GameDB: A few trilinear+mipmap games

This commit is contained in:
TheTechnician27 2024-01-20 14:26:55 -06:00 committed by refractionpcsx2
parent dbe4930c17
commit 1946882952
1 changed files with 56 additions and 0 deletions

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@ -16872,6 +16872,9 @@ SLES-51877:
SLES-51879: SLES-51879:
name: "Hot Wheels World Race" name: "Hot Wheels World Race"
region: "PAL-E" region: "PAL-E"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-51881: SLES-51881:
name: "Mercedes Bens World Racing" name: "Mercedes Bens World Racing"
region: "PAL-F-G" region: "PAL-F-G"
@ -17060,6 +17063,9 @@ SLES-51954:
SLES-51956: SLES-51956:
name: "Bionicle" name: "Bionicle"
region: "PAL-M6" region: "PAL-M6"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-51957: SLES-51957:
name: "Terminator 3 - Rise of the Machines" name: "Terminator 3 - Rise of the Machines"
region: "PAL-F" region: "PAL-F"
@ -17114,10 +17120,16 @@ SLES-51967:
SLES-51968: SLES-51968:
name: "SpongeBob SquarePants - Battle for Bikini Bottom" name: "SpongeBob SquarePants - Battle for Bikini Bottom"
region: "PAL-E" region: "PAL-E"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
SLES-51970: SLES-51970:
name: "Spongebob Schwammkopf - Schlacht um Bikini Bottom" name: "Spongebob Schwammkopf - Schlacht um Bikini Bottom"
region: "PAL-G" region: "PAL-G"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
SLES-51972: SLES-51972:
name: "NBA Jam 2004" name: "NBA Jam 2004"
region: "PAL-M3" region: "PAL-M3"
@ -17912,6 +17924,8 @@ SLES-52372:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLES-52373: SLES-52373:
name: "Champions of Norrath" name: "Champions of Norrath"
region: "PAL-E-S" region: "PAL-E-S"
@ -18090,6 +18104,8 @@ SLES-52447:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLES-52448: SLES-52448:
name: "Knights of the Temple" name: "Knights of the Temple"
region: "PAL-M4" region: "PAL-M4"
@ -18206,6 +18222,8 @@ SLES-52493:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLES-52495: SLES-52495:
name: "Bujingai - Swordmaster" name: "Bujingai - Swordmaster"
region: "PAL-M5" region: "PAL-M5"
@ -21560,6 +21578,9 @@ SLES-53621:
SLES-53623: SLES-53623:
name: "SpongeBob SquarePants - Battle for Bikini Bottom" name: "SpongeBob SquarePants - Battle for Bikini Bottom"
region: "PAL-F" region: "PAL-F"
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
SLES-53624: SLES-53624:
name: "Disney-Pixar's Cars" name: "Disney-Pixar's Cars"
region: "PAL-E" region: "PAL-E"
@ -21766,6 +21787,9 @@ SLES-53696:
name: "Zathura" name: "Zathura"
region: "PAL-M6" region: "PAL-M6"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-53697: SLES-53697:
name: "Dora the Explorer" name: "Dora the Explorer"
region: "PAL-M3" region: "PAL-M3"
@ -23148,6 +23172,8 @@ SLES-54182:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-54183: SLES-54183:
name: "Scarface - The World is Yours" name: "Scarface - The World is Yours"
region: "PAL-G" region: "PAL-G"
@ -23157,6 +23183,8 @@ SLES-54183:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-54184: SLES-54184:
name: "Scarface - The World is Yours" name: "Scarface - The World is Yours"
region: "PAL-R" region: "PAL-R"
@ -23166,6 +23194,8 @@ SLES-54184:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-54185: SLES-54185:
name: "Dirge of Cerberus - Final Fantasy VII" name: "Dirge of Cerberus - Final Fantasy VII"
region: "PAL-M5" region: "PAL-M5"
@ -23423,6 +23453,8 @@ SLES-54271:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-54305: SLES-54305:
name: "Demon Chaos" name: "Demon Chaos"
region: "PAL-M5" region: "PAL-M5"
@ -24114,6 +24146,8 @@ SLES-54534:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLES-54536: SLES-54536:
name: "Big Idea's VeggieTales - LarryBoy and the Bad Apple" name: "Big Idea's VeggieTales - LarryBoy and the Bad Apple"
region: "PAL-I" region: "PAL-I"
@ -38679,6 +38713,8 @@ SLPM-65662:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLPM-65663: SLPM-65663:
name: ツヴァイ!! name: ツヴァイ!!
name-sort: つゔぁい!! name-sort: つゔぁい!!
@ -41304,6 +41340,8 @@ SLPM-66121:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLPM-66122: SLPM-66122:
name: キングダム ハーツ [アルティメットヒッツ] name: キングダム ハーツ [アルティメットヒッツ]
name-sort: きんぐだむ はーつ [あるてぃめっとひっつ] name-sort: きんぐだむ はーつ [あるてぃめっとひっつ]
@ -59161,6 +59199,9 @@ SLUS-20680:
name: "SpongeBob SquarePants - Battle for Bikini Bottom" name: "SpongeBob SquarePants - Battle for Bikini Bottom"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
trilinearFiltering: 1
SLUS-20681: SLUS-20681:
name: "Disney's The Haunted Mansion" name: "Disney's The Haunted Mansion"
region: "NTSC-U" region: "NTSC-U"
@ -59446,6 +59487,9 @@ SLUS-20737:
name: "Hot Wheels - World Race" name: "Hot Wheels - World Race"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLUS-20738: SLUS-20738:
name: "Van Helsing" name: "Van Helsing"
region: "NTSC-U" region: "NTSC-U"
@ -59689,6 +59733,8 @@ SLUS-20776:
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky. autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
halfPixelOffset: 2 # Fixes shadows. halfPixelOffset: 2 # Fixes shadows.
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures. gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
mipmap: 2 # Building textures align more closely with SW mode.
trilinearFiltering: 1
SLUS-20777: SLUS-20777:
name: "Obscure" name: "Obscure"
region: "NTSC-U" region: "NTSC-U"
@ -59865,6 +59911,9 @@ SLUS-20818:
name: "Bionicle" name: "Bionicle"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLUS-20820: SLUS-20820:
name: "Tom Clancy's Ghost Recon - Jungle Storm" name: "Tom Clancy's Ghost Recon - Jungle Storm"
region: "NTSC-U" region: "NTSC-U"
@ -61523,6 +61572,8 @@ SLUS-21111:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLUS-21112: SLUS-21112:
name: "L.A. Rush" name: "L.A. Rush"
region: "NTSC-U" region: "NTSC-U"
@ -62893,6 +62944,9 @@ SLUS-21336:
name: "Zathura" name: "Zathura"
region: "NTSC-U" region: "NTSC-U"
compat: 5 compat: 5
gsHWFixes:
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLUS-21337: SLUS-21337:
name: "Arena Football" name: "Arena Football"
region: "NTSC-U" region: "NTSC-U"
@ -63900,6 +63954,8 @@ SLUS-21492:
autoFlush: 2 # Fixes post processing overlay. autoFlush: 2 # Fixes post processing overlay.
roundSprite: 1 # Greatly reduces chromatic effect when upscaling. roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
wildArmsHack: 1 # Fixes chromatic fringing. wildArmsHack: 1 # Fixes chromatic fringing.
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
trilinearFiltering: 1
SLUS-21493: SLUS-21493:
name: "Need for Speed - Carbon" name: "Need for Speed - Carbon"
region: "NTSC-U" region: "NTSC-U"