diff --git a/plugins/GSdx/CMakeLists.txt b/plugins/GSdx/CMakeLists.txt index 510119581d..9f3ca3c261 100644 --- a/plugins/GSdx/CMakeLists.txt +++ b/plugins/GSdx/CMakeLists.txt @@ -87,13 +87,13 @@ set(GSdxSources Renderers/Common/GSOsdManager.cpp Renderers/Common/GSRenderer.cpp Renderers/Common/GSTexture.cpp - Renderers/Common/GSTextureCache.cpp Renderers/Common/GSVertexTrace.cpp Renderers/Null/GSDeviceNull.cpp Renderers/Null/GSRendererNull.cpp Renderers/Null/GSTextureNull.cpp Renderers/HW/GSHwHack.cpp Renderers/HW/GSRendererHW.cpp + Renderers/HW/GSTextureCache.cpp Renderers/SW/GSDrawScanline.cpp Renderers/SW/GSDrawScanlineCodeGenerator.cpp Renderers/SW/GSDrawScanlineCodeGenerator.x64.cpp @@ -171,7 +171,6 @@ set(GSdxHeaders Renderers/Common/GSFunctionMap.h Renderers/Common/GSOsdManager.h Renderers/Common/GSRenderer.h - Renderers/Common/GSTextureCache.h Renderers/Common/GSTexture.h Renderers/Common/GSVertex.h Renderers/Common/GSVertexList.h @@ -180,6 +179,7 @@ set(GSdxHeaders Renderers/Null/GSRendererNull.h Renderers/Null/GSTextureNull.h Renderers/HW/GSRendererHW.h + Renderers/HW/GSTextureCache.h Renderers/HW/GSVertexHW.h Renderers/SW/GSDrawScanlineCodeGenerator.h Renderers/SW/GSDrawScanline.h diff --git a/plugins/GSdx/GSdx.vcxproj b/plugins/GSdx/GSdx.vcxproj index ee6143f6f3..0d88b07655 100644 --- a/plugins/GSdx/GSdx.vcxproj +++ b/plugins/GSdx/GSdx.vcxproj @@ -147,7 +147,7 @@ - + @@ -224,7 +224,7 @@ - + diff --git a/plugins/GSdx/GSdx.vcxproj.filters b/plugins/GSdx/GSdx.vcxproj.filters index a23f4a842e..e31d3f4aae 100644 --- a/plugins/GSdx/GSdx.vcxproj.filters +++ b/plugins/GSdx/GSdx.vcxproj.filters @@ -135,7 +135,7 @@ Source Files - + Source Files @@ -398,7 +398,7 @@ Header Files - + Header Files diff --git a/plugins/GSdx/Renderers/DX11/GSTextureCache11.h b/plugins/GSdx/Renderers/DX11/GSTextureCache11.h index d5050472ea..52dedba984 100644 --- a/plugins/GSdx/Renderers/DX11/GSTextureCache11.h +++ b/plugins/GSdx/Renderers/DX11/GSTextureCache11.h @@ -21,7 +21,7 @@ #pragma once -#include "Renderers/Common/GSTextureCache.h" +#include "Renderers/HW/GSTextureCache.h" #include "GSDevice11.h" class GSTextureCache11 : public GSTextureCache diff --git a/plugins/GSdx/Renderers/HW/GSRendererHW.h b/plugins/GSdx/Renderers/HW/GSRendererHW.h index 497af63d14..53c03fbacb 100644 --- a/plugins/GSdx/Renderers/HW/GSRendererHW.h +++ b/plugins/GSdx/Renderers/HW/GSRendererHW.h @@ -21,7 +21,7 @@ #pragma once -#include "Renderers/Common/GSTextureCache.h" +#include "GSTextureCache.h" #include "Renderers/Common/GSFunctionMap.h" #include "GSState.h" diff --git a/plugins/GSdx/Renderers/Common/GSTextureCache.cpp b/plugins/GSdx/Renderers/HW/GSTextureCache.cpp similarity index 99% rename from plugins/GSdx/Renderers/Common/GSTextureCache.cpp rename to plugins/GSdx/Renderers/HW/GSTextureCache.cpp index 7f401d70ca..4e2ee30d94 100644 --- a/plugins/GSdx/Renderers/Common/GSTextureCache.cpp +++ b/plugins/GSdx/Renderers/HW/GSTextureCache.cpp @@ -20,7 +20,7 @@ */ #include "stdafx.h" -#include "Renderers/Common/GSTextureCache.h" +#include "GSTextureCache.h" #include "GSUtil.h" bool GSTextureCache::m_disable_partial_invalidation = false; diff --git a/plugins/GSdx/Renderers/Common/GSTextureCache.h b/plugins/GSdx/Renderers/HW/GSTextureCache.h similarity index 98% rename from plugins/GSdx/Renderers/Common/GSTextureCache.h rename to plugins/GSdx/Renderers/HW/GSTextureCache.h index f97cd60480..189fb75135 100644 --- a/plugins/GSdx/Renderers/Common/GSTextureCache.h +++ b/plugins/GSdx/Renderers/HW/GSTextureCache.h @@ -21,9 +21,9 @@ #pragma once -#include "GSRenderer.h" -#include "GSFastList.h" -#include "GSDirtyRect.h" +#include "Renderers/Common/GSRenderer.h" +#include "Renderers/Common/GSFastList.h" +#include "Renderers/Common/GSDirtyRect.h" class GSTextureCache { diff --git a/plugins/GSdx/Renderers/OpenGL/GSTextureCacheOGL.h b/plugins/GSdx/Renderers/OpenGL/GSTextureCacheOGL.h index b36b59f7f8..490dab2abb 100644 --- a/plugins/GSdx/Renderers/OpenGL/GSTextureCacheOGL.h +++ b/plugins/GSdx/Renderers/OpenGL/GSTextureCacheOGL.h @@ -22,7 +22,7 @@ #pragma once -#include "Renderers/Common/GSTextureCache.h" +#include "Renderers/HW/GSTextureCache.h" #include "GSDeviceOGL.h" class GSTextureCacheOGL final : public GSTextureCache