diff --git a/pcsx2/SPU2/ADSR.cpp b/pcsx2/SPU2/ADSR.cpp
index c1f425c8ed..2056c657e2 100644
--- a/pcsx2/SPU2/ADSR.cpp
+++ b/pcsx2/SPU2/ADSR.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
static const s32 ADSR_MAX_VOL = 0x7fffffff;
diff --git a/pcsx2/SPU2/Config.h b/pcsx2/SPU2/Config.h
index f19cee2739..fc3ce8481b 100644
--- a/pcsx2/SPU2/Config.h
+++ b/pcsx2/SPU2/Config.h
@@ -16,6 +16,9 @@
#pragma once
#include "Global.h"
+#ifdef _WIN32
+#include
+#endif
extern bool DebugEnabled;
diff --git a/pcsx2/SPU2/Debug.cpp b/pcsx2/SPU2/Debug.cpp
index 5af217d85b..c5f0dd41e9 100644
--- a/pcsx2/SPU2/Debug.cpp
+++ b/pcsx2/SPU2/Debug.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
int crazy_debug = 0;
diff --git a/pcsx2/SPU2/Dma.cpp b/pcsx2/SPU2/Dma.cpp
index 4e8345dc55..9e0806fc08 100644
--- a/pcsx2/SPU2/Dma.cpp
+++ b/pcsx2/SPU2/Dma.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "Dma.h"
diff --git a/pcsx2/SPU2/DplIIdecoder.cpp b/pcsx2/SPU2/DplIIdecoder.cpp
index 28430d9df2..2dbb7134f8 100644
--- a/pcsx2/SPU2/DplIIdecoder.cpp
+++ b/pcsx2/SPU2/DplIIdecoder.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
// FIXME Not yet used so let's comment it out.
diff --git a/pcsx2/SPU2/Global.h b/pcsx2/SPU2/Global.h
index 50c10c7859..b36cfb7e33 100644
--- a/pcsx2/SPU2/Global.h
+++ b/pcsx2/SPU2/Global.h
@@ -15,6 +15,7 @@
#pragma once
+
#define NOMINMAX
extern bool psxmode;
@@ -99,4 +100,5 @@ extern void SysMessage(const wchar_t* fmt, ...);
#include "Config.h"
#include "Debug.h"
+#include "Mixer.h"
#include "SndOut.h"
diff --git a/pcsx2/SPU2/Lowpass.cpp b/pcsx2/SPU2/Lowpass.cpp
index 289852c942..7eff1aa448 100644
--- a/pcsx2/SPU2/Lowpass.cpp
+++ b/pcsx2/SPU2/Lowpass.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "Lowpass.h"
#include
diff --git a/pcsx2/SPU2/Mixer.cpp b/pcsx2/SPU2/Mixer.cpp
index 4d13415507..3218c183f1 100644
--- a/pcsx2/SPU2/Mixer.cpp
+++ b/pcsx2/SPU2/Mixer.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
// Games have turned out to be surprisingly sensitive to whether a parked, silent voice is being fully emulated.
