diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index e9e160a43c..2b5ed3e6a0 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -12703,7 +12703,8 @@ SLES-51192: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12713,7 +12714,8 @@ SLES-51193: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12723,7 +12725,8 @@ SLES-51194: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12733,7 +12736,8 @@ SLES-51195: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12743,7 +12747,8 @@ SLES-51196: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12798,7 +12803,8 @@ SLES-51214: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12808,7 +12814,8 @@ SLES-51215: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12818,7 +12825,8 @@ SLES-51216: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12828,7 +12836,8 @@ SLES-51217: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12838,7 +12847,8 @@ SLES-51218: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -12848,7 +12858,8 @@ SLES-51219: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. texturePreloading: 0 # Performs better on certain areas like mid-game in and around the castle as the hash goes easily to 200 MB. @@ -27100,7 +27111,8 @@ SLPM-62241: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLPM-62244: @@ -27902,7 +27914,8 @@ SLPM-62513: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLPM-62514: @@ -28749,7 +28762,8 @@ SLPM-64528: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLPM-64532: @@ -36332,7 +36346,8 @@ SLPM-68005: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLPM-68017: @@ -37414,7 +37429,8 @@ SLPS-20234: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLPS-20239: @@ -44872,7 +44888,8 @@ SLUS-20576: gameFixes: - EETimingHack # Fixes flickering textures. gsHWFixes: - mipmap: 2 # Fixes blurry textures. + recommendedBlendingLevel: 4 # Fixes missing lighting effects. + mipmap: 1 # Fixes blurry textures. Full would be ideal here but causes broken face textures on Harry. trilinearFiltering: 1 # Fixes blurry textures. cpuFramebufferConversion: 1 # Fixes right side of the screen from garbage textures. SLUS-20577: