().GetTotalFrames())
{ {
if (!pauseEmulation)
pauseEmulation = true; pauseEmulation = true;
StopCapture();
} }
} }
g_InputRecording.LogAndRedraw(); g_InputRecording.LogAndRedraw();
@ -93,16 +93,15 @@ void InputRecordingControls::ResumeCoreThreadIfStarted()
void InputRecordingControls::FrameAdvance() void InputRecordingControls::FrameAdvance()
{ {
if (g_InputRecording.IsReplaying() && if (!IsFinishedReplaying())
g_InputRecording.GetFrameCounter() >= g_InputRecording.GetInputRecordingData().GetTotalFrames())
{ {
g_InputRecording.SetToRecordMode();
return;
}
frameAdvancing = true; frameAdvancing = true;
frame_advance_frame_counter = 0; frame_advance_frame_counter = 0;
Resume(); Resume();
} }
else
g_InputRecording.SetToRecordMode();
}
void InputRecordingControls::setFrameAdvanceAmount(int amount) void InputRecordingControls::setFrameAdvanceAmount(int amount)
{ {
@ -116,7 +115,7 @@ bool InputRecordingControls::IsFrameAdvancing()
bool InputRecordingControls::IsPaused() bool InputRecordingControls::IsPaused()
{ {
return (emulationCurrentlyPaused && CoreThread.IsOpen() && CoreThread.IsPaused()); return emulationCurrentlyPaused && CoreThread.IsOpen() && CoreThread.IsPaused();
} }
void InputRecordingControls::Pause() void InputRecordingControls::Pause()
@ -127,8 +126,8 @@ void InputRecordingControls::Pause()
void InputRecordingControls::PauseImmediately() void InputRecordingControls::PauseImmediately()
{ {
if (CoreThread.IsPaused()) if (!CoreThread.IsPaused())
return; {
Pause(); Pause();
if (CoreThread.IsOpen() && CoreThread.IsRunning()) if (CoreThread.IsOpen() && CoreThread.IsRunning())
{ {
@ -136,59 +135,56 @@ void InputRecordingControls::PauseImmediately()
CoreThread.PauseSelf(); CoreThread.PauseSelf();
} }
} }
}
void InputRecordingControls::Resume() void InputRecordingControls::Resume()
{ {
if (g_InputRecording.IsReplaying() && if (!IsFinishedReplaying())
g_InputRecording.GetFrameCounter() >= g_InputRecording.GetInputRecordingData().GetTotalFrames())
{ {
g_InputRecording.SetToRecordMode();
return;
}
pauseEmulation = false; pauseEmulation = false;
resumeEmulation = true; resumeEmulation = true;
} }
else
g_InputRecording.SetToRecordMode();
}
void InputRecordingControls::ResumeImmediately() void InputRecordingControls::ResumeImmediately()
{ {
if (!CoreThread.IsPaused()) if (CoreThread.IsPaused())
return; {
Resume(); Resume();
if (CoreThread.IsPaused() && CoreThread.IsRunning()) if (CoreThread.IsRunning())
{ {
emulationCurrentlyPaused = false; emulationCurrentlyPaused = false;
CoreThread.Resume(); CoreThread.Resume();
} }
} }
}
void InputRecordingControls::TogglePause() void InputRecordingControls::TogglePause()
{ {
if (pauseEmulation && if (!pauseEmulation || !IsFinishedReplaying())
g_InputRecording.IsReplaying() &&
g_InputRecording.GetFrameCounter() >= g_InputRecording.GetInputRecordingData().GetTotalFrames())
{ {
g_InputRecording.SetToRecordMode();
return;
}
resumeEmulation = pauseEmulation; resumeEmulation = pauseEmulation;
pauseEmulation = !pauseEmulation; pauseEmulation = !pauseEmulation;
inputRec::log(pauseEmulation ? "Paused Emulation" : "Resumed Emulation"); inputRec::log(pauseEmulation ? "Paused Emulation" : "Resumed Emulation");
} }
else
g_InputRecording.SetToRecordMode();
}
void InputRecordingControls::RecordModeToggle() void InputRecordingControls::RecordModeToggle()
{
if (IsPaused() ||
g_InputRecording.IsReplaying() ||
g_InputRecording.GetFrameCounter() < g_InputRecording.GetInputRecordingData().GetTotalFrames())
{ {
if (g_InputRecording.IsReplaying()) if (g_InputRecording.IsReplaying())
g_InputRecording.SetToRecordMode(); g_InputRecording.SetToRecordMode();
else if (g_InputRecording.IsRecording()) else if (g_InputRecording.IsRecording())
{
if (IsPaused() || g_InputRecording.GetFrameCounter() < g_InputRecording.GetInputRecordingData().GetTotalFrames())
g_InputRecording.SetToReplayMode(); g_InputRecording.SetToReplayMode();
} else
else if (g_InputRecording.IsRecording())
switchToReplay = true; switchToReplay = true;
} }
}
void InputRecordingControls::Lock(u32 frame) void InputRecordingControls::Lock(u32 frame)
{ {
@ -201,4 +197,22 @@ void InputRecordingControls::Lock(u32 frame)
else else
sMainFrame.StartInputRecording(); sMainFrame.StartInputRecording();
} }
bool InputRecordingControls::IsFinishedReplaying() const
{
return g_InputRecording.IsReplaying() &&
g_InputRecording.GetFrameCounter() >= g_InputRecording.GetInputRecordingData().GetTotalFrames();
}
void InputRecordingControls::StopCapture() const
{
if (MainEmuFrame* mainFrame = GetMainFramePtr())
{
if (mainFrame->IsCapturing())
{
mainFrame->VideoCaptureToggle();
inputRec::log("Capture completed");
}
}
}
#endif #endif

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@ -90,6 +90,10 @@ private:
bool frameLock = false; bool frameLock = false;
// The frame value to use as the frame lock reset point // The frame value to use as the frame lock reset point
u32 frameLockTracker = 0; u32 frameLockTracker = 0;
bool IsFinishedReplaying() const;
// Calls mainEmuFrame's videoCaptureToggle to end a capture if active
void StopCapture() const;
}; };
extern InputRecordingControls g_InputRecordingControls; extern InputRecordingControls g_InputRecordingControls;

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@ -124,6 +124,8 @@ public:
void AppendShortcutToMenuOption(wxMenuItem& item, wxString keyCodeStr); void AppendShortcutToMenuOption(wxMenuItem& item, wxString keyCodeStr);
void UpdateStatusBar(); void UpdateStatusBar();
void VideoCaptureToggle(); void VideoCaptureToggle();
bool IsCapturing() const noexcept { return m_capturingVideo; }
#ifndef DISABLE_RECORDING #ifndef DISABLE_RECORDING
void initializeRecordingMenuItem(MenuIdentifiers menuId, wxString keyCodeStr, bool enable = true); void initializeRecordingMenuItem(MenuIdentifiers menuId, wxString keyCodeStr, bool enable = true);
void enableRecordingMenuItem(MenuIdentifiers menuId, bool enable); void enableRecordingMenuItem(MenuIdentifiers menuId, bool enable);