diff --git a/pcsx2/SPU2/Mixer.h b/pcsx2/SPU2/Mixer.h
index a01ceeb4b9..902fcb93ff 100644
--- a/pcsx2/SPU2/Mixer.h
+++ b/pcsx2/SPU2/Mixer.h
@@ -15,6 +15,8 @@
#pragma once
+#include "Pcsx2Types.h"
+
// Implemented in Config.cpp
extern float VolumeAdjustFL;
extern float VolumeAdjustFR;
diff --git a/pcsx2/SPU2/ReadInput.cpp b/pcsx2/SPU2/ReadInput.cpp
index dfc3a4cf0c..8005f009bf 100644
--- a/pcsx2/SPU2/ReadInput.cpp
+++ b/pcsx2/SPU2/ReadInput.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "Dma.h"
#include "IopDma.h"
diff --git a/pcsx2/SPU2/RegLog.cpp b/pcsx2/SPU2/RegLog.cpp
index 7504a77eda..33b38a3778 100644
--- a/pcsx2/SPU2/RegLog.cpp
+++ b/pcsx2/SPU2/RegLog.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
const char* ParamNames[8] = {"VOLL", "VOLR", "PITCH", "ADSR1", "ADSR2", "ENVX", "VOLXL", "VOLXR"};
diff --git a/pcsx2/SPU2/RegTable.cpp b/pcsx2/SPU2/RegTable.cpp
index 429c44d12e..5c75893714 100644
--- a/pcsx2/SPU2/RegTable.cpp
+++ b/pcsx2/SPU2/RegTable.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#define PCORE(c, p) \
diff --git a/pcsx2/SPU2/Reverb.cpp b/pcsx2/SPU2/Reverb.cpp
index e1f0133818..66f91fe48d 100644
--- a/pcsx2/SPU2/Reverb.cpp
+++ b/pcsx2/SPU2/Reverb.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
__forceinline s32 V_Core::RevbGetIndexer(s32 offset)
diff --git a/pcsx2/SPU2/SndOut.cpp b/pcsx2/SPU2/SndOut.cpp
index ccdcafa4d8..e09ce108a8 100644
--- a/pcsx2/SPU2/SndOut.cpp
+++ b/pcsx2/SPU2/SndOut.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
@@ -86,11 +87,11 @@ SndOutModule* mods[] =
DSoundOut,
WaveOut,
#endif
-#if defined(_WIN32) || defined(SPU2X_PORTAUDIO)
+#if defined(SPU2X_PORTAUDIO)
PortaudioOut,
#endif
- SDLOut,
#if defined(__linux__) /* && defined(__ALSA__)*/
+ SDLOut,
AlsaOut,
#endif
NULL // signals the end of our list
diff --git a/pcsx2/SPU2/SndOut.h b/pcsx2/SPU2/SndOut.h
index 27558cfad9..2b5c9e79ea 100644
--- a/pcsx2/SPU2/SndOut.h
+++ b/pcsx2/SPU2/SndOut.h
@@ -670,7 +670,7 @@ extern SndOutModule* WaveOut;
extern SndOutModule* DSoundOut;
extern SndOutModule* XAudio2Out;
#endif
-#if defined(_WIN32) || defined(SPU2X_PORTAUDIO)
+#if defined(SPU2X_PORTAUDIO)
extern SndOutModule* PortaudioOut;
#endif
extern SndOutModule* const SDLOut;
diff --git a/pcsx2/SPU2/SndOut_Portaudio.cpp b/pcsx2/SPU2/SndOut_Portaudio.cpp
index 2a2bb3c8e4..9a852d2dc6 100644
--- a/pcsx2/SPU2/SndOut_Portaudio.cpp
+++ b/pcsx2/SPU2/SndOut_Portaudio.cpp
@@ -13,10 +13,17 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
+#include "Mixer.h"
#include "Global.h"
+#include "SndOut.h"
#define _WIN32_DCOM
-#include "Dialogs.h"
+#ifdef _WIN32
+#include "Windows/Dialogs.h"
+#elif defined __linux
+#include "Linux/Dialogs.h"
+#endif
#include "portaudio.h"
@@ -25,8 +32,9 @@
#include
#ifdef _WIN32
-#include "pa_win_wasapi.h"
+#include
#endif
+#include "Debug.h"
int PaCallback(const void* inputBuffer, void* outputBuffer,
unsigned long framesPerBuffer,
diff --git a/pcsx2/SPU2/Timestretcher.cpp b/pcsx2/SPU2/Timestretcher.cpp
index 6475e75ded..74406dcfd7 100644
--- a/pcsx2/SPU2/Timestretcher.cpp
+++ b/pcsx2/SPU2/Timestretcher.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "soundtouch/SoundTouch.h"
#include
diff --git a/pcsx2/SPU2/WavFile.cpp b/pcsx2/SPU2/WavFile.cpp
index 88c2f76ddd..5e8ffe4489 100644
--- a/pcsx2/SPU2/WavFile.cpp
+++ b/pcsx2/SPU2/WavFile.cpp
@@ -16,6 +16,7 @@
// Note the file is mostly a copy paste of the WavFile.h from SoundTouch library. It was
// shrunken to support only output 16 bits wav files
+#include "PrecompiledHeader.h"
#include
#include
#include
diff --git a/pcsx2/SPU2/Wavedump_wav.cpp b/pcsx2/SPU2/Wavedump_wav.cpp
index 8059179c30..6ab10e5a62 100644
--- a/pcsx2/SPU2/Wavedump_wav.cpp
+++ b/pcsx2/SPU2/Wavedump_wav.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#ifdef __POSIX__
#include "WavFile.h"
diff --git a/pcsx2/SPU2/Windows/CfgHelpers.cpp b/pcsx2/SPU2/Windows/CfgHelpers.cpp
index c1af4f1e4d..6480fb0552 100644
--- a/pcsx2/SPU2/Windows/CfgHelpers.cpp
+++ b/pcsx2/SPU2/Windows/CfgHelpers.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
#include "Utilities/StringHelpers.h"
diff --git a/pcsx2/SPU2/Windows/Config.cpp b/pcsx2/SPU2/Windows/Config.cpp
index 693ae859c4..a89c55c1be 100644
--- a/pcsx2/SPU2/Windows/Config.cpp
+++ b/pcsx2/SPU2/Windows/Config.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
#include
@@ -140,7 +141,6 @@ void ReadSettings()
Config_WaveOut.NumBuffers = CfgReadInt(L"WAVEOUT", L"Buffer_Count", 4);
DSoundOut->ReadSettings();
- PortaudioOut->ReadSettings();
SoundtouchCfg::ReadSettings();
DebugConfig::ReadSettings();
@@ -195,7 +195,6 @@ void WriteSettings()
CfgWriteInt(L"DSP PLUGIN", L"ModuleNum", dspPluginModule);
CfgWriteBool(L"DSP PLUGIN", L"Enabled", dspPluginEnabled);
- PortaudioOut->WriteSettings();
DSoundOut->WriteSettings();
SoundtouchCfg::WriteSettings();
DebugConfig::WriteSettings();
@@ -205,13 +204,11 @@ void CheckOutputModule(HWND window)
{
OutputModule = SendMessage(GetDlgItem(window, IDC_OUTPUT), CB_GETCURSEL, 0, 0);
const bool IsConfigurable =
- mods[OutputModule] == PortaudioOut ||
mods[OutputModule] == WaveOut ||
mods[OutputModule] == DSoundOut;
const bool AudioExpansion =
- mods[OutputModule] == XAudio2Out ||
- mods[OutputModule] == PortaudioOut;
+ mods[OutputModule] == XAudio2Out;
EnableWindow(GetDlgItem(window, IDC_OUTCONF), IsConfigurable);
EnableWindow(GetDlgItem(window, IDC_SPEAKERS), AudioExpansion);
diff --git a/pcsx2/SPU2/Windows/ConfigDebug.cpp b/pcsx2/SPU2/Windows/ConfigDebug.cpp
index 97530317c6..a2f334c325 100644
--- a/pcsx2/SPU2/Windows/ConfigDebug.cpp
+++ b/pcsx2/SPU2/Windows/ConfigDebug.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
#include "Utilities\Path.h"
diff --git a/pcsx2/SPU2/Windows/ConfigSoundtouch.cpp b/pcsx2/SPU2/Windows/ConfigSoundtouch.cpp
index 196e2b5289..935f377e39 100644
--- a/pcsx2/SPU2/Windows/ConfigSoundtouch.cpp
+++ b/pcsx2/SPU2/Windows/ConfigSoundtouch.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
#include "soundtouch/SoundTouch.h"
diff --git a/pcsx2/SPU2/Windows/RealtimeDebugger.cpp b/pcsx2/SPU2/Windows/RealtimeDebugger.cpp
index 6272cfaf74..6aeb8ff206 100644
--- a/pcsx2/SPU2/Windows/RealtimeDebugger.cpp
+++ b/pcsx2/SPU2/Windows/RealtimeDebugger.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
bool debugDialogOpen = false;
diff --git a/pcsx2/SPU2/Windows/SndOut_DSound.cpp b/pcsx2/SPU2/Windows/SndOut_DSound.cpp
index 496cb8e4f5..470e44e738 100644
--- a/pcsx2/SPU2/Windows/SndOut_DSound.cpp
+++ b/pcsx2/SPU2/Windows/SndOut_DSound.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#define _WIN32_DCOM
#include "Dialogs.h"
@@ -416,6 +417,7 @@ public:
MessageBox((HWND)parent, L"Error Opening the config dialog.", L"OMG ERROR!", MB_OK | MB_SETFOREGROUND);
