pcsx2 gui: move around the "folders" panel. Remove an useless menu

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4266 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut@gmail.com 2011-01-26 12:02:30 +00:00
parent 427d9dc9fe
commit 1b3d135b18
2 changed files with 4 additions and 4 deletions

View File

@ -264,6 +264,7 @@ Dialogs::ComponentsConfigDialog::ComponentsConfigDialog(wxWindow* parent)
AddPage<PluginSelectorPanel> ( pxL("Plugins"), cfgid.Plugins );
AddPage<BiosSelectorPanel> ( pxL("BIOS"), cfgid.Cpu );
AddPage<StandardPathsPanel> ( pxL("Folders"), cfgid.Paths );
AddListbook();
AddOkCancel();
@ -281,9 +282,7 @@ Dialogs::InterfaceConfigDialog::InterfaceConfigDialog(wxWindow *parent)
CreateListbook( wxGetApp().GetImgList_Config() );
const AppImageIds::ConfigIds& cfgid( wxGetApp().GetImgId().Config );
// The panel is empty. Only create it in debug mode --greg
if (IsDebugBuild) AddPage<AppearanceThemesPanel> ( pxL("Appearance"), cfgid.Appearance );
AddPage<StandardPathsPanel> ( pxL("Folders"), cfgid.Paths );
AddPage<AppearanceThemesPanel> ( pxL("Appearance"), cfgid.Appearance );
AddListbook();
AddOkCancel();

View File

@ -443,7 +443,8 @@ MainEmuFrame::MainEmuFrame(wxWindow* parent, const wxString& title)
m_menuConfig.Append(MenuId_Config_McdSettings, _("&Memory cards") );
m_menuConfig.Append(MenuId_Config_BIOS, _("&Plugin/BIOS Selector") );
if (IsDebugBuild) m_menuConfig.Append(MenuId_Config_GameDatabase, _("Game Database Editor") );
m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") );
// Empty menu
// m_menuConfig.Append(MenuId_Config_Language, _("Appearance...") );
m_menuConfig.AppendSeparator();