mirror of https://github.com/PCSX2/pcsx2.git
GameDB: A few trilinear+mipmap games
This commit is contained in:
parent
dbe4930c17
commit
1946882952
|
@ -16872,6 +16872,9 @@ SLES-51877:
|
||||||
SLES-51879:
|
SLES-51879:
|
||||||
name: "Hot Wheels World Race"
|
name: "Hot Wheels World Race"
|
||||||
region: "PAL-E"
|
region: "PAL-E"
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-51881:
|
SLES-51881:
|
||||||
name: "Mercedes Bens World Racing"
|
name: "Mercedes Bens World Racing"
|
||||||
region: "PAL-F-G"
|
region: "PAL-F-G"
|
||||||
|
@ -17060,6 +17063,9 @@ SLES-51954:
|
||||||
SLES-51956:
|
SLES-51956:
|
||||||
name: "Bionicle"
|
name: "Bionicle"
|
||||||
region: "PAL-M6"
|
region: "PAL-M6"
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-51957:
|
SLES-51957:
|
||||||
name: "Terminator 3 - Rise of the Machines"
|
name: "Terminator 3 - Rise of the Machines"
|
||||||
region: "PAL-F"
|
region: "PAL-F"
|
||||||
|
@ -17114,10 +17120,16 @@ SLES-51967:
|
||||||
SLES-51968:
|
SLES-51968:
|
||||||
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
||||||
region: "PAL-E"
|
region: "PAL-E"
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-51970:
|
SLES-51970:
|
||||||
name: "Spongebob Schwammkopf - Schlacht um Bikini Bottom"
|
name: "Spongebob Schwammkopf - Schlacht um Bikini Bottom"
|
||||||
region: "PAL-G"
|
region: "PAL-G"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-51972:
|
SLES-51972:
|
||||||
name: "NBA Jam 2004"
|
name: "NBA Jam 2004"
|
||||||
region: "PAL-M3"
|
region: "PAL-M3"
|
||||||
|
@ -17912,6 +17924,8 @@ SLES-52372:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-52373:
|
SLES-52373:
|
||||||
name: "Champions of Norrath"
|
name: "Champions of Norrath"
|
||||||
region: "PAL-E-S"
|
region: "PAL-E-S"
|
||||||
|
@ -18090,6 +18104,8 @@ SLES-52447:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-52448:
|
SLES-52448:
|
||||||
name: "Knights of the Temple"
|
name: "Knights of the Temple"
|
||||||
region: "PAL-M4"
|
region: "PAL-M4"
|
||||||
|
@ -18206,6 +18222,8 @@ SLES-52493:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-52495:
|
SLES-52495:
|
||||||
name: "Bujingai - Swordmaster"
|
name: "Bujingai - Swordmaster"
|
||||||
region: "PAL-M5"
|
region: "PAL-M5"
|
||||||
|
@ -21560,6 +21578,9 @@ SLES-53621:
|
||||||
SLES-53623:
|
SLES-53623:
|
||||||
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
||||||
region: "PAL-F"
|
region: "PAL-F"
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-53624:
|
SLES-53624:
|
||||||
name: "Disney-Pixar's Cars"
|
name: "Disney-Pixar's Cars"
|
||||||
region: "PAL-E"
|
region: "PAL-E"
|
||||||
|
@ -21766,6 +21787,9 @@ SLES-53696:
|
||||||
name: "Zathura"
|
name: "Zathura"
|
||||||
region: "PAL-M6"
|
region: "PAL-M6"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-53697:
|
SLES-53697:
|
||||||
name: "Dora the Explorer"
|
name: "Dora the Explorer"
|
||||||
region: "PAL-M3"
|
region: "PAL-M3"
|
||||||
|
@ -23148,6 +23172,8 @@ SLES-54182:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-54183:
|
SLES-54183:
|
||||||
name: "Scarface - The World is Yours"
|
name: "Scarface - The World is Yours"
|
||||||
region: "PAL-G"
|
region: "PAL-G"
|
||||||
|
@ -23157,6 +23183,8 @@ SLES-54183:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-54184:
|
SLES-54184:
|
||||||
name: "Scarface - The World is Yours"
|
name: "Scarface - The World is Yours"
|
||||||
region: "PAL-R"
|
region: "PAL-R"
|
||||||
|
@ -23166,6 +23194,8 @@ SLES-54184:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-54185:
|
SLES-54185:
|
||||||
name: "Dirge of Cerberus - Final Fantasy VII"
|
name: "Dirge of Cerberus - Final Fantasy VII"
|
||||||
region: "PAL-M5"
|
region: "PAL-M5"
|
||||||
|
@ -23423,6 +23453,8 @@ SLES-54271:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-54305:
|
SLES-54305:
|
||||||
name: "Demon Chaos"
|
name: "Demon Chaos"
|
||||||
region: "PAL-M5"
|
region: "PAL-M5"
|
||||||
|
@ -24114,6 +24146,8 @@ SLES-54534:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLES-54536:
|
SLES-54536:
|
||||||
name: "Big Idea's VeggieTales - LarryBoy and the Bad Apple"
|
name: "Big Idea's VeggieTales - LarryBoy and the Bad Apple"
|
||||||
region: "PAL-I"
|
region: "PAL-I"
|
||||||
|
@ -38679,6 +38713,8 @@ SLPM-65662:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLPM-65663:
|
SLPM-65663:
|
||||||
name: ツヴァイ!!
|
name: ツヴァイ!!
|
||||||
name-sort: つゔぁい!!
|
name-sort: つゔぁい!!
|
||||||
|
@ -41304,6 +41340,8 @@ SLPM-66121:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLPM-66122:
|
SLPM-66122:
|
||||||
name: キングダム ハーツ [アルティメットヒッツ]
|
name: キングダム ハーツ [アルティメットヒッツ]
|
||||||
name-sort: きんぐだむ はーつ [あるてぃめっとひっつ]
|
name-sort: きんぐだむ はーつ [あるてぃめっとひっつ]
|
||||||
|
@ -59161,6 +59199,9 @@ SLUS-20680:
|
||||||
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
name: "SpongeBob SquarePants - Battle for Bikini Bottom"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves building textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-20681:
|
SLUS-20681:
|
||||||
name: "Disney's The Haunted Mansion"
|
name: "Disney's The Haunted Mansion"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -59446,6 +59487,9 @@ SLUS-20737:
|
||||||
name: "Hot Wheels - World Race"
|
name: "Hot Wheels - World Race"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-20738:
|
SLUS-20738:
|
||||||
name: "Van Helsing"
|
name: "Van Helsing"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -59689,6 +59733,8 @@ SLUS-20776:
|
||||||
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
autoFlush: 2 # Fixes the position of the shadow and makes it not blocky.
|
||||||
halfPixelOffset: 2 # Fixes shadows.
|
halfPixelOffset: 2 # Fixes shadows.
|
||||||
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
gpuPaletteConversion: 0 # Stops potential crashes from too many palette textures.
|
||||||
|
mipmap: 2 # Building textures align more closely with SW mode.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-20777:
|
SLUS-20777:
|
||||||
name: "Obscure"
|
name: "Obscure"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -59865,6 +59911,9 @@ SLUS-20818:
|
||||||
name: "Bionicle"
|
name: "Bionicle"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-20820:
|
SLUS-20820:
|
||||||
name: "Tom Clancy's Ghost Recon - Jungle Storm"
|
name: "Tom Clancy's Ghost Recon - Jungle Storm"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -61523,6 +61572,8 @@ SLUS-21111:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-21112:
|
SLUS-21112:
|
||||||
name: "L.A. Rush"
|
name: "L.A. Rush"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -62893,6 +62944,9 @@ SLUS-21336:
|
||||||
name: "Zathura"
|
name: "Zathura"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
compat: 5
|
compat: 5
|
||||||
|
gsHWFixes:
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-21337:
|
SLUS-21337:
|
||||||
name: "Arena Football"
|
name: "Arena Football"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
@ -63900,6 +63954,8 @@ SLUS-21492:
|
||||||
autoFlush: 2 # Fixes post processing overlay.
|
autoFlush: 2 # Fixes post processing overlay.
|
||||||
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
roundSprite: 1 # Greatly reduces chromatic effect when upscaling.
|
||||||
wildArmsHack: 1 # Fixes chromatic fringing.
|
wildArmsHack: 1 # Fixes chromatic fringing.
|
||||||
|
mipmap: 2 # Mipmap + trilinear, improves textures to match sw renderer.
|
||||||
|
trilinearFiltering: 1
|
||||||
SLUS-21493:
|
SLUS-21493:
|
||||||
name: "Need for Speed - Carbon"
|
name: "Need for Speed - Carbon"
|
||||||
region: "NTSC-U"
|
region: "NTSC-U"
|
||||||
|
|
Loading…
Reference in New Issue