From 1ae0fed83bac2446d16fee05c373871d086cd8e3 Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Tue, 8 Sep 2015 16:06:15 +0200 Subject: [PATCH] gsdx: fix a regression due to the shader renaming --- plugins/GSdx/GSTextureCache.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/GSdx/GSTextureCache.cpp b/plugins/GSdx/GSTextureCache.cpp index 752e440367..753090838f 100644 --- a/plugins/GSdx/GSTextureCache.cpp +++ b/plugins/GSdx/GSTextureCache.cpp @@ -1555,7 +1555,7 @@ void GSTextureCache::Target::Update() GL_INS("ERROR: Update DepthStencil"); // FIXME linear or not? - m_renderer->m_dev->StretchRect(t, m_texture, GSVector4(r) * GSVector4(m_texture->GetScale()).xyxy(), 12); + m_renderer->m_dev->StretchRect(t, m_texture, GSVector4(r) * GSVector4(m_texture->GetScale()).xyxy(), 13); } m_renderer->m_dev->Recycle(t);