From 131f16b731dafab520bd1dd01dd966bcb8254620 Mon Sep 17 00:00:00 2001 From: Stenzek Date: Tue, 27 Jun 2023 01:05:49 +1000 Subject: [PATCH] Qt: Update base translation sources --- pcsx2-qt/Translations/pcsx2-qt_en.ts | 763 ++++++++++++++++++--------- 1 file changed, 509 insertions(+), 254 deletions(-) diff --git a/pcsx2-qt/Translations/pcsx2-qt_en.ts b/pcsx2-qt/Translations/pcsx2-qt_en.ts index c0cf2bf23e..490da47681 100644 --- a/pcsx2-qt/Translations/pcsx2-qt_en.ts +++ b/pcsx2-qt/Translations/pcsx2-qt_en.ts @@ -190,7 +190,7 @@ - <html><head/><body><p align="justify">PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/"><span style=" text-decoration: underline; color:#4169e1;">retroachievements.org</span></a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html> + <html><head/><body><p align="justify">PCSX2 uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html> @@ -772,13 +772,13 @@ Login token generated on %2. - + Volume - + 100% @@ -794,7 +794,7 @@ Login token generated on %2. - + TimeStretch (Recommended) @@ -815,7 +815,7 @@ Login token generated on %2. - + Stereo (None, Default) @@ -864,7 +864,7 @@ Login token generated on %2. - + 60 ms @@ -885,8 +885,8 @@ Login token generated on %2. - - + + 20 ms @@ -911,173 +911,160 @@ Login token generated on %2. - - No Sound (Emulate SPU2 only) - - - - - + Cubeb (Cross-platform) - Cubeb is an audio engine name. Leave as-is. - - XAudio2 - XAudio2 is an audio engine name. Leave as-is. - - - - - - - - + + + + + ms Measuring unit that will appear after the number selected in its option. Adapt the space depending on your language's rules. - + Synchronization - + When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast-forward/slowdown audio. - + Expansion - + Determines how the stereo output from the emulated system is upmixed into a greater number of the output speakers. - + Output Module Cubeb is an audio engine name. Leave as-is. - + Selects the library to be used for audio output. - + Output Backend - - - - - + + + + + Default - + When the sound output module supports multiple audio backends, determines the API to be used for audio output to the system. - + Output Device - + Determines which audio device to output the sound to. - + Target Latency - + Determines the buffer size which the time stretcher will try to keep filled. It effectively selects the average latency, as audio will be stretched/shrunk to keep the buffer size within check. - + Output Latency - + Determines the latency from the buffer to the host audio output. This can be set lower than the target latency to reduce audio delay. - + Sequence Length - + 30 ms - + Seek Window Size Seek Window: the region of samples (window) the audio stretching algorithm is allowed to search. - + Overlap - + 10 ms - + Pre-applies a volume modifier to the game's audio output before forwarding it to your computer. - + Use Global Setting [%1] - + %1% Variable value that indicates a percentage. Preserve the %1 variable, adapt the latter % (and/or any possible spaces) to your language's ruleset. - + N/A Preserve the %1 variable, adapt the latter ms (and/or any possible spaces in between) to your language's ruleset. - + %1 ms - + Average Latency: %1 ms (%2 ms buffer + %3 ms output) - + Average Latency: %1 ms (minimum output latency unknown) @@ -3150,22 +3137,22 @@ Enter function name EmuThread - + %1x%2 - + Game: %1 FPS - + Video: %1 FPS (%2%) - + Game ID: %1 Game Title: %2 Achievements: %5 (%6) @@ -3174,7 +3161,7 @@ Achievements: %5 (%6) - + %n points @@ -3182,12 +3169,12 @@ Achievements: %5 (%6) - + Rich presence inactive or unsupported. - + Game not loaded or no RetroAchievements available. @@ -3616,7 +3603,7 @@ Achievements: %5 (%6) - Used for storing shaders, gzip indices, and game list data. + Used for storing shaders, game list, and achievement data. @@ -3663,12 +3650,12 @@ Achievements: %5 (%6) GS - + Failed to reopen, restoring old configuration. - + Upscale multiplier set to {}x. @@ -3713,7 +3700,7 @@ Achievements: %5 (%6) - + Hash cache has used {:.2f} MB of VRAM, disabling. @@ -3789,7 +3776,7 @@ Achievements: %5 (%6) GameDatabase - + {0} Current Blending Accuracy is {1}. Recommended Blending Accuracy for this game is {2}. You can adjust the blending level in Game Properties to improve @@ -3797,7 +3784,7 @@ graphical quality, but this will increase system requirements. - + Manual GS hardware renderer fixes are enabled, automatic fixes were not applied: @@ -4442,11 +4429,6 @@ Scanning recursively takes more time, but will identify files in subdirectories. GraphicsSettingsWidget - - - Renderer - - Renderer: @@ -6568,129 +6550,129 @@ Swap chain: see Microsoft's Terminology Portal. Hotkeys - - - - - - - - - - - - - + + + + + + + + + + + + + Graphics - + Save Screenshot - + Toggle Video Capture - + Save Single Frame GS Dump - + Save Multi Frame GS Dump - + Toggle Software Rendering - + Increase Upscale Multiplier - + Decrease Upscale Multiplier - + Cycle Aspect Ratio - + Aspect ratio set to '{}'. - + Cycle Hardware Mipmapping - + Hardware mipmapping set to '{}'. - + Cycle Deinterlace Mode - + Deinterlace mode set to '{}'. - + Toggle Texture Dumping - + Texture dumping is now enabled. - + Texture dumping is now disabled. - + Toggle Texture Replacements - + Texture replacements are now enabled. - + Texture replacements are now disabled. - + Reload Texture Replacements - + Texture replacements are not enabled. - + Reloading texture replacements... @@ -7453,488 +7435,488 @@ Swap chain: see Microsoft's Terminology Portal. - + &System - + Change Disc - + Load State - + Save State - + S&ettings - + &Help - + &Debug - + Switch Renderer - + &View - + &Window Size - + &Tools - + Input Recording - + Toolbar - + Start &File... - + Start &Disc... - + Start &BIOS - + &Scan For New Games - + &Rescan All Games - + Shut &Down - + Shut Down &Without Saving - + &Reset - + &Pause - + &Load State - + &Save State - + E&xit - + &BIOS - + Emulation - + &Controllers - + &Hotkeys - + &Graphics - + A&chievements - + &Post-Processing Settings... - + Fullscreen - + Resolution Scale - + &GitHub Repository... - + Support &Forums... - + &Discord Server... - + Check for &Updates... - + About &Qt... - + &About PCSX2... - + Change Disc... - + &Audio - + Game List - + Interface - + Add Game Directory... - - + + &Settings - + From File... - + From Device... - + From Game List... - + Remove Disc - + Global State - + &Screenshot - + &Memory Cards - + &Network && HDD - + &Folders - + &Toolbar - + Lock Toolbar - + &Status Bar - + Verbose Status - + Game &List - + System &Display This grayed-out at first option will become available while there is a game emulated and the game list is displayed over the actual emulation, to let users display the system emulation once more. - + Game &Properties - + Game &Grid - + Show Titles (Grid View) - + Zoom &In (Grid View) - + Ctrl++ - + Zoom &Out (Grid View) - + Ctrl+- - + Refresh &Covers (Grid View) - + Open Memory Card Directory... - + Open Data Directory... - + Toggle Software Rendering - + Open Debugger - + Reload Cheats/Patches - + Enable System Console - + Enable Verbose Logging - + Enable EE Console Logging - + Enable IOP Console Logging - + Save Single Frame GS Dump - + New This section refers to the Input Recording submenu. - + Play This section refers to the Input Recording submenu. - + Stop This section refers to the Input Recording submenu. - + Settings This section refers to the Input Recording submenu. - - + + Input Recording Logs - + Controller Logs - + Enable &File Logging - + Enable CDVD Read Logging - + Save CDVD Block Dump - + Enable Log Timestamps - + Start Big Picture Mode - + Big Picture - + Cover Downloader... - + Show Advanced Settings - + Recording Viewer - + Video Capture @@ -8108,12 +8090,12 @@ Are you sure you want to continue? - + All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.elf *.irx *.gs *.gs.xz *.gs.zst *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;ELF Executables (*.elf);;IRX Executables (*.irx);;GS Dumps (*.gs *.gs.xz *.gs.zst);;Block Dumps (*.dump) - + All File Types (*.bin *.iso *.cue *.mdf *.chd *.cso *.gz *.dump);;Single-Track Raw Images (*.bin *.iso);;Cue Sheets (*.cue);;Media Descriptor File (*.mdf);;MAME CHD Images (*.chd);;CSO Images (*.cso);;GZ Images (*.gz);;Block Dumps (*.dump) @@ -8319,7 +8301,7 @@ The saves will not be recoverable. MemoryCard - + Memory Card '{}' was saved to storage. @@ -9304,15 +9286,32 @@ The URL was: %1 SPU2 - + Requested audio output device '{}' not found, using default. + + + Cubeb (Cross-platform) + Cubeb is an audio engine name. Leave as-is. + + + + + No Sound (Emulate SPU2 only) + + + + + XAudio2 + XAudio2 is an audio engine name. Leave as-is. + + SettingWidgetBinder - + @@ -9563,6 +9562,262 @@ The URL was: %1 + + SetupWizardDialog + + + PCSX2 Setup Wizard + + + + + Language + + + + + BIOS Image + + + + + Game Directories + + + + + Controller Setup + + + + + Complete + + + + + <html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Welcome to PCSX2!</span></h1><p>This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing PCSX2 that you view the setup guide at <a href="https://pcsx2.net/docs/usage/setup/">https://pcsx2.net/docs/usage/setup/</a>.</p><p>By default, PCSX2 will connect to the server at <a href="https://pcsx2.net/">pcsx2.net</a> to check for updates, and if available and confirmed, download update packages from <a href="https://github.com/">github.com</a>. If you do not wish for PCSX2 to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.</p><p>Please choose a language and theme to begin.</p></body></html> + + + + + Language: + + + + + Theme: + + + + + Enable Automatic Updates + + + + + <html><head/><body><p>PCSX2 requires a PS2 BIOS in order to run.</p><p>For legal reasons, you must obtain a BIOS <strong>from an actual PS2 unit that you own</strong> (borrowing doesn't count).</p><p>Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct PCSX2 to scan an alternative directory.</p><p>A guide for dumping your BIOS can be found at <a href="https://pcsx2.net/docs/usage/setup/#how-to-dump-your-ps2-bios">pcsx2.net</a>.