mirror of https://github.com/PCSX2/pcsx2.git
Disabled a default EE Rec option, which shouldnt have been on in the first place, fixes Enthusia freeze up (maybe others that froze in 3d)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@481 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -102,7 +102,7 @@ extern SessionOverrideFlags g_Session;
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#define DEFAULT_eeOptions 0x01
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#define DEFAULT_vuOptions 0x01
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//------------ DEFAULT sseMXCSR VALUES!!! ---------------
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#define DEFAULT_sseMXCSR 0xffc0 //FPU rounding, DaZ, FtZ, "chop"
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#define DEFAULT_sseMXCSR 0x7fc0 //FPU rounding, DaZ, "chop" - Note: Dont enable FtZ by default, it breaks games! E.g. Enthusia (Refraction)
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#define DEFAULT_sseVUMXCSR 0x7f80 //VU rounding, "chop"
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#define CHECK_FRAMELIMIT (Config.Options&PCSX2_FRAMELIMIT_MASK)
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