mirror of https://github.com/PCSX2/pcsx2.git
gsdx-ogl: one more
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5931 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -79,7 +79,7 @@ void GSWndGL::PopulateGlFunction()
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*(void**)&(gl_ClientWaitSync) = GetProcAddress("glClientWaitSync");
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*(void**)&(gl_FlushMappedBufferRange) = GetProcAddress("glFlushMappedBufferRange");
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// GL4.0
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*(void**)&(gl_UniformSubroutinesuiv) = GetProcAddress("glUniformSubroutinesuiv");
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*(void**)&(gl_UniformSubroutinesuiv) = GetProcAddress("glUniformSubroutinesuiv", true);
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// GL4.1
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*(void**)&(gl_CreateShaderProgramv) = GetProcAddress("glCreateShaderProgramv", true);
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*(void**)&(gl_BindProgramPipeline) = GetProcAddress("glBindProgramPipeline", true);
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