mirror of https://github.com/PCSX2/pcsx2.git
Re-enabled Precompiled headers in release builds. Believe it or not this fixes crashes in the IPU's coroutine system that started happening in r1319. Yes, as you might recall, we *disabled* PCH on release builds back during Pcsx2-Playground because it was causing crashes in Coroutine. Now re-enabling PCH *fixes* the crashes in Coroutine. I'm not making this up.
No, Ferrarinews, this revision *won't* improve GT4's graphics. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1327 96395faa-99c1-11dd-bbfe-3dabce05a288
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parent
4097f01b35
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@ -224,7 +224,7 @@
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SmallerTypeCheck="false"
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SmallerTypeCheck="false"
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BufferSecurityCheck="false"
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BufferSecurityCheck="false"
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EnableEnhancedInstructionSet="0"
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EnableEnhancedInstructionSet="0"
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="PrecompiledHeader.h"
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PrecompiledHeaderThrough="PrecompiledHeader.h"
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PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
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PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
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CompileAs="2"
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CompileAs="2"
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@ -479,6 +479,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\McdConfigDlg.cpp"
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RelativePath="..\McdConfigDlg.cpp"
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@ -566,6 +575,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\RDebugger.cpp"
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RelativePath="..\RDebugger.cpp"
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@ -656,6 +674,16 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\WinMain.cpp"
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RelativePath="..\WinMain.cpp"
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@ -779,6 +807,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath=".\..\Debugger.h"
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RelativePath=".\..\Debugger.h"
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@ -793,7 +830,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\Win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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<FileConfiguration
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@ -802,7 +839,16 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\Win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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@ -815,7 +861,7 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\Win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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<FileConfiguration
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@ -824,7 +870,16 @@
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<Tool
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<Tool
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Name="VCCLCompilerTool"
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\Win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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</File>
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</File>
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@ -1301,6 +1356,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="..\Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\cheats\cheats.cpp"
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RelativePath="..\cheats\cheats.cpp"
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@ -1323,6 +1387,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="..\Win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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RelativePath="..\cheats\cheats.h"
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RelativePath="..\cheats\cheats.h"
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@ -2240,14 +2313,6 @@
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UsePrecompiledHeader="0"
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UsePrecompiledHeader="0"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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<FileConfiguration
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<FileConfiguration
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Name="Devel vm|Win32"
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Name="Devel vm|Win32"
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>
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>
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@ -2904,6 +2969,15 @@
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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/>
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</FileConfiguration>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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PrecompiledHeaderThrough="win32.h"
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PrecompiledHeaderFile="$(IntDir)\win32.pch"
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/>
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</FileConfiguration>
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</File>
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</File>
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<File
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<File
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RelativePath="..\WinThreads.cpp"
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RelativePath="..\WinThreads.cpp"
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