GSdx: Fix compilation

This commit is contained in:
refractionpcsx2 2015-10-18 02:01:56 +01:00
parent b132557f04
commit 179a4cead5
2 changed files with 4 additions and 0 deletions

View File

@ -144,6 +144,8 @@ PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines = NUL
PFNGLCLIPCONTROLPROC glClipControl = NULL;
PFNGLTEXTUREBARRIERPROC glTextureBarrier = NULL;
PFNGLACTIVETEXTUREPROC glActiveTexture = NULL;
PFNGLBLENDCOLORPROC glBlendColor = NULL;
namespace Emulate_DSA {
// Texture entry point

View File

@ -305,6 +305,8 @@ extern PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines;
extern PFNGLCLIPCONTROLPROC glClipControl;
extern PFNGLTEXTUREBARRIERPROC glTextureBarrier;
extern PFNGLACTIVETEXTUREPROC glActiveTexture;
extern PFNGLBLENDCOLORPROC glBlendColor;
namespace Emulate_DSA {
extern void SetFramebufferTarget(GLenum target);