GSdx: Update delay load DLLs to match Aug2009 DirectX SDK (and yes you need the new SDK to build GSdx)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1901 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine 2009-09-22 00:49:02 +00:00
parent f460985004
commit 1c7719e0ec
1 changed files with 1 additions and 1 deletions

View File

@ -21,7 +21,7 @@
AdditionalDependencies="JITProfiling.lib d3d11.lib d3dx11.lib d3d10_1.lib d3dx10.lib d3d9.lib d3dx9.lib ddraw.lib dxguid.lib winmm.lib strmiids.lib xinput.lib cg.lib cgGL.lib glut32.lib glew_static.lib"
OutputFile="$(OutDir)\$(ProjectName)-$(SSEtype).dll"
AdditionalLibraryDirectories="./vtune"
DelayLoadDLLs="d3d9.dll;d3dx9_41.dll;d3d10.dll;d3d10_1.dll;d3dx10_41.dll;d3d11.dll;d3dx11_41.dll;cg.dll;cgGL.dll;glut32.dll"
DelayLoadDLLs="d3d9.dll;d3dx9_42.dll;d3d10.dll;d3d10_1.dll;d3dx10_42.dll;d3d11.dll;d3dx11_42.dll;cg.dll;cgGL.dll;glut32.dll"
GenerateDebugInformation="true"
SubSystem="2"
RandomizedBaseAddress="1"