GameDB: Minor game fixes

Undo VU clamp change for Revenge adds missing Burnout 2 entry and Killzone entry and adds half pixel offset normal to Berserk.
This commit is contained in:
JordanTheToaster 2022-10-02 14:46:56 +01:00 committed by refractionpcsx2
parent bebad5127c
commit 16f7bdcd33
1 changed files with 39 additions and 13 deletions

View File

@ -2176,6 +2176,13 @@ SCED-52687:
SCED-52728:
name: "Official PlayStation 2 Magazine Demo 49"
region: "PAL-M5"
SCED-52759:
name: "Killzone [Demo]"
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
SCED-52785:
name: "Official PlayStation 2 Magazine Demo 50"
region: "PAL-M5"
@ -2188,9 +2195,13 @@ SCED-52796:
SCED-52818:
name: "EyeToy - Chat [Light]"
region: "PAL-M11"
SCED-52889:
name: "Killzone [Bonus Disc]"
region: "PAL-M5"
SCED-52846:
name: "Killzone [Demo]"
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
SCED-52932:
name: "Bonus Demo 8"
region: "PAL-M5"
@ -8597,7 +8608,7 @@ SLAJ-25066:
name: "Burnout Revenge - Battle Racing Ignited"
region: "NTSC-Unk"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -8868,6 +8879,13 @@ SLED-52890:
- GIFFIFOHack # Partially fixes graphical issues also needs EE cycle rate + 3.
gsHWFixes:
mipmap: 1
SLED-52899:
name: "Killzone [Bonus Disc]"
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gsHWFixes:
halfPixelOffset: 2 # Fixes blurriness.
SLED-52929:
name: "Prince of Persia - Warrior Within [Demo]"
region: "PAL-M5"
@ -8894,7 +8912,7 @@ SLED-53512:
region: "PAL-E"
compat: 5
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -16478,7 +16496,7 @@ SLES-53506:
region: "PAL-M5"
compat: 5
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -16495,7 +16513,7 @@ SLES-53507:
region: "PAL-M3"
compat: 5
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -22021,6 +22039,11 @@ SLKA-25038:
alignSprite: 1 # Fixes vertical lines.
roundSprite: 2 # Fixes font artifacts.
mergeSprite: 1 # Fixes flame-like bleeding.
SLKA-25039:
name: "Burnout 2 - Point of Impact"
region: "NTSC-K"
roundModes:
vuRoundMode: 1 # Bright lights in cars.
SLKA-25041:
name: "Armored Core 3 Silent Line"
region: "NTSC-K"
@ -22488,6 +22511,7 @@ SLKA-25213:
compat: 5
gsHWFixes:
preloadFrameData: 1 # Partially fixes HUD elements.
halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
SLKA-25214:
name: "Final Fantasy X - International [PlayStation 2 - Big Hit Series]"
region: "NTSC-K"
@ -22722,7 +22746,7 @@ SLKA-25304:
name: "Burnout Revenge"
region: "NTSC-K"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -22996,7 +23020,7 @@ SLPM-55004:
name: "Burnout Revenge (EASY 1980)"
region: "NTSC-J"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -28140,6 +28164,7 @@ SLPM-65686:
region: "NTSC-J"
gsHWFixes:
preloadFrameData: 1 # Partially fixes HUD elements.
halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
SLPM-65687:
name: "Star Wars - Battlefront"
region: "NTSC-J"
@ -28149,6 +28174,7 @@ SLPM-65688:
compat: 5
gsHWFixes:
preloadFrameData: 1 # Partially fixes HUD elements.
halfPixelOffset: 1 # Fixes misaligned blur around objects and enemies.
SLPM-65689:
name: "Never 7 - The End of Infinity [SuperLite 2000 Series]"
region: "NTSC-J"
@ -29584,7 +29610,7 @@ SLPM-66108:
name: "Burnout Revenge"
region: "NTSC-J"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -31539,7 +31565,7 @@ SLPM-66652:
name: "Burnout Revenge [EA Best Hits]"
region: "NTSC-J"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -44147,7 +44173,7 @@ SLUS-21242:
region: "NTSC-U"
compat: 5
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.
@ -48043,7 +48069,7 @@ SLUS-29153:
name: "Burnout Revenge [Demo]"
region: "NTSC-U"
clampModes:
vuClampMode: 3 # Fixes buggy lighting in the garage.
vuClampMode: 0 # Fixes buggy lighting in the garage.
gsHWFixes:
halfPixelOffset: 2 # Fixes depth lines.
autoFlush: 1 # Fixes blur.