mirror of https://github.com/PCSX2/pcsx2.git
GameDB: Minor game fixes
Undo VU clamp change for Revenge adds missing Burnout 2 entry and Killzone entry and adds half pixel offset normal to Berserk.
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@ -2176,6 +2176,13 @@ SCED-52687:
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SCED-52728:
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name: "Official PlayStation 2 Magazine Demo 49"
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region: "PAL-M5"
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SCED-52759:
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name: "Killzone [Demo]"
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region: "PAL-M5"
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clampModes:
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vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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SCED-52785:
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name: "Official PlayStation 2 Magazine Demo 50"
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region: "PAL-M5"
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@ -2188,9 +2195,13 @@ SCED-52796:
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SCED-52818:
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name: "EyeToy - Chat [Light]"
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region: "PAL-M11"
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SCED-52889:
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name: "Killzone [Bonus Disc]"
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region: "PAL-M5"
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SCED-52846:
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name: "Killzone [Demo]"
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region: "PAL-E"
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clampModes:
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vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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SCED-52932:
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name: "Bonus Demo 8"
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region: "PAL-M5"
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@ -8597,7 +8608,7 @@ SLAJ-25066:
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name: "Burnout Revenge - Battle Racing Ignited"
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region: "NTSC-Unk"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -8868,6 +8879,13 @@ SLED-52890:
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- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
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gsHWFixes:
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mipmap: 1
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SLED-52899:
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name: "Killzone [Bonus Disc]"
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region: "PAL-M5"
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clampModes:
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vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes blurriness.
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SLED-52929:
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name: "Prince of Persia - Warrior Within [Demo]"
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region: "PAL-M5"
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@ -8894,7 +8912,7 @@ SLED-53512:
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region: "PAL-E"
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compat: 5
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -16478,7 +16496,7 @@ SLES-53506:
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region: "PAL-M5"
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compat: 5
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -16495,7 +16513,7 @@ SLES-53507:
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region: "PAL-M3"
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compat: 5
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -22021,6 +22039,11 @@ SLKA-25038:
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alignSprite: 1 # Fixes vertical lines.
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roundSprite: 2 # Fixes font artifacts.
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mergeSprite: 1 # Fixes flame-like bleeding.
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SLKA-25039:
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name: "Burnout 2 - Point of Impact"
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region: "NTSC-K"
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roundModes:
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vuRoundMode: 1 # Bright lights in cars.
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SLKA-25041:
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name: "Armored Core 3 Silent Line"
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region: "NTSC-K"
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@ -22488,6 +22511,7 @@ SLKA-25213:
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compat: 5
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gsHWFixes:
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preloadFrameData: 1 # Partially fixes HUD elements.
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halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
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SLKA-25214:
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name: "Final Fantasy X - International [PlayStation 2 - Big Hit Series]"
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region: "NTSC-K"
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@ -22722,7 +22746,7 @@ SLKA-25304:
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name: "Burnout Revenge"
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region: "NTSC-K"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -22996,7 +23020,7 @@ SLPM-55004:
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name: "Burnout Revenge (EASY 1980)"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -28140,6 +28164,7 @@ SLPM-65686:
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region: "NTSC-J"
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gsHWFixes:
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preloadFrameData: 1 # Partially fixes HUD elements.
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halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
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SLPM-65687:
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name: "Star Wars - Battlefront"
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region: "NTSC-J"
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@ -28149,6 +28174,7 @@ SLPM-65688:
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compat: 5
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gsHWFixes:
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preloadFrameData: 1 # Partially fixes HUD elements.
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halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
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SLPM-65689:
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name: "Never 7 - The End of Infinity [SuperLite 2000 Series]"
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region: "NTSC-J"
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@ -29584,7 +29610,7 @@ SLPM-66108:
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name: "Burnout Revenge"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -31539,7 +31565,7 @@ SLPM-66652:
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name: "Burnout Revenge [EA Best Hits]"
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region: "NTSC-J"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -44147,7 +44173,7 @@ SLUS-21242:
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region: "NTSC-U"
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compat: 5
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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@ -48043,7 +48069,7 @@ SLUS-29153:
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name: "Burnout Revenge [Demo]"
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region: "NTSC-U"
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clampModes:
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vuClampMode: 3 # Fixes buggy lighting in the garage.
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vuClampMode: 0 # Fixes buggy lighting in the garage.
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gsHWFixes:
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halfPixelOffset: 2 # Fixes depth lines.
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autoFlush: 1 # Fixes blur.
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