return;
}
+
}
s32 Test() const
diff --git a/pcsx2/SPU2/Windows/SndOut_XAudio2.cpp b/pcsx2/SPU2/Windows/SndOut_XAudio2.cpp
index 8eccbbd819..fcae4b3b4b 100644
--- a/pcsx2/SPU2/Windows/SndOut_XAudio2.cpp
+++ b/pcsx2/SPU2/Windows/SndOut_XAudio2.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
#undef _WIN32_WINNT
diff --git a/pcsx2/SPU2/Windows/SndOut_waveOut.cpp b/pcsx2/SPU2/Windows/SndOut_waveOut.cpp
index 82f56691db..7b3814666e 100644
--- a/pcsx2/SPU2/Windows/SndOut_waveOut.cpp
+++ b/pcsx2/SPU2/Windows/SndOut_waveOut.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
diff --git a/pcsx2/SPU2/Windows/UIHelpers.cpp b/pcsx2/SPU2/Windows/UIHelpers.cpp
index 95d24c2f89..592b8ded68 100644
--- a/pcsx2/SPU2/Windows/UIHelpers.cpp
+++ b/pcsx2/SPU2/Windows/UIHelpers.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#include "Dialogs.h"
int SendDialogMsg(HWND hwnd, int dlgId, UINT code, WPARAM wParam, LPARAM lParam)
diff --git a/pcsx2/SPU2/Windows/dsp.cpp b/pcsx2/SPU2/Windows/dsp.cpp
index 75ceb85a41..b20a4b873e 100644
--- a/pcsx2/SPU2/Windows/dsp.cpp
+++ b/pcsx2/SPU2/Windows/dsp.cpp
@@ -13,7 +13,8 @@
* If not, see .
*/
-#include "Global.h"
+#include "PrecompiledHeader.h"
+#include "../Global.h"
#define _WIN32_WINNT 0x0600
#include
diff --git a/pcsx2/SPU2/defs.h b/pcsx2/SPU2/defs.h
index 6889d5f8f5..b2261efd44 100644
--- a/pcsx2/SPU2/defs.h
+++ b/pcsx2/SPU2/defs.h
@@ -17,6 +17,7 @@
#include "Mixer.h"
#include "SndOut.h"
+#include "Global.h"
// --------------------------------------------------------------------------------------
// SPU2 Memory Indexers
diff --git a/pcsx2/SPU2/regs.h b/pcsx2/SPU2/regs.h
index e3530691a2..153acd3468 100644
--- a/pcsx2/SPU2/regs.h
+++ b/pcsx2/SPU2/regs.h
@@ -15,6 +15,8 @@
#pragma once
+#include "Pcsx2Types.h"
+
#define SPU2_CORE0 0x00000000
#define SPU2_CORE1 0x00000400
diff --git a/pcsx2/SPU2/spdif.h b/pcsx2/SPU2/spdif.h
index c355dad23c..5e7961789c 100644
--- a/pcsx2/SPU2/spdif.h
+++ b/pcsx2/SPU2/spdif.h
@@ -104,4 +104,4 @@ typedef struct _chstatus
u8 reservd1 : 4;
u8 category;
u8 reservd2[22];
-} chstatus:
+} chstatus;
diff --git a/pcsx2/SPU2/spu2.cpp b/pcsx2/SPU2/spu2.cpp
index 8c636e10fa..11f8e04376 100644
--- a/pcsx2/SPU2/spu2.cpp
+++ b/pcsx2/SPU2/spu2.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "spu2.h"
#include "Dma.h"
diff --git a/pcsx2/SPU2/spu2freeze.cpp b/pcsx2/SPU2/spu2freeze.cpp
index 997dbbf086..a5f4346480 100644
--- a/pcsx2/SPU2/spu2freeze.cpp
+++ b/pcsx2/SPU2/spu2freeze.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "spu2.h" // hopefully temporary, until I resolve lClocks depdendency
diff --git a/pcsx2/SPU2/spu2replay.cpp b/pcsx2/SPU2/spu2replay.cpp
index ed918cacb5..de384f964f 100644
--- a/pcsx2/SPU2/spu2replay.cpp
+++ b/pcsx2/SPU2/spu2replay.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "spu2.h"
@@ -199,8 +200,7 @@ BOOL WINAPI HandlerRoutine(DWORD dwCtrlType)
#endif
#include "Windows/Dialogs.h"
-EXPORT_C_(void)
-s2r_replay(HWND hwnd, HINSTANCE hinst, LPSTR filename, int nCmdShow)
+void s2r_replay(HWND hwnd, HINSTANCE hinst, LPSTR filename, int nCmdShow)
{
int events = 0;
diff --git a/pcsx2/SPU2/spu2sys.cpp b/pcsx2/SPU2/spu2sys.cpp
index 53c5b8b4fe..fd486c5d6e 100644
--- a/pcsx2/SPU2/spu2sys.cpp
+++ b/pcsx2/SPU2/spu2sys.cpp
@@ -20,6 +20,7 @@
// Contents should be cross-platform compatible whenever possible.
+#include "PrecompiledHeader.h"
#include "Global.h"
#include "Dma.h"
#include "IopDma.h"
diff --git a/pcsx2/SPU2/wx/wxConfig.cpp b/pcsx2/SPU2/wx/wxConfig.cpp
index 0086465d2a..57f09da620 100644
--- a/pcsx2/SPU2/wx/wxConfig.cpp
+++ b/pcsx2/SPU2/wx/wxConfig.cpp
@@ -13,6 +13,7 @@
* If not, see .
*/
+#include "PrecompiledHeader.h"
#include "../Config.h"
#ifdef __linux__
#include "../Linux/Config.h"
diff --git a/pcsx2/windows/VCprojects/pcsx2.vcxproj b/pcsx2/windows/VCprojects/pcsx2.vcxproj
index 791b3a13d4..6a770226a7 100644
--- a/pcsx2/windows/VCprojects/pcsx2.vcxproj
+++ b/pcsx2/windows/VCprojects/pcsx2.vcxproj
@@ -65,6 +65,7 @@
Yes
+ comctl32.lib;ws2_32.lib;shlwapi.lib;winmm.lib;rpcrt4.lib;dsound.lib;%(AdditionalDependencies)
@@ -267,52 +268,42 @@
-
-
-
-
-
-
-
+
-
-
-
-
-
+
+
+
-
-
+
+
+
true
-
- true
-
+
+
+
+
+
+
+
+
+
true
-
- true
-
-
- true
-
true
-
- true
-
-
-
-
-
-
-
+
+
+
+
+
+
@@ -565,22 +556,24 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -734,10 +727,16 @@
+
+ {0a18a071-125e-442f-aff7-a3f68abecf99}
+
{0fae817d-9a32-4830-857e-81da57246e16}
false
+
+ {e9b51944-7e6d-4bcd-83f2-7bbd5a46182d}
+
{24c45343-fd20-5c92-81c1-35a2ae841e79}
diff --git a/pcsx2/windows/VCprojects/pcsx2.vcxproj.filters b/pcsx2/windows/VCprojects/pcsx2.vcxproj.filters
index 4e37c07ca1..7c28a97f53 100644
--- a/pcsx2/windows/VCprojects/pcsx2.vcxproj.filters
+++ b/pcsx2/windows/VCprojects/pcsx2.vcxproj.filters
@@ -910,67 +910,55 @@
System\Ps2\SPU2
-
+
System\Ps2\SPU2
-
+
System\Ps2\SPU2
-
+
System\Ps2\SPU2
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
- System\Ps2\SPU2
-
-
+
System\Ps2\SPU2
System\Ps2\SPU2
-
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
+ System\Ps2\SPU2
+
+
System\Ps2\SPU2
@@ -982,67 +970,22 @@
System\Ps2\SPU2
-
- System\Ps2\SPU2
-
System\Ps2\SPU2
System\Ps2\SPU2
-
- System\Ps2\SPU2
-
System\Ps2\SPU2
-
- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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System\Ps2\SPU2
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+
System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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- System\Ps2\SPU2
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System\Ps2\SPU2
@@ -1051,6 +994,9 @@
System\Ps2\SPU2
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+ System\Ps2\SPU2
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@@ -1515,6 +1461,60 @@
System\Ps2\Iop\FW
+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
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+
+ System\Ps2\SPU2
+