mirror of https://github.com/PCSX2/pcsx2.git
Some more CRC's for GSdx and altered speedhacks descriptions.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2570 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -65,12 +65,12 @@ const wxChar* Panels::SpeedHacksPanel::GetVUcycleSliderMsg( int val )
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case 1:
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case 1:
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return pxE( ".Panels:Speedhacks:VUCycleSteal1",
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return pxE( ".Panels:Speedhacks:VUCycleSteal1",
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L"1 - Mild VU Cycle Stealing. High compatibility with some speedup for most games."
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L"1 - Mild VU Cycle Stealing. Lower compatibility, but some speedup for most games."
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);
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);
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case 2:
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case 2:
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return pxE( ".Panels:Speedhacks:VUCycleSteal2",
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return pxE( ".Panels:Speedhacks:VUCycleSteal2",
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L"2 - Moderate VU Cycle Stealing. Moderate compatibility with significant speedups in some games."
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L"2 - Moderate VU Cycle Stealing. Even lower compatibility, but significant speedups in some games."
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);
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);
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case 3:
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case 3:
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@ -106,7 +106,8 @@ Panels::SpeedHacksPanel::SpeedHacksPanel( wxWindow* parent )
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L"If you have issues, always try disabling these hacks first."
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L"If you have issues, always try disabling these hacks first."
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) );
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) );
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m_check_Enable = new pxCheckBox( this, _("Enable speedhacks") );
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m_check_Enable = new pxCheckBox( this, _("Enable speedhacks"),
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_("(Warning, can cause false FPS readings and many bugs!)"));
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m_check_Enable->SetToolTip(_("The safest way to make sure that all speedhacks are completely disabled."));
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m_check_Enable->SetToolTip(_("The safest way to make sure that all speedhacks are completely disabled."));
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m_button_Defaults = new wxButton( this, wxID_DEFAULT, _("Restore Defaults") );
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m_button_Defaults = new wxButton( this, wxID_DEFAULT, _("Restore Defaults") );
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@ -129,6 +129,7 @@ CRC::Game CRC::m_games[] =
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{0x44A8A22A, GodOfWar2, EU, 0},
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{0x44A8A22A, GodOfWar2, EU, 0},
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{0x4340C7C6, GodOfWar2, Unknown, 0},
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{0x4340C7C6, GodOfWar2, Unknown, 0},
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{0xF8CD3DF6, GodOfWar2, Unknown, 0},
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{0xF8CD3DF6, GodOfWar2, Unknown, 0},
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{0x0B82BFF7, GodOfWar2, Unknown, 0},
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{0x5D482F18, JackieChanAdv, Unknown, 0},
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{0x5D482F18, JackieChanAdv, Unknown, 0},
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{0xf0a6d880, HarvestMoon, US, 0},
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{0xf0a6d880, HarvestMoon, US, 0},
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{0x75c01a04, NamcoXCapcom, US, 0},
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{0x75c01a04, NamcoXCapcom, US, 0},
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@ -156,7 +157,7 @@ CRC::Game CRC::m_games[] =
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{0xD7273511, SMTDDS1, US, ZWriteMustNotClear}, // SMT Digital Devil Saga
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{0xD7273511, SMTDDS1, US, ZWriteMustNotClear}, // SMT Digital Devil Saga
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{0x1683A6BE, SMTDDS1, EU, ZWriteMustNotClear}, // SMT Digital Devil Saga
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{0x1683A6BE, SMTDDS1, EU, ZWriteMustNotClear}, // SMT Digital Devil Saga
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{0x44865CE1, SMTDDS1, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga
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{0x44865CE1, SMTDDS1, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga
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//{0xE47C1A9C, SMTDDS2, JP, ZWriteMustNotClear}, // SMTDDS2 (not yet confirmed as needing it)
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{0xE47C1A9C, SMTDDS2, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga 2
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{0x0B8AB37B, RozenMaidenGebetGarden, JP, 0},
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{0x0B8AB37B, RozenMaidenGebetGarden, JP, 0},
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};
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};
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@ -77,6 +77,7 @@ public:
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RadiataStories,
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RadiataStories,
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SMTNocturne,
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SMTNocturne,
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SMTDDS1,
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SMTDDS1,
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SMTDDS2,
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RozenMaidenGebetGarden,
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RozenMaidenGebetGarden,
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TitleCount,
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TitleCount,
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};
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};
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