From 1ad71a9b85a4093b3366c19ea5ea6261542d3854 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Wed, 19 Dec 2018 17:17:39 +0100 Subject: [PATCH] GSdx-gui: Remove Direct3D9 option from the gui. D3D9 will be broken once #2756 is merged so let's disable it to avoid any potential crashing if the render is selected. Complete D3D9 purge will shortly follow afterwards. --- plugins/GSdx/GSdx.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/plugins/GSdx/GSdx.cpp b/plugins/GSdx/GSdx.cpp index a3fe41dd9d..d7b76e7817 100644 --- a/plugins/GSdx/GSdx.cpp +++ b/plugins/GSdx/GSdx.cpp @@ -200,10 +200,8 @@ void GSdxApp::Init() m_section = "Settings"; #ifdef _WIN32 - m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::DX9_HW), "Direct3D 9", "Hardware")); m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::DX1011_HW), "Direct3D 11", "Hardware")); m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::OGL_HW), "OpenGL", "Hardware")); - m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::DX9_SW), "Direct3D 9", "Software")); m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::DX1011_SW), "Direct3D 11", "Software")); m_gs_renderers.push_back(GSSetting(static_cast(GSRendererType::OGL_SW), "OpenGL", "Software")); #else // Linux