</p></body></html> + + + + + BIOS Directory: + + + + + Browse... + + + + + Reset + + + + + Filename + + + + + Version + + + + + Open in Explorer... + + + + + Refresh List + + + + + <html><head/><body><p>PCSX2 will automatically scan and identify games from the selected directories below, and populate the game list.<br>These games should be dumped from discs you own. Guides for dumping discs can be found at <a href="https://pcsx2.net/docs/usage/setup/#dumping-ps2-discs-via-imgburn">pcsx2.net</a>.</p><p>Supported formats for dumps include:</p><p><ul><li>.bin/.iso (ISO Disc Images)</li><li>.mdf (Media Descriptor File)</li><li>.chd (Compressed Hunks of Data)</li><li>.cso (Compressed ISO)</li><li>.gz (Gzip Compressed ISO)</li></ul></p></p></body></html> + + + + + Search Directories (will be scanned for games) + + + + + Add + + + + + + Remove + + + + + Search Directory + + + + + Scan Recursively + + + + + <html><head/><body><p>By default, PCSX2 will map your keyboard to the virtual PS2 controller.</p><p><span style=" font-weight:700;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p></body></html> + + + + + Controller Port 1 + + + + + + Controller Mapped To: + + + + + + Controller Type: + + + + + + + Default (Keyboard) + + + + + + Automatic Mapping + + + + + Controller Port 2 + + + + + <html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using PCSX2.</p></body></html> + + + + + &Back + + + + + &Next + + + + + &Cancel + + + + + + Warning + + + + + A BIOS image has not been selected. PCSX2 <strong>will not</strong> be able to run games without a BIOS image.<br><br>Are you sure you wish to continue without selecting a BIOS image? + + + + + No game directories have been selected. You will have to manually open any game dumps you want to play, PCSX2's list will be empty. + +Are you sure you want to continue? + + + + + Cancel Setup + + + + + Are you sure you want to cancel PCSX2 setup? + +Any changes have been saved, and the wizard will run again next time you start PCSX2. + + + + + Open Directory... + + + + + Select Search Directory + + + + + Scan Recursively? + + + + + Would you like to scan the directory "%1" recursively? + +Scanning recursively takes more time, but will identify files in subdirectories. + + + + + Default (None) + + + + + No devices available + + + + + Automatic Binding + + + + + No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping. + + + StackModel @@ -10856,207 +11111,207 @@ The URL was: %1 VMManager - + Failed to back up old save state {}. - + Failed to save save state: {}. - + State saved to slot {}. - + Failed to save save state to slot {}. - + There is no save state in slot {}. - + Loading state from slot {}... - + Saving state to slot {}... - + Disc removed. - + Disc changed to '{}'. - + Failed to open new disc image '{}'. Reverting to old image. - + Failed to switch back to old disc image. Removing disc. - + Cheats have been disabled due to achievements hardcore mode. - + Fast CDVD is enabled, this may break games. - + Cycle rate/skip is not at default, this may crash or make games run too slow. - + Audio is using async mix, expect desynchronization in FMVs. - + Upscale multiplier is below native, this will break rendering. - + Mipmapping is not set to automatic. This may break rendering in some games. - + Texture filtering is not set to Bilinear (PS2). This will break rendering in some games. - + Trilinear filtering is not set to automatic. This may break rendering in some games. - + Blending is below basic, this may break effects in some games. - + Hardware Download Mode is not set to Accurate, this may break rendering in some games. - + EE FPU Round Mode is not set to default, this may break some games. - + EE FPU Clamp Mode is not set to default, this may break some games. - + VU Round Mode is not set to default, this may break some games. - + VU Clamp Mode is not set to default, this may break some games. - + Game Fixes are not enabled. Compatibility with some games may be affected. - + Compatibility Patches are not enabled. Compatibility with some games may be affected. - + Frame rate for NTSC is not default. This may break some games. - + Frame rate for PAL is not default. This may break some games. - + EE Recompiler is not enabled, this will significantly reduce performance. - + VU0 Recompiler is not enabled, this will significantly reduce performance. - + VU1 Recompiler is not enabled, this will significantly reduce performance. - + IOP Recompiler is not enabled, this will significantly reduce performance. - + EE Cache is enabled, this will significantly reduce performance. - + EE Wait Loop Detection is not enabled, this may reduce performance. - + INTC Spin Detection is not enabled, this may reduce performance. - + Instant VU1 is disabled, this may reduce performance. - + mVU Flag Hack is not enabled, this may reduce performance. - + GPU Palette Conversion is enabled, this may reduce performance. - + Texture Preloading is not Full, this may reduce performance. - + Estimate texture region is enabled, this may reduce performance.