Renamed a few files so that they more clearly represent their meaning. This was goign to be part of a bigger change but I got annoyed before I had to chance to actually start working on it, so I'll drop this anyhow.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1486 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gigaherz 2009-07-11 16:39:58 +00:00
parent 0fb4e89fe2
commit 14ccee3153
11 changed files with 39 additions and 42 deletions

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@ -22,7 +22,7 @@
#include <time.h> #include <time.h>
#include "IopCommon.h" #include "IopCommon.h"
#include "CDVDiso.h" #include "IsoFStools.h"
#include "CDVD_internal.h" #include "CDVD_internal.h"
static cdvdStruct cdvd; static cdvdStruct cdvd;

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@ -21,8 +21,8 @@
* Modified by Florin for PCSX2 emu * Modified by Florin for PCSX2 emu
*/ */
#ifndef _CDVDLIB_H #ifndef _ISOFSCDVD_H
#define _CDVDLIB_H #define _ISOFSCDVD_H
#include "Common.h" #include "Common.h"
@ -168,4 +168,4 @@ int CDVD_findfile(const char* fname, struct TocEntry* tocEntry);
int CdRead(u32 lsn, u32 sectors, void *buf, CdRMode *mode); int CdRead(u32 lsn, u32 sectors, void *buf, CdRMode *mode);
int DvdRead(u32 lsn, u32 sectors, void *buf, CdRMode *mode); int DvdRead(u32 lsn, u32 sectors, void *buf, CdRMode *mode);
#endif // _CDVDLIB_H #endif // _ISOFSCDVD_H

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@ -22,8 +22,8 @@
#include "PrecompiledHeader.h" #include "PrecompiledHeader.h"
#include "CDVDiso.h" #include "IsoFStools.h"
#include "CDVDisodrv.h" #include "IsoFSdrv.h"
CdRMode cdReadMode; CdRMode cdReadMode;

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@ -20,10 +20,10 @@
* Modified by Florin for PCSX2 emu * Modified by Florin for PCSX2 emu
*/ */
#ifndef __CDVDISODRV_H__ #ifndef __ISOFSDRV_H__
#define __CDVDISODRV_H__ #define __ISOFSDRV_H__
#include "CDVDlib.h" #include "IsoFScdvd.h"
extern CdRMode cdReadMode; extern CdRMode cdReadMode;
@ -35,4 +35,4 @@ int CDVDFS_read( int fd, char * buffer, int size );
int CDVDFS_write( int fd, char * buffer, int size ); int CDVDFS_write( int fd, char * buffer, int size );
int CDVDFS_close( int fd); int CDVDFS_close( int fd);
#endif//__CDVDISODRV_H__ #endif//__ISOFSDRV_H__

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@ -24,8 +24,8 @@
#include <ctype.h> #include <ctype.h>
#include "CDVDiso.h" #include "IsoFStools.h"
#include "CDVDisodrv.h" #include "IsoFSdrv.h"
struct dir_toc_data struct dir_toc_data
{ {

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@ -20,10 +20,10 @@
* Modified by Florin for PCSX2 emu * Modified by Florin for PCSX2 emu
*/ */
#ifndef __CDVDISO_H__ #ifndef __ISOFSTOOLS_H__
#define __CDVDISO_H__ #define __ISOFSTOOLS_H__
#include "CDVDlib.h" #include "IsoFScdvd.h"
int CDVD_findfile(const char* fname, TocEntry* tocEntry); int CDVD_findfile(const char* fname, TocEntry* tocEntry);
int CDVD_GetDir_RPC_request(char* pathname, char* extensions, unsigned int inc_dirs); int CDVD_GetDir_RPC_request(char* pathname, char* extensions, unsigned int inc_dirs);
@ -146,4 +146,4 @@ struct dirTocEntry
#pragma pack() #pragma pack()
#endif #endif
#endif//__CDVDISO_H__ #endif//__ISOFSTOOLS_H__

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@ -19,7 +19,7 @@
#include "PrecompiledHeader.h" #include "PrecompiledHeader.h"
#include "Common.h" #include "Common.h"
#include "CDVD/CDVDisodrv.h" #include "CDVD/IsoFSdrv.h"
using namespace std; using namespace std;

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@ -29,7 +29,7 @@
#include "IopCommon.h" #include "IopCommon.h"
#include "HostGui.h" #include "HostGui.h"
#include "CDVD/CDVDisodrv.h" #include "CDVD/IsoFSdrv.h"
#include "VUmicro.h" #include "VUmicro.h"
#include "VU.h" #include "VU.h"
#include "iCore.h" #include "iCore.h"

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@ -21,7 +21,7 @@
#include "IopCommon.h" #include "IopCommon.h"
#include "SaveState.h" #include "SaveState.h"
#include "CDVD/CDVDisodrv.h" #include "CDVD/IsoFSdrv.h"
#include "VUmicro.h" #include "VUmicro.h"
#include "VU.h" #include "VU.h"
#include "iCore.h" #include "iCore.h"

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@ -2449,22 +2449,6 @@
<Filter <Filter
Name="FileSystems" Name="FileSystems"
> >
<File
RelativePath="..\..\CDVD\CDVDiso.cpp"
>
</File>
<File
RelativePath="..\..\CDVD\CDVDiso.h"
>
</File>
<File
RelativePath="..\..\CDVD\CDVDisodrv.cpp"
>
</File>
<File
RelativePath="..\..\CDVD\CDVDisodrv.h"
>
</File>
<File <File
RelativePath="..\..\Elfheader.cpp" RelativePath="..\..\Elfheader.cpp"
> >
@ -2473,6 +2457,26 @@
RelativePath="..\..\Elfheader.h" RelativePath="..\..\Elfheader.h"
> >
</File> </File>
<File
RelativePath="..\..\CDVD\IsoFScdvd.h"
>
</File>
<File
RelativePath="..\..\CDVD\IsoFSdrv.cpp"
>
</File>
<File
RelativePath="..\..\CDVD\IsoFSdrv.h"
>
</File>
<File
RelativePath="..\..\CDVD\IsoFStools.cpp"
>
</File>
<File
RelativePath="..\..\CDVD\IsoFStools.h"
>
</File>
</Filter> </Filter>
<Filter <Filter
Name="Linux" Name="Linux"

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@ -82,8 +82,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Include", "Include", "{0FAD
common\include\PS2Etypes.h = common\include\PS2Etypes.h common\include\PS2Etypes.h = common\include\PS2Etypes.h
EndProjectSection EndProjectSection
EndProject EndProject
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "setup", "setup\setup.vdproj", "{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
@ -273,11 +271,6 @@ Global
{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSE4|Win32.Build.0 = Release|Win32 {CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSE4|Win32.Build.0 = Release|Win32
{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSSE3|Win32.ActiveCfg = Release|Win32 {CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSSE3|Win32.ActiveCfg = Release|Win32
{CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSSE3|Win32.Build.0 = Release|Win32 {CDD9DB83-3BD9-4ED8-BB83-399A2F65F022}.Release SSSE3|Win32.Build.0 = Release|Win32
{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}.Debug|Win32.ActiveCfg = Release
{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}.Devel|Win32.ActiveCfg = Release
{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}.Release SSE2|Win32.ActiveCfg = Release
{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}.Release SSE4|Win32.ActiveCfg = Release
{14259DC9-2A12-4B05-A7D7-23C1A9FFEA03}.Release SSSE3|Win32.ActiveCfg = Release